this.inMultimove = false;
const score = this.vr.getCurrentScore();
if (score != "*") {
const message = getScoreMessage(score);
if (!navigate && this.game.mode != "analyze")
this.$emit("gameover", score, message);
this.inMultimove = false;
const score = this.vr.getCurrentScore();
if (score != "*") {
const message = getScoreMessage(score);
if (!navigate && this.game.mode != "analyze")
this.$emit("gameover", score, message);