);
}
- getEpSquare(moveOrSquare) {
- if (typeof moveOrSquare !== "object" || moveOrSquare.vanish.length > 0)
- return super.getEpSquare(moveOrSquare);
- // Landing move: no en-passant
- return undefined;
- }
-
static GenRandInitFen(randomness) {
return ChessRules.GenRandInitFen(randomness) + " 0000000000 -";
}
setOtherVariables(fen) {
super.setOtherVariables(fen);
- const fenParsed = V.ParseFen(fen);
// Also init reserves (used by the interface to show landable pieces)
+ const reserve =
+ V.ParseFen(fen).reserve.split("").map(x => parseInt(x, 10));
this.reserve = {
w: {
- [V.PAWN]: parseInt(fenParsed.reserve[0]),
- [V.ROOK]: parseInt(fenParsed.reserve[1]),
- [V.KNIGHT]: parseInt(fenParsed.reserve[2]),
- [V.BISHOP]: parseInt(fenParsed.reserve[3]),
- [V.QUEEN]: parseInt(fenParsed.reserve[4])
+ [V.PAWN]: reserve[0],
+ [V.ROOK]: reserve[1],
+ [V.KNIGHT]: reserve[2],
+ [V.BISHOP]: reserve[3],
+ [V.QUEEN]: reserve[4]
},
b: {
- [V.PAWN]: parseInt(fenParsed.reserve[5]),
- [V.ROOK]: parseInt(fenParsed.reserve[6]),
- [V.KNIGHT]: parseInt(fenParsed.reserve[7]),
- [V.BISHOP]: parseInt(fenParsed.reserve[8]),
- [V.QUEEN]: parseInt(fenParsed.reserve[9])
+ [V.PAWN]: reserve[5],
+ [V.ROOK]: reserve[6],
+ [V.KNIGHT]: reserve[7],
+ [V.BISHOP]: reserve[8],
+ [V.QUEEN]: reserve[9]
}
};
this.promoted = ArrayFun.init(V.size.x, V.size.y, false);
}
getAllValidMoves() {
- let moves = super.getAllValidMoves();
+ let moves = super.getAllPotentialMoves();
const color = this.turn;
- for (let i = 0; i < V.RESERVE_PIECES.length; i++)
+ for (let i = 0; i < V.RESERVE_PIECES.length; i++) {
moves = moves.concat(
this.getReserveMoves([V.size.x + (color == "w" ? 0 : 1), i])
);
+ }
return this.filterValid(moves);
}
postPlay(move) {
super.postPlay(move);
- if (move.vanish.length == 2 && move.appear.length == 2) return; //skip castle
+ // Skip castle:
+ if (move.vanish.length == 2 && move.appear.length == 2) return;
const color = move.appear[0].c;
if (move.vanish.length == 0) {
this.reserve[color][move.appear[0].p]--;