2 import { store } from "@/store";
5 props: ["moves", "cursor", "score", "message", "firstNum"],
7 if (this.moves.length == 0) return h("div");
10 let tableRow = undefined;
11 let moveCells = undefined;
12 let curCellContent = "";
14 for (let i = 0; i < this.moves.length; i++) {
15 if (this.moves[i].color == "w") {
16 if (i == 0 || (i > 0 && this.moves[i - 1].color == "b")) {
18 tableRow.children = moveCells;
19 tableContent.push(tableRow);
22 h("td", { domProps: { innerHTML: ++moveCounter + "." } })
24 tableRow = h("tr", {});
29 // Next condition is fine because even if the first move is black,
30 // there will be the "..." which count as white move.
31 else if (this.moves[i].color == "b" && this.moves[i - 1].color == "w")
33 curCellContent += this.moves[i].notation;
35 i < this.moves.length - 1 &&
36 this.moves[i + 1].color == this.moves[i].color
38 curCellContent += ",";
43 domProps: { innerHTML: curCellContent },
44 on: { click: () => this.gotoMove(i) },
46 "highlight-lm": this.cursor >= firstIndex && this.cursor <= i
53 // Complete last row, which might not be full:
54 if (moveCells.length - 1 == 1) {
55 moveCells.push(h("td", { domProps: { innerHTML: "" } }));
57 tableRow.children = moveCells;
58 tableContent.push(tableRow);
59 let rootElements = [];
60 if (!!this.score && this.score != "*") {
66 display: this.score != "*" ? "block" : "none"
69 [h("p", this.score), h("p", store.state.tr[this.message])]
71 rootElements.push(scoreDiv);
84 return h("div", {}, rootElements);
87 cursor: function(newCursor) {
88 if (window.innerWidth <= 767) return; //scrolling would hide chessboard
89 // Count grouped moves until the cursor (if multi-moves):
91 let curCol = undefined;
92 for (let i = 0; i < newCursor; i++) {
93 const m = this.moves[i];
94 if (m.color != curCol) {
99 // $nextTick to wait for table > tr to be rendered
100 this.$nextTick(() => {
101 let rows = document.querySelectorAll("#movesList tr");
102 if (rows.length > 0) {
103 rows[Math.floor(groupsCount / 2)].scrollIntoView({
112 gotoMove: function(index) {
113 this.$emit("goto-move", index);
119 <style lang="sass" scoped>
124 background-color: plum
127 <!-- TODO: use template function + multi-moves: much easier
128 <template lang="pug">
130 #scoreInfo(v-if="score!='*'")
135 tr(v-for="moveIdx in evenNumbers")
136 td {{ firstNum + moveIdx / 2 + 1 }}
137 td(:class="{'highlight-lm': cursor == moveIdx}"
138 @click="() => gotoMove(moveIdx)")
139 | {{ moves[moveIdx].notation }}
140 td(v-if="moveIdx < moves.length-1"
141 :class="{'highlight-lm': cursor == moveIdx+1}"
142 @click="() => gotoMove(moveIdx+1)")
143 | {{ moves[moveIdx+1].notation }}
144 // Else: just add an empty cell
149 // Component for moves list on the right
151 name: 'my-move-list',
152 props: ["moves","cursor","score","message","firstNum"],
154 cursor: function(newValue) {
155 if (window.innerWidth <= 767)
156 return; //moves list is below: scrolling would hide chessboard
158 newValue = 0; //avoid rows[-1] => error
159 // $nextTick to wait for table > tr to be rendered
160 this.$nextTick( () => {
161 let rows = document.querySelectorAll('#movesList tr');
164 rows[Math.floor(newValue/2)].scrollIntoView({
173 evenNumbers: function() {
174 return [...Array(this.moves.length).keys()].filter(i => i%2==0);
178 gotoMove: function(index) {
179 this.$emit("goto-move", index);