- this.turn = V.GetOppCol(this.turn);
- this.subTurn = 1;
- this.epSquares.pop();
- }
- else
- {
- if (this.subTurn == 1)
- {
- this.turn = V.GetOppCol(this.turn);
- let lastEpsq = this.epSquares[this.epSquares.length-1];
- lastEpsq.pop();
- }
- else
- this.epSquares.pop();
- this.subTurn = 3 - this.subTurn;