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Several small improvements + integrate options + first working draft of Cwda
[vchess.git]
/
client
/
src
/
variants
/
Pandemonium2.js
diff --git
a/client/src/variants/Pandemonium2.js
b/client/src/variants/Pandemonium2.js
index
7951608
..
4a98083
100644
(file)
--- a/
client/src/variants/Pandemonium2.js
+++ b/
client/src/variants/Pandemonium2.js
@@
-139,8
+139,8
@@
export class Pandemonium2Rules extends ChessRules {
return counts.join("");
}
return counts.join("");
}
- static GenRandInitFen(
randomnes
s) {
- if (randomness == 0) {
+ static GenRandInitFen(
option
s) {
+ if (
options.
randomness == 0) {
return (
"rnbqkmcbnr/pppppppppp/91/91/91/91/PPPPPPPPPP/RNBQKMCBNR " +
"w 0 ajaj - 00000000000000"
return (
"rnbqkmcbnr/pppppppppp/91/91/91/91/PPPPPPPPPP/RNBQKMCBNR " +
"w 0 ajaj - 00000000000000"
@@
-150,7
+150,7
@@
export class Pandemonium2Rules extends ChessRules {
let pieces = { w: new Array(10), b: new Array(10) };
let flags = "";
for (let c of ["w", "b"]) {
let pieces = { w: new Array(10), b: new Array(10) };
let flags = "";
for (let c of ["w", "b"]) {
- if (c == 'b' && randomness == 1) {
+ if (c == 'b' &&
options.
randomness == 1) {
pieces['b'] = pieces['w'];
flags += flags;
break;
pieces['b'] = pieces['w'];
flags += flags;
break;
@@
-379,39
+379,36
@@
export class Pandemonium2Rules extends ChessRules {
getPotentialMarshalMoves(sq) {
return this.getSlideNJumpMoves(sq, V.steps[V.ROOK]).concat(
getPotentialMarshalMoves(sq) {
return this.getSlideNJumpMoves(sq, V.steps[V.ROOK]).concat(
- this.getSlideNJumpMoves(sq, V.steps[V.KNIGHT],
"oneStep"
)
+ this.getSlideNJumpMoves(sq, V.steps[V.KNIGHT],
1
)
);
}
getPotentialCardinalMoves(sq) {
return this.getSlideNJumpMoves(sq, V.steps[V.BISHOP]).concat(
);
}
getPotentialCardinalMoves(sq) {
return this.getSlideNJumpMoves(sq, V.steps[V.BISHOP]).concat(
- this.getSlideNJumpMoves(sq, V.steps[V.KNIGHT],
"oneStep"
)
+ this.getSlideNJumpMoves(sq, V.steps[V.KNIGHT],
1
)
);
}
getPotentialScepterMoves(sq) {
const steps =
V.steps[V.KNIGHT].concat(V.steps[V.BISHOP]).concat(V.steps[V.ROOK]);
);
}
getPotentialScepterMoves(sq) {
const steps =
V.steps[V.KNIGHT].concat(V.steps[V.BISHOP]).concat(V.steps[V.ROOK]);
- return this.getSlideNJumpMoves(sq, steps,
"oneStep"
);
+ return this.getSlideNJumpMoves(sq, steps,
1
);
}
getPotentialHorseMoves(sq) {
return this.getSlideNJumpMoves(sq, V.steps[V.BISHOP]).concat(
}
getPotentialHorseMoves(sq) {
return this.getSlideNJumpMoves(sq, V.steps[V.BISHOP]).concat(
- this.getSlideNJumpMoves(sq, V.steps[V.ROOK],
"oneStep"
));
+ this.getSlideNJumpMoves(sq, V.steps[V.ROOK],
1
));
}
getPotentialDragonMoves(sq) {
return this.getSlideNJumpMoves(sq, V.steps[V.ROOK]).concat(
}
getPotentialDragonMoves(sq) {
return this.getSlideNJumpMoves(sq, V.steps[V.ROOK]).concat(
- this.getSlideNJumpMoves(sq, V.steps[V.BISHOP],
"oneStep"
));
+ this.getSlideNJumpMoves(sq, V.steps[V.BISHOP],
1
));
}
getPotentialKingMoves(sq) {
// Initialize with normal moves
let moves = this.getSlideNJumpMoves(
}
getPotentialKingMoves(sq) {
// Initialize with normal moves
let moves = this.getSlideNJumpMoves(
- sq,
- V.steps[V.ROOK].concat(V.steps[V.BISHOP]),
- "oneStep"
- );
+ sq, V.steps[V.ROOK].concat(V.steps[V.BISHOP]), 1);
const c = this.turn;
if (
this.castleFlags[c][0] < V.size.y ||
const c = this.turn;
if (
this.castleFlags[c][0] < V.size.y ||
@@
-469,7
+466,7
@@
export class Pandemonium2Rules extends ChessRules {
const steps =
V.steps[V.KNIGHT].concat(V.steps[V.ROOK]).concat(V.steps[V.BISHOP]);
return (
const steps =
V.steps[V.KNIGHT].concat(V.steps[V.ROOK]).concat(V.steps[V.BISHOP]);
return (
- super.isAttackedBySlideNJump(sq, color, V.SCEPTER, steps,
"oneStep"
)
+ super.isAttackedBySlideNJump(sq, color, V.SCEPTER, steps,
1
)
);
}
);
}
@@
-477,7
+474,7
@@
export class Pandemonium2Rules extends ChessRules {
return (
super.isAttackedBySlideNJump(sq, color, V.HORSE, V.steps[V.BISHOP]) ||
super.isAttackedBySlideNJump(
return (
super.isAttackedBySlideNJump(sq, color, V.HORSE, V.steps[V.BISHOP]) ||
super.isAttackedBySlideNJump(
- sq, color, V.HORSE, V.steps[V.ROOK],
"oneStep"
)
+ sq, color, V.HORSE, V.steps[V.ROOK],
1
)
);
}
);
}
@@
-485,7
+482,7
@@
export class Pandemonium2Rules extends ChessRules {
return (
super.isAttackedBySlideNJump(sq, color, V.DRAGON, V.steps[V.ROOK]) ||
super.isAttackedBySlideNJump(
return (
super.isAttackedBySlideNJump(sq, color, V.DRAGON, V.steps[V.ROOK]) ||
super.isAttackedBySlideNJump(
- sq, color, V.DRAGON, V.steps[V.BISHOP],
"oneStep"
)
+ sq, color, V.DRAGON, V.steps[V.BISHOP],
1
)
);
}
);
}
@@
-493,12
+490,7
@@
export class Pandemonium2Rules extends ChessRules {
return (
super.isAttackedBySlideNJump(sq, color, V.MARSHAL, V.steps[V.ROOK]) ||
super.isAttackedBySlideNJump(
return (
super.isAttackedBySlideNJump(sq, color, V.MARSHAL, V.steps[V.ROOK]) ||
super.isAttackedBySlideNJump(
- sq,
- color,
- V.MARSHAL,
- V.steps[V.KNIGHT],
- "oneStep"
- )
+ sq, color, V.MARSHAL, V.steps[V.KNIGHT], 1)
);
}
);
}
@@
-506,12
+498,7
@@
export class Pandemonium2Rules extends ChessRules {
return (
super.isAttackedBySlideNJump(sq, color, V.CARDINAL, V.steps[V.BISHOP]) ||
super.isAttackedBySlideNJump(
return (
super.isAttackedBySlideNJump(sq, color, V.CARDINAL, V.steps[V.BISHOP]) ||
super.isAttackedBySlideNJump(
- sq,
- color,
- V.CARDINAL,
- V.steps[V.KNIGHT],
- "oneStep"
- )
+ sq, color, V.CARDINAL, V.steps[V.KNIGHT], 1)
);
}
);
}