el: "#VueElement",
data: {
display: "", //default to main hall; see "created()" function
- gameid: undefined, //...yet
- queryHash: "",
+ gameRef: undefined, //...for now
+ probId: undefined,
conn: null,
mode: "analyze",
allowChat: false,
},
},
created: function() {
+ window.onhashchange = this.setDisplay;
if (!!localStorage["variant"])
- {
location.hash = "#game?id=" + localStorage["gameId"];
- this.display = location.hash.substr(1);
- }
else
this.setDisplay();
- window.onhashchange = this.setDisplay;
// Our ID, always set (DB id if registered, collision-free random string otherwise)
this.myid = user.id || localStorage["myid"] || "anon-" + getRandString();
this.conn = new WebSocket(socketUrl + "/?sid=" + this.myid + "&page=" + variant.id);
location.hash = "#room"; //default
const hashParts = location.hash.substr(1).split("?");
this.display = hashParts[0];
- this.queryHash = hashParts[1]; //may be empty, undefined...
+ if (hashParts[0] == "problems" && !!hashParts[1])
+ {
+ // Show a specific problem
+ this.probId = hashParts[1].split("=")[1];
+ }
+ else if (hashParts[0] == "game" && !!hashParts[1])
+ {
+ // Show a specific game, maybe with a user ID
+ const params = hashParts[1].split("&").filter(h => h.split("=")[1]);
+ // TODO: Vue.set(...) probably required here
+ this.gameRef = {
+ id: params[0],
+ uid: params[1], //may be undefined
+ };
+ }
// Close menu on small screens:
let menuToggle = document.getElementById("drawer-control");
if (!!menuToggle)