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Some fixes. TODO: game.mode must be analyze when score is not '*' ==> simplify Board...
[vchess.git]
/
client
/
src
/
views
/
Hall.vue
diff --git
a/client/src/views/Hall.vue
b/client/src/views/Hall.vue
index
563ecd3
..
dd4621b
100644
(file)
--- a/
client/src/views/Hall.vue
+++ b/
client/src/views/Hall.vue
@@
-592,6
+592,7
@@
export default {
fenStart: gameInfo.fen,
players: gameInfo.players,
timeControl: gameInfo.timeControl,
fenStart: gameInfo.fen,
players: gameInfo.players,
timeControl: gameInfo.timeControl,
+ initime: (gameInfo.players[0].sid == this.st.user.sid),
});
if (this.st.settings.sound >= 1)
new Audio("/sounds/newgame.mp3").play().catch(err => {});
});
if (this.st.settings.sound >= 1)
new Audio("/sounds/newgame.mp3").play().catch(err => {});