getNotation(move) {
let notation = super.getNotation(move);
if (move.vanish[0].p != V.PAWN && move.appear[0].p != move.vanish[0].p)
getNotation(move) {
let notation = super.getNotation(move);
if (move.vanish[0].p != V.PAWN && move.appear[0].p != move.vanish[0].p)