- During the game one of the two players can decide to take control of the
- checkered pieces.
- They thus become autonomous and vulnerable to being captured - stage 2 begins.
- The other player is in charge of both the white and black pieces, and tries to
- eliminate checkered pieces.
- The checkered side wins by checkmating either the white or black king.
-
-h4 Variant of stage 2
+ During the game one of the two players can decide to take control of the
+ checkered pieces.
+ They thus become autonomous and vulnerable to being captured - stage 2
+ begins. The other player is in charge of both the white and black pieces, and
+ tries to eliminate checkered pieces.
+ The checkered side wins by checkmating either the white or black king.
+
+p.
+ To take the checkered pieces, play a move that "takes opponent's king" with
+ your king, and then execute a move. This is possible only if no such move
+ can capture a king.
+
+h4 Variant of stage 2 (unimplemented)