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Draft game upload logic (unwritten yet for Analysis mode)
[vchess.git]
/
client
/
src
/
utils
/
gameStorage.js
diff --git
a/client/src/utils/gameStorage.js
b/client/src/utils/gameStorage.js
index
62ad1fa
..
109c825
100644
(file)
--- a/
client/src/utils/gameStorage.js
+++ b/
client/src/utils/gameStorage.js
@@
-53,7
+53,7
@@
function dbOperation(callback) {
export const GameStorage = {
// Optional callback to get error status
add: function(game, callback) {
export const GameStorage = {
// Optional callback to get error status
add: function(game, callback) {
- dbOperation((err,db) => {
+ dbOperation((err,
db) => {
if (!!err) {
callback("error");
return;
if (!!err) {
callback("error");
return;
@@
-74,7
+74,7
@@
export const GameStorage = {
// obj: chat, move, fen, clocks, score[Msg], initime, ...
update: function(gameId, obj) {
// live
// obj: chat, move, fen, clocks, score[Msg], initime, ...
update: function(gameId, obj) {
// live
- dbOperation((err,db) => {
+ dbOperation((err,
db) => {
let objectStore = db
.transaction("games", "readwrite")
.objectStore("games");
let objectStore = db
.transaction("games", "readwrite")
.objectStore("games");
@@
-98,7
+98,7
@@
export const GameStorage = {
// Retrieve (all) running local games
getRunning: function(callback) {
// Retrieve (all) running local games
getRunning: function(callback) {
- dbOperation((err,db) => {
+ dbOperation((err,
db) => {
let objectStore = db
.transaction("games", "readonly")
.objectStore("games");
let objectStore = db
.transaction("games", "readonly")
.objectStore("games");
@@
-125,7
+125,7
@@
export const GameStorage = {
// Retrieve completed local games
getNext: function(upperDt, callback) {
// Retrieve completed local games
getNext: function(upperDt, callback) {
- dbOperation((err,db) => {
+ dbOperation((err,
db) => {
let objectStore = db
.transaction("games", "readonly")
.objectStore("games");
let objectStore = db
.transaction("games", "readonly")
.objectStore("games");
@@
-157,11
+157,10
@@
export const GameStorage = {
});
},
});
},
- // Retrieve any game from its identifier
s (locally or on server)
+ // Retrieve any game from its identifier
.
// NOTE: need callback because result is obtained asynchronously
get: function(gameId, callback) {
// NOTE: need callback because result is obtained asynchronously
get: function(gameId, callback) {
- // Local game
- dbOperation((err,db) => {
+ dbOperation((err, db) => {
let objectStore = db.transaction("games").objectStore("games");
objectStore.get(gameId).onsuccess = function(event) {
// event.target.result is null if game not found
let objectStore = db.transaction("games").objectStore("games");
objectStore.get(gameId).onsuccess = function(event) {
// event.target.result is null if game not found
@@
-172,7
+171,7
@@
export const GameStorage = {
// Delete a game in indexedDB
remove: function(gameId, callback) {
// Delete a game in indexedDB
remove: function(gameId, callback) {
- dbOperation((err,db) => {
+ dbOperation((err,
db) => {
if (!err) {
let transaction = db.transaction("games", "readwrite");
transaction.oncomplete = function() {
if (!err) {
let transaction = db.transaction("games", "readwrite");
transaction.oncomplete = function() {