1 Issue: embedded rules language not updated when language is set (in Analyse, Game and Problems)
2 Also: if new live game starts in background, "new game" notify OK but not first move (not too serious however)
3 On smartphone for Teleport, Chakart, Weiqi and some others: option "confirm moves on touch screen"
4 (=> comme pour corr) + option "confirm moves in corr games"?
6 https://www.chessvariants.com/other.dir/fugue.html
7 https://www.chessvariants.com/rules/spartan-chess
8 https://www.chessvariants.com/mvopponent.dir/avalanche.html
9 https://www.chessvariants.com/mvopponent.dir/hypnotic-chess.html
10 https://www.chessvariants.com/mvopponent.dir/mesmer-chess.html
12 Squatter Chess: safe on last rank = win
13 Companion Chess : pieces of same nature don't attack each others
14 Crossing Chess = win when the king cross half-board
15 Crown Chess: place all units on move 1 (similar to Sittuyin, more freely --> in own half-board, possible pawns on 1st rank)
16 Medusa Chess = Isardam
17 --> à chaque déplacement, check attaques directes + découvertes autour de case de départ dans 8 directions (pas caval)
19 Kingmaker: pawns can promote also into enemy king
20 --> no king tracking, getCheckSquares + underCheck test all kings
22 Eightkings: 8 pawns + 8 kings (non-royal until the last remains?)
23 --> yes seems better, no king tracking + no underCheck/...etc when >= 2 kings
27 fanorona https://fr.wikipedia.org/wiki/Fanorona
28 Yoté https://fr.wikipedia.org/wiki/Yot%C3%A9 http://www.zillionsofgames.com/cgi-bin/zilligames/submissions.cgi/92187?do=show;id=960
29 gess https://en.wikipedia.org/wiki/Gess
30 weiqi (check if landed stone captures, walk on connected components), go13, go9, gomoku, reversi
31 first click show the stone, second click confirm the move?
32 avalam, qoridor (wider lines in another color, vr.lines [npt static get] for this one ?), xiangqi, draughts, draughts8
33 (puis quand hexaboards peut-être: hexavariants + Hex)
34 Byo-yomi possible: 1h+b15,5m (15 pierres 5 minutes)