Issue: embedded rules language not updated when language is set (in Analyse, Game and Problems)
+Also: if new live game starts in background, "new game" notify OK but not first move (not too serious however)
+On smartphone for Teleport, Chakart, Weiqi and some others: wait re-click to confirm "touch" move (in Board.vue)
https://www.chessvariants.com/crossover.dir/koopachess.html
--> Can a stunned piece capture? Maybe not. ...recover? After 5 moves? Never?
+ Chakart :)
-https://www.chessvariants.com/diffmove.dir/checkers.html --> move forward (Multhopp)
-in 1974 by Hans Multhopp
+https://www.chessvariants.com/winning.dir/kinglet.html
+you need to win all the pawns to win the game
+kings are not royal
+
https://www.chessvariants.com/diffmove.dir/checkers.html --> "Forward"
+in 1974 by Hans Multhopp
Clorange:
Clockwork Orange Chess (Fergus Duniho,
=====
+fanorona https://fr.wikipedia.org/wiki/Fanorona
+Yoté https://fr.wikipedia.org/wiki/Yot%C3%A9 http://www.zillionsofgames.com/cgi-bin/zilligames/submissions.cgi/92187?do=show;id=960
gess https://en.wikipedia.org/wiki/Gess
weiqi (check if landed stone captures, walk on connected components), go13, go9, gomoku, reversi
-avalam, qoridor, xiangqi, draughts, draughts8
+ first click show the stone, second click confirm the move?
+avalam, qoridor (wider lines in another color, vr.lines [npt static get] for this one ?), xiangqi, draughts, draughts8
(puis quand hexaboards peut-ĂȘtre: hexavariants + Hex)
Byo-yomi possible: 1h+b15,5m (15 pierres 5 minutes)