Fix Spartan rules + better moves notation
[vchess.git] / client / src / translations / rules / Synochess / en.pug
1 p.boxed
2 | The player in second has a different set of pieces,
3 | mostly coming from Chinese and Korean chess.
4
5 figure.diagram-container
6 .diagram
7 | fen:rneakenr/8/1c4c1/1ss2ss1/8/8/PPPPPPPP/RNBQKBNR:
8 figcaption Initial deterministic setup.
9
10 p.
11 Synochess is a variant designed in 2020 by Couch Tomato.
12 The idea is to permit the western chess army (white) to fight
13 against the xiangqi or Chinese chess army (black) in a fair manner.
14 The white army is called the Kingdom, while the black army represents
15 an amalgamation of xiangqi and janggi (Korean chess)
16 and is called the Dynasty.
17
18 p.
19 The name Synochess is based off an earlier name, Sinochess, but it was
20 changed as the Dynasty became less "Sino" (as in Chinese) and more a
21 mixture of Chinese and Korean. Instead, the prefix syn- means together.
22
23 ul
24 li The Kingdom (white) always moves first.
25 li The Dynasty (black) cannot castle.
26 li Dynasty soldiers do not promote (on last rank).
27
28 h3 Special Rules
29
30 ul
31 li.
32 King Faceoff — As in Xiangqi, Kings may not face each other
33 (on a file or rank).
34 li.
35 Reinforcement Soldiers — Black starts with two soldiers in hand.
36 Instead of moving a piece on the board, the Dynasty player can drop a
37 soldier onto an open square in rank 5.
38 li Campmate — A king that reaches the final rank wins the game.
39 li.
40 Stalemate — As in Xiangqi, stalemates
41 and moves repetitions are a loss.
42
43 h3 Dynasty Pieces
44
45 p.
46 Four new units on the Dynasty side: 6 Soldiers (2 start in
47 hand), 2 Cannons, 2 Elephants, and 1 Advisor.
48 p.
49 The Chariots are equal to the Rooks and use the same abbreviation (R)
50 — the difference is purely cosmetic. Similarly, the Kings are the
51 same, but just appear different.
52
53 ul
54 li The Soldiers (S) can move one square orthogonally forward or lateraly.
55 li The Advisor (A) moves and captures exactly like a king.
56 li.
57 The Cannon (C) moves like a rook, but needs an
58 intervening piece in-between before it can land or capture something.
59 It cannot hop over another cannon.
60 li.
61 The Elephant (E) is a leaping piece that moves
62 diagonally one or two spaces.
63
64 figure.diagram-container
65 .diagram.diag12
66 | fen:8/6P1/5P2/4e3/3P1p2/8/8/8 c3,c7,d4,d6,g3,f6,g7:
67 .diagram.diag22
68 | fen:3B4/3P4/8/1P1cp2P/8/3c4/8/3N4 d8,a5,f5,g5,h5:
69 figcaption Elephant & Cannon movements.
70
71 h3 Piece valuation
72
73 p The following simplified values are used by the basic bot:
74
75 table
76 tr
77 th Kingdom piece
78 th Value
79 th Dynasty piece
80 th Value
81 tr
82 td Pawn
83 td 1
84 td Soldier
85 td 2
86 tr
87 td Queen
88 td 9
89 td Elephant
90 td 2.75
91 tr
92 td Bishop
93 td 3
94 td Advisor
95 td 2.75
96 tr
97 td Knight
98 td 3
99 td Cannon
100 td 3
101 tr
102 td Rook
103 td 5
104 td Knight
105 td 3
106 tr
107 td -
108 td -
109 td Chariot
110 td 5
111
112 h3 More information
113
114 p
115 | See
116 a(href="https://www.pychess.org/variant/synochess") Synochess
117 |  on pychess-variants, where you can also play this variant.