projects
/
vchess.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
Better DB sync scripts (vchess --> tournament)
[vchess.git]
/
client
/
src
/
translations
/
rules
/
Synochess
/
en.pug
diff --git
a/client/src/translations/rules/Synochess/en.pug
b/client/src/translations/rules/Synochess/en.pug
index
0f789cd
..
f078aa9
100644
(file)
--- a/
client/src/translations/rules/Synochess/en.pug
+++ b/
client/src/translations/rules/Synochess/en.pug
@@
-29,16
+29,16
@@
h3 Special Rules
ul
li.
ul
li.
- King Faceoff &
m
dash; As in Xiangqi, Kings may not face each other
+ King Faceoff &
n
dash; As in Xiangqi, Kings may not face each other
(on a file or rank).
li.
(on a file or rank).
li.
- Reinforcement Soldiers &
m
dash; Black starts with two soldiers in hand.
+ Reinforcement Soldiers &
n
dash; Black starts with two soldiers in hand.
Instead of moving a piece on the board, the Dynasty player can drop a
soldier onto an open square in rank 5.
Instead of moving a piece on the board, the Dynasty player can drop a
soldier onto an open square in rank 5.
- li Campmate &
m
dash; A king that reaches the final rank wins the game.
+ li Campmate &
n
dash; A king that reaches the final rank wins the game.
li.
li.
- Stalemate &
mdash; As in Xiangqi, stalemates
- and moves repetition
s
are a loss.
+ Stalemate &
ndash; As in Xiangqi, stalemate
+ and moves repetition are a loss.
h3 Dynasty Pieces
h3 Dynasty Pieces
@@
-47,27
+47,25
@@
p.
hand), 2 Cannons, 2 Elephants, and 1 Advisor.
p.
The Chariots are equal to the Rooks and use the same abbreviation (R)
hand), 2 Cannons, 2 Elephants, and 1 Advisor.
p.
The Chariots are equal to the Rooks and use the same abbreviation (R)
- &
m
dash; the difference is purely cosmetic. Similarly, the Kings are the
+ &
n
dash; the difference is purely cosmetic. Similarly, the Kings are the
same, but just appear different.
ul
same, but just appear different.
ul
+ li The Soldiers (S) can move one square orthogonally forward or lateraly.
+ li The Advisor (A) moves and captures exactly like a king.
li.
li.
- Soldier (S) — The Soldiers can move one square orthogonally forward,
-
or lateraly
.
-
li Advisor (A) — The Advisor moves and captures exactly like a king
.
+ The Cannon (C) moves like a rook, but needs an
+
intervening piece in-between before it can land or capture something
.
+
It cannot hop over another cannon
.
li.
li.
- Cannon (C) — The Cannon moves like a rook, but needs an
- intervening piece in-between to achieve a capture.
- It cannot hop over another cannon, however.
- li.
- Elephant (E) — The Elephant is a leaping piece that moves
+ The Elephant (E) is a leaping piece that moves
diagonally one or two spaces.
figure.diagram-container
.diagram.diag12
| fen:8/6P1/5P2/4e3/3P1p2/8/8/8 c3,c7,d4,d6,g3,f6,g7:
.diagram.diag22
diagonally one or two spaces.
figure.diagram-container
.diagram.diag12
| fen:8/6P1/5P2/4e3/3P1p2/8/8/8 c3,c7,d4,d6,g3,f6,g7:
.diagram.diag22
- | fen:3B4/3P4/8/1P1c
1p1P/8/3c4/8/3N4 d8,d6,c5,e5,h5,d4
:
+ | fen:3B4/3P4/8/1P1c
p2P/8/3c4/8/3N4 d8,a5,f5,g5,h5
:
figcaption Elephant & Cannon movements.
h3 Piece valuation
figcaption Elephant & Cannon movements.
h3 Piece valuation