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Attempt to get rid of unwanted trans-rooms socket listen/message...
[vchess.git]
/
client
/
src
/
views
/
Game.vue
diff --git
a/client/src/views/Game.vue
b/client/src/views/Game.vue
index
f12290d
..
89edb96
100644
(file)
--- a/
client/src/views/Game.vue
+++ b/
client/src/views/Game.vue
@@
-236,7
+236,10
@@
export default {
clearInterval(this.retrySendmove);
if (!!this.clockUpdate)
clearInterval(this.clockUpdate);
clearInterval(this.retrySendmove);
if (!!this.clockUpdate)
clearInterval(this.clockUpdate);
+ this.conn.removeEventListener("message", this.socketMessageListener);
+ this.conn.removeEventListener("close", this.socketCloseListener);
this.send("disconnect");
this.send("disconnect");
+ this.conn = null;
},
visibilityChange: function() {
// TODO: Use document.hidden? https://webplatform.news/issues/2019-03-27
},
visibilityChange: function() {
// TODO: Use document.hidden? https://webplatform.news/issues/2019-03-27
@@
-458,9
+461,11
@@
export default {
case "connect":
if (!this.people[data.from]) {
this.people[data.from] = { focus: true };
case "connect":
if (!this.people[data.from]) {
this.people[data.from] = { focus: true };
- this.$forceUpdate(); //TODO: shouldn't be required
this.newConnect[data.from] = true; //for self multi-connects tests
this.send("askidentity", { target: data.from });
this.newConnect[data.from] = true; //for self multi-connects tests
this.send("askidentity", { target: data.from });
+ } else if (!this.people[data.from].focus) {
+ this.people[data.from].focus = true;
+ this.$forceUpdate(); //TODO: shouldn't be required
}
break;
case "disconnect":
}
break;
case "disconnect":