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Attempt to get rid of the weird trans-pages errors (especially in Game)
[vchess.git]
/
client
/
src
/
views
/
Analyse.vue
diff --git
a/client/src/views/Analyse.vue
b/client/src/views/Analyse.vue
index
f662d61
..
484b804
100644
(file)
--- a/
client/src/views/Analyse.vue
+++ b/
client/src/views/Analyse.vue
@@
-71,7
+71,7
@@
export default {
// Obtain VariantRules object
await import("@/variants/" + this.gameRef.vname + ".js")
.then((vModule) => {
// Obtain VariantRules object
await import("@/variants/" + this.gameRef.vname + ".js")
.then((vModule) => {
- window.V = vModule
.VariantRules
;
+ window.V = vModule
[this.gameRef.vname + "Rules"]
;
if (!V.CanAnalyze)
// Late check, in case the user tried to enter URL by hand
this.alertAndQuit("Analysis disabled for this variant");
if (!V.CanAnalyze)
// Late check, in case the user tried to enter URL by hand
this.alertAndQuit("Analysis disabled for this variant");
@@
-80,10
+80,10
@@
export default {
.catch((err) => { this.alertAndQuit("Mispelled variant name", true); });
},
loadGame: function(orientation) {
.catch((err) => { this.alertAndQuit("Mispelled variant name", true); });
},
loadGame: function(orientation) {
- // NOTE: no need to set score (~unused)
this.game.vname = this.gameRef.vname;
this.game.fenStart = this.gameRef.fen;
this.game.fen = this.gameRef.fen;
this.game.vname = this.gameRef.vname;
this.game.fenStart = this.gameRef.fen;
this.game.fen = this.gameRef.fen;
+ this.game.score = "*"; //never change
this.curFen = this.game.fen;
this.adjustFenSize();
this.game.mycolor = orientation || V.ParseFen(this.gameRef.fen).turn;
this.curFen = this.game.fen;
this.adjustFenSize();
this.game.mycolor = orientation || V.ParseFen(this.gameRef.fen).turn;