<script>
-// This can work for squared boards (2 or 4 players), with some adaptations (TODO)
-// TODO: for 3 players, write a "board3.js"
-
-// TODO: current clicked square + moving square as parameters, + highlight
+// TODO: for 3 or 4 players, write a "board3.js" (board4.js)
import { getSquareId, getSquareFromId } from "@/utils/squareId";
import { ArrayFun } from "@/utils/array";