- if (!super.atLeastOneMove()) {
- // Search one reserve move
- for (let i = 0; i < V.RESERVE_PIECES.length; i++) {
- let moves = this.filterValid(
- this.getReserveMoves([V.size.x + (this.turn == "w" ? 0 : 1), i])
- );
- if (moves.length > 0) return true;
- }
- return false;
+ if (super.atLeastOneMove()) return true;
+ // Search one reserve move
+ for (let i = 0; i < V.RESERVE_PIECES.length; i++) {
+ const moves = this.filterValid(
+ this.getReserveMoves([V.size.x + (this.turn == "w" ? 0 : 1), i])
+ );
+ if (moves.length > 0) return true;