notifyTurn: function(sid) {
const player = this.people[sid];
const colorIdx = this.game.players.findIndex(
notifyTurn: function(sid) {
const player = this.people[sid];
const colorIdx = this.game.players.findIndex(
const color = ["w","b"][colorIdx];
const movesCount = this.game.moves.length;
const yourTurn =
const color = ["w","b"][colorIdx];
const movesCount = this.game.moves.length;
const yourTurn =
this.gameOver("1/2", message);
} else if (this.drawOffer == "") {
// No effect if drawOffer == "sent"
this.gameOver("1/2", message);
} else if (this.drawOffer == "") {
// No effect if drawOffer == "sent"