)
.card
label.modal-close(for="modalRules")
- h4#variantNameInGame(@click="gotoRules") {{ game.vname }}
+ a#variantNameInGame(:href="'/#/variants/'+game.vname") {{ game.vname }}
div(v-html="rulesContent")
input#modalScore.modal(type="checkbox")
div#scoreDiv(
},
// NOTE: some redundant code with Hall.vue (mostly related to people array)
created: function() {
+ if (this.$route.query["focus"] === "false")
+ // Focus explicitely set to false from Hall (live game)
+ this.focus = false;
this.atCreation();
},
mounted: function() {
)
);
},
- gotoRules: function() {
- this.$router.push("/variants/" + this.game.vname);
- },
participateInChat: function(p) {
return Object.keys(p.tmpIds).some(x => p.tmpIds[x].focus) && !!p.name;
},
button.refuseBtn
background-color: red
-h4#variantNameInGame
- cursor: pointer
+a#variantNameInGame
+ color: var(--card-fore-color)
text-align: center
- text-decoration: underline
font-weight: bold
+ font-size: calc(1rem * var(--heading-ratio))
+ line-height: 1.2
+ margin: calc(1.5 * var(--universal-margin))
</style>
<style lang="sass">