-Simultaneous games: view Game + Simultaneous, using component (One)Game
-Storage: just key ID => IDs of actual games (in indexedDB)
-In Hall challenge: acceptation on sender side (who launch the game when ready --> left click [which just delete if nobody registered, with confirm box])
-
-Tournaments: merge with tournament.auder.net code. At the beginning, still admin / users. Later : admin / supervisors / users
-=> recurrent tournament, eg. every sunday (late?) afternoon + wednesday evening, Discord-vote for variant?
-
-Issue: embedded rules language not updated when language is set (in Analyse, Game and Problems)
-Also: if new live game starts in background, "new game" notify OK but not first move (not too serious however)
-On smartphone for Teleport, Chakart, Weiqi and some others: option "confirm moves on touch screen"
-(=> comme pour corr) + option "confirm moves in corr games"?
-
+PROBABLY WON'T FIX:
+Embedded rules language not updated when language is set (in Analyse, Game and Problems)
+If new live game starts in background, "new game" notify OK but not first move (not too serious however)
+
+NEW VARIANTS:
+https://www.pychess.org/variant/manchu
+https://www.pychess.org/variant/dobutsu
+https://musketeerchess.net/games/musketeer/index.php Attention règle de promotion + SVG / PNG
+(https://www.pychess.org/variant/shogun)
+Isardam (type B) : https://echekk.fr/spip.php?page=article&id_article=280
+https://www.reddit.com/r/TotemChess/comments/imi3v7/totem_rules/