1 const db
= require("../utils/database");
2 const UserModel
= require("./User");
5 * Structure table Games:
7 * vid: integer (variant id)
8 * fenStart: varchar (initial position)
9 * fen: varchar (current position)
13 * score: varchar (result)
14 * scoreMsg: varchar ("Time", "Mutual agreement"...)
16 * drawOffer: char ('w','b' or '' for none)
17 * rematchOffer: char (similar to drawOffer)
19 * deletedByWhite: boolean
20 * deletedByBlack: boolean
21 * chatReadWhite: datetime
22 * chatReadBlack: datetime
24 * Structure table Moves:
26 * squares: varchar (description)
30 * Structure table Chats:
39 checkGameInfo: function(g
) {
41 g
.vid
.toString().match(/^[0-9]+$/) &&
42 g
.cadence
.match(/^[0-9dhms
+]+$/) &&
43 g
.randomness
.toString().match(/^[0-2]$/) &&
44 g
.fen
.match(/^[a-zA-Z0-9, /-]*$/) &&
45 g
.players
.length
== 2 &&
46 g
.players
.every(p
=> p
.id
.toString().match(/^[0-9]+$/))
50 create: function(vid
, fen
, randomness
, cadence
, players
, cb
) {
51 db
.serialize(function() {
53 "INSERT INTO Games " +
55 "vid, fenStart, fen, randomness, " +
61 vid
+ ",'" + fen
+ "','" + fen
+ "'," + randomness
+ "," +
62 players
[0].id
+ "," + players
[1].id
+ "," +
63 "'" + cadence
+ "'," + Date
.now() +
65 db
.run(query
, function(err
) {
66 cb(err
, { id: this.lastID
});
71 // TODO: some queries here could be async
72 getOne: function(id
, cb
) {
73 // NOTE: ignoring errors (shouldn't happen at this stage)
74 db
.serialize(function() {
77 "g.id, g.fen, g.fenStart, g.cadence, g.created, " +
78 "g.white, g.black, g.score, g.scoreMsg, " +
79 "g.chatReadWhite, g.chatReadBlack, " +
80 "g.drawOffer, g.rematchOffer, v.name AS vname " +
85 db
.get(query
, (err
, gameInfo
) => {
87 cb(err
|| { errmsg: "Game not found" }, undefined);
93 "WHERE id IN (" + gameInfo
.white
+ "," + gameInfo
.black
+ ")";
94 db
.all(query
, (err2
, players
) => {
95 if (players
[0].id
== gameInfo
.black
) players
= players
.reverse();
96 // The original players' IDs info isn't required anymore
97 delete gameInfo
["white"];
98 delete gameInfo
["black"];
100 "SELECT squares, played, idx " +
103 db
.all(query
, (err3
, moves
) => {
105 "SELECT msg, name, added " +
108 db
.all(query
, (err4
, chats
) => {
109 const game
= Object
.assign(
126 // For display on Hall: no need for moves or chats
127 getObserved: function(uid
, cursor
, cb
) {
128 db
.serialize(function() {
130 "SELECT id, vid, cadence, created, score, white, black " +
132 if (uid
> 0) query
+=
134 " created < " + cursor
+ " AND " +
135 " white <> " + uid
+ " AND " +
136 " black <> " + uid
+ " ";
138 "ORDER BY created DESC " +
139 "LIMIT 20"; //TODO: 20 hard-coded...
140 db
.all(query
, (err
, games
) => {
141 // Query players names
144 if (!pids
[g
.white
]) pids
[g
.white
] = true;
145 if (!pids
[g
.black
]) pids
[g
.black
] = true;
147 UserModel
.getByIds(Object
.keys(pids
), (err2
, users
) => {
149 users
.forEach(u
=> { names
[u
.id
] = u
.name
; });
161 { id: g
.white
, name: names
[g
.white
] },
162 { id: g
.black
, name: names
[g
.black
] }
173 // For display on MyGames: registered user only
174 getRunning: function(uid
, cb
) {
175 db
.serialize(function() {
177 "SELECT g.id, g.cadence, g.created, " +
178 "g.white, g.black, v.name AS vname " +
181 " ON g.vid = v.id " +
182 "WHERE score = '*' AND (white = " + uid
+ " OR black = " + uid
+ ")";
183 db
.all(query
, (err
, games
) => {
184 // Get movesCount (could be done in // with next query)
186 "SELECT gid, COUNT(*) AS nbMoves " +
188 "WHERE gid IN " + "(" + games
.map(g
=> g
.id
).join(",") + ") " +
190 db
.all(query
, (err
, mstats
) => {
191 let movesCounts
= {};
192 mstats
.forEach(ms
=> { movesCounts
[ms
.gid
] = ms
.nbMoves
; });
193 // Query player names
196 if (!pids
[g
.white
]) pids
[g
.white
] = true;
197 if (!pids
[g
.black
]) pids
[g
.black
] = true;
199 UserModel
.getByIds(Object
.keys(pids
), (err2
, users
) => {
201 users
.forEach(u
=> { names
[u
.id
] = u
.name
; });
212 movesCount: movesCounts
[g
.id
] || 0,
214 { id: g
.white
, name: names
[g
.white
] },
215 { id: g
.black
, name: names
[g
.black
] }
227 // These games could be deleted on some side. movesCount not required
228 getCompleted: function(uid
, cursor
, cb
) {
229 db
.serialize(function() {
231 "SELECT g.id, g.cadence, g.created, g.score, g.scoreMsg, " +
232 "g.white, g.black, g.deletedByWhite, g.deletedByBlack, " +
236 " ON g.vid = v.id " +
238 " score <> '*' AND" +
239 " created < " + cursor
+ " AND" +
242 " white = " + uid
+ " AND" +
243 " (deletedByWhite IS NULL OR NOT deletedByWhite)" +
247 " black = " + uid
+ " AND" +
248 " (deletedByBlack IS NULL OR NOT deletedByBlack)" +
252 "ORDER BY created DESC " +
254 db
.all(query
, (err
, games
) => {
255 // Query player names
258 if (!pids
[g
.white
]) pids
[g
.white
] = true;
259 if (!pids
[g
.black
]) pids
[g
.black
] = true;
261 UserModel
.getByIds(Object
.keys(pids
), (err2
, users
) => {
263 users
.forEach(u
=> { names
[u
.id
] = u
.name
; });
274 scoreMsg: g
.scoreMsg
,
276 { id: g
.white
, name: names
[g
.white
] },
277 { id: g
.black
, name: names
[g
.black
] }
279 deletedByWhite: g
.deletedByWhite
,
280 deletedByBlack: g
.deletedByBlack
290 getPlayers: function(id
, cb
) {
291 db
.serialize(function() {
293 "SELECT white, black " +
296 db
.get(query
, (err
, players
) => {
297 return cb(err
, players
);
302 checkGameUpdate: function(obj
) {
303 // Check all that is possible (required) in obj:
306 !obj
.move || !!(obj
.move.idx
.toString().match(/^[0-9]+$/))
308 !obj
.drawOffer
|| !!(obj
.drawOffer
.match(/^[wbtn]$/))
310 !obj
.rematchOffer
|| !!(obj
.rematchOffer
.match(/^[wbn]$/))
312 // TODO: check if commas are still used (probably not)
313 !obj
.fen
|| !!(obj
.fen
.match(/^[a-zA-Z0-9,. /-]*$/))
315 !obj
.score
|| !!(obj
.score
.match(/^[012?*\/-]+$/))
317 !obj
.chatRead
|| ['w','b'].includes(obj
.chatRead
)
319 !obj
.scoreMsg
|| !!(obj
.scoreMsg
.match(/^[a
-zA
-Z
]+$/))
321 !obj
.chat
|| UserModel
.checkNameEmail({name: obj
.chat
.name
})
326 // obj can have fields move, chat, fen, drawOffer and/or score + message
327 update: function(id
, obj
, cb
) {
328 db
.parallelize(function() {
333 // NOTE: if drawOffer is set, we should check that it's player's turn
334 // A bit overcomplicated. Let's trust the client on that for now...
335 if (!!obj
.drawOffer
) {
336 if (obj
.drawOffer
== "n")
337 // Special "None" update
339 modifs
+= "drawOffer = '" + obj
.drawOffer
+ "',";
341 if (!!obj
.rematchOffer
) {
342 if (obj
.rematchOffer
== "n")
343 // Special "None" update
344 obj
.rematchOffer
= "";
345 modifs
+= "rematchOffer = '" + obj
.rematchOffer
+ "',";
347 if (!!obj
.fen
) modifs
+= "fen = '" + obj
.fen
+ "',";
348 if (!!obj
.deletedBy
) {
349 const myColor
= obj
.deletedBy
== 'w' ? "White" : "Black";
350 modifs
+= "deletedBy" + myColor
+ " = true,";
352 if (!!obj
.chatRead
) {
353 const myColor
= obj
.chatRead
== 'w' ? "White" : "Black";
354 modifs
+= "chatRead" + myColor
+ " = " + Date
.now() + ",";
357 modifs
+= "score = '" + obj
.score
+ "'," +
358 "scoreMsg = '" + obj
.scoreMsg
+ "',";
360 const finishAndSendQuery
= () => {
361 modifs
= modifs
.slice(0, -1); //remove last comma
362 if (modifs
.length
> 0) {
363 updateQuery
+= modifs
+ " WHERE id = " + id
;
368 if (!!obj
.move || (!!obj
.score
&& obj
.scoreMsg
== "Time")) {
369 // Security: only update moves if index is right,
370 // and score with scoreMsg "Time" if really lost on time.
372 "SELECT MAX(idx) AS maxIdx, MAX(played) AS lastPlayed " +
375 db
.get(query
, (err
, ret
) => {
377 if (!ret
.maxIdx
|| ret
.maxIdx
+ 1 == obj
.move.idx
) {
379 "INSERT INTO Moves (gid, squares, played, idx) VALUES " +
380 "(" + id
+ ",?," + Date
.now() + "," + obj
.move.idx
+ ")";
381 db
.run(query
, JSON
.stringify(obj
.move.squares
));
382 finishAndSendQuery();
383 } else cb({ errmsg: "Wrong move index" });
385 if (ret
.maxIdx
< 2) cb({ errmsg: "Time not over" });
387 // We also need the game cadence
392 db
.get(query
, (err2
, ret2
) => {
393 const daysTc
= parseInt(ret2
.cadence
.match(/^[0-9]+/)[0]);
394 if (Date
.now() - ret
.lastPlayed
> daysTc
* 24 * 3600 * 1000)
395 finishAndSendQuery();
396 else cb({ errmsg: "Time not over" });
401 } else finishAndSendQuery();
402 // NOTE: chat and delchat are mutually exclusive
405 "INSERT INTO Chats (gid, msg, name, added) VALUES ("
406 + id
+ ",?,'" + obj
.chat
.name
+ "'," + Date
.now() + ")";
407 db
.run(query
, obj
.chat
.msg
);
408 } else if (obj
.delchat
) {
415 if (!!obj
.deletedBy
) {
416 // Did my opponent delete it too?
419 (obj
.deletedBy
== 'w' ? "Black" : "White") +
422 "SELECT " + selection
+ " " +
425 db
.get(query
, (err
,ret
) => {
426 // If yes: just remove game
427 if (!!ret
.deletedByOpp
) GameModel
.remove(id
);
433 remove: function(id_s
) {
436 ? " IN (" + id_s
.join(",") + ")"
438 db
.parallelize(function() {
440 "DELETE FROM Games " +
441 "WHERE id " + suffix
;
444 "DELETE FROM Moves " +
445 "WHERE gid " + suffix
;
448 "DELETE FROM Chats " +
449 "WHERE gid " + suffix
;
454 cleanGamesDb: function() {
455 const tsNow
= Date
.now();
456 // 86400000 = 24 hours in milliseconds
457 const day
= 86400000;
458 db
.serialize(function() {
460 "SELECT id, created " +
462 db
.all(query
, (err
, games
) => {
464 "SELECT gid, count(*) AS nbMoves, MAX(played) AS lastMaj " +
467 db
.all(query
, (err2
, mstats
) => {
468 // Reorganize moves data to avoid too many array lookups:
469 let movesGroups
= {};
470 mstats
.forEach(ms
=> {
471 movesGroups
[ms
.gid
] = {
476 // Remove games still not really started,
477 // with no action in the last 2 weeks:
482 !movesGroups
[g
.id
] &&
483 tsNow
- g
.created
> 14*day
487 !!movesGroups
[g
.id
] &&
488 movesGroups
[g
.id
].nbMoves
== 1 &&
489 tsNow
- movesGroups
[g
.id
].lastMaj
> 14*day
495 if (toRemove
.length
> 0) GameModel
.remove(toRemove
);
502 module
.exports
= GameModel
;