<template lang="pug">
div
input#modalSettings.modal(type="checkbox")
- div(role="dialog" aria-labelledby="settingsTitle")
- .card.smallpad(@change="updateSettings")
+ div(role="dialog" data-checkbox="modalSettings")
+ .card(@change="updateSettings($event)")
label.modal-close(for="modalSettings")
- h3#settingsTitle.section {{ st.tr["Preferences"] }}
- fieldset
- label(for="setSqSize") {{ st.tr["Square size (in pixels). 0 for 'adaptative'"] }}
- input#setSqSize(type="number" v-model="st.settings.sqSize")
- fieldset
- label(for="selectHints") {{ st.tr["Show move hints?"] }}
- select#setHints(v-model="st.settings.hints")
- option(value="0") {{ st.tr["None"] }}
- option(value="1") {{ st.tr["Moves from a square"] }}
- option(value="2") {{ st.tr["Pieces which can move"] }}
- fieldset
- label(for="setHighlight") {{ st.tr["Highlight squares? (Last move & checks)"] }}
- input#setHighlight(type="checkbox" v-model="st.settings.highlight")
- fieldset
- label(for="setCoords") {{ st.tr["Show board coordinates?"] }}
- input#setCoords(type="checkbox" v-model="st.settings.coords")
- fieldset
- label(for="selectColor") {{ st.tr["Board colors"] }}
- select#setBcolor(v-model="st.settings.bcolor")
- option(value="lichess") {{ st.tr["brown"] }}
- option(value="chesscom") {{ st.tr["green"] }}
- option(value="chesstempo") {{ st.tr["blue"] }}
- fieldset
- label(for="selectSound") {{ st.tr["Play sounds?"] }}
- select#setSound(v-model="st.settings.sound")
- option(value="0") {{ st.tr["None"] }}
- option(value="1") {{ st.tr["New game"] }}
- option(value="2") {{ st.tr["All"] }}
- fieldset
- .slidecontainer
- input#myRange.slider(type="range" min="20" max="100" value="60"
- @input="adjustBoard")
+ h3.section {{ st.tr["Settings"] }}
+ form
+ fieldset
+ label(for="setHints") {{ st.tr["Show possible moves?"] }}
+ input#setHints(type="checkbox" v-model="st.settings.hints")
+ fieldset
+ label(for="setHighlight")
+ | {{ st.tr["Highlight last move and checks?"] }}
+ input#setHighlight(type="checkbox" v-model="st.settings.highlight")
+ fieldset
+ label(for="setBcolor") {{ st.tr["Board colors"] }}
+ select#setBcolor(v-model="st.settings.bcolor")
+ option(value="lichess") {{ st.tr["brown"] }}
+ option(value="chesscom") {{ st.tr["green"] }}
+ option(value="chesstempo") {{ st.tr["blue"] }}
+ fieldset
+ label(for="setSound") {{ st.tr["Play sounds?"] }}
+ select#setSound(v-model="st.settings.sound")
+ option(value="0") {{ st.tr["None"] }}
+ option(value="1") {{ st.tr["New game"] }}
+ option(value="2") {{ st.tr["All"] }}
</template>
<script>
st: store.state,
};
},
- mounted: function() {
- const boardSize = localStorage.getItem("boardSize");
- if (!!boardSize)
- document.getElementById("myRange").value = Math.floor(boardSize / 10);
- },
- methods: {
+ methods: {
updateSettings: function(event) {
const propName =
event.target.id.substr(3).replace(/^\w/, c => c.toLowerCase())
- localStorage[propName] = ["highlight","coords"].includes(propName)
- ? event.target.checked
- : event.target.value;
- },
- adjustBoard: function() {
- const board = document.querySelector(".game");
- if (!board)
- return; //no board on page
- const multiplier = document.getElementById("myRange").value;
- const boardSize = 10 * multiplier;
- localStorage.setItem("boardSize", boardSize);
- board.style.width = boardSize + "px";
+ let value = (["bcolor","sound"].includes(propName)
+ ? event.target.value
+ : event.target.checked);
+ if (propName == "sound")
+ value = parseInt(value);
+ store.updateSetting(propName, value);
},
- },
+ },
};
</script>
+
+<style lang="sass" scoped>
+[type="checkbox"].modal+div .card
+ max-width: 767px
+ max-height: 100%
+</style>