+ getScoreMessage: function(score) {
+ let eogMessage = "Undefined";
+ switch (score)
+ {
+ case "1-0":
+ eogMessage = this.st.tr["White win"];
+ break;
+ case "0-1":
+ eogMessage = this.st.tr["Black win"];
+ break;
+ case "1/2":
+ eogMessage = this.st.tr["Draw"];
+ break;
+ case "?":
+ eogMessage = this.st.tr["Unfinished"];
+ break;
+ }
+ return eogMessage;
+ },
+ showEndgameMsg: function(message) {
+ this.endgameMessage = message;