Tiny changes...
[vchess.git] / _tmp / hexaboard_test.html
1 <!DOCTYPE html>
2 <html>
3 <head>
4 <title> Chess Board</title>
5 </head>
6
7 <body>
8
9 <canvas id="myCanvas" width="560" height="560" style="border:2px solid #d3d3d3;">
10 Your browser does not support the HTML5 canvas tag.
11 TODO: describe chessboard ?
12 </canvas>
13
14 <script>
15
16 // TODO: draw hexagonal board, allow click and drag pieces
17 // ==> work with coordinates and current board size as a parameter
18
19 var c=document.getElementById("myCanvas");
20 var ctx=c.getContext("2d");
21
22 for(i=0;i<8;i++)
23 {for(j=0;j<8;j++)
24 {ctx.moveTo(0,70*j);
25 ctx.lineTo(560,70*j);
26 ctx.stroke();
27
28 ctx.moveTo(70*i,0);
29 ctx.lineTo(70*i,560);
30 ctx.stroke();
31 var left = 0;
32 for(var a=0;a<8;a++) {
33 for(var b=0; b<8;b+=2) {
34 startX = b * 70;
35 if(a%2==0) startX = (b+1) * 70;
36 ctx.fillRect(startX + left,(a*70) ,70,70);
37 }}
38 }}
39
40 let x=100, y=100, size=40;
41 ctx.beginPath();
42 ctx.moveTo(x + size * Math.cos(0), y + size * Math.sin(0));
43 for (let side=0; side < 7; side++) {
44 ctx.lineTo(x + size * Math.cos(side * 2 * Math.PI / 6), y + size * Math.sin(side * 2 * Math.PI / 6));
45 }
46 ctx.fillStyle = "#333333";
47 ctx.fill();
48
49 var img = new Image();
50 img.onload = function() {
51 ctx.drawImage(img, 0, 0, 60, 60);
52 }
53 img.src = "public/images/pieces/wb.svg";
54
55 </script>
56
57 </body>
58 </html>