| 1 | import { Pandemonium2Rules } from "@/variants/Pandemonium2"; |
| 2 | |
| 3 | export class Pandemonium1Rules extends Pandemonium2Rules { |
| 4 | |
| 5 | static get PawnSpecs() { |
| 6 | return Object.assign( |
| 7 | { }, |
| 8 | Pandemonium2Rules.PawnSpecs, |
| 9 | { threeSquares: true } |
| 10 | ); |
| 11 | } |
| 12 | |
| 13 | static get size() { |
| 14 | return { x: 10, y: 10}; |
| 15 | } |
| 16 | |
| 17 | static IsGoodEnpassant(enpassant) { |
| 18 | if (enpassant != "-") { |
| 19 | const squares = enpassant.split(","); |
| 20 | if (squares.length > 2) return false; |
| 21 | for (let sq of squares) { |
| 22 | if (!sq.match(/[a-j0-9]/)) return false; |
| 23 | } |
| 24 | } |
| 25 | return true; |
| 26 | } |
| 27 | |
| 28 | static GenRandInitFen(options) { |
| 29 | const baseFen = Pandemonium2Rules.GenRandInitFen(options) |
| 30 | return baseFen.substr(0, 22) + "91/91/" + baseFen.substr(22); |
| 31 | } |
| 32 | |
| 33 | getEnpassantFen() { |
| 34 | const L = this.epSquares.length; |
| 35 | if (!this.epSquares[L - 1]) return "-"; //no en-passant |
| 36 | let res = ""; |
| 37 | this.epSquares[L - 1].forEach(sq => { |
| 38 | res += V.CoordsToSquare(sq) + ","; |
| 39 | }); |
| 40 | return res.slice(0, -1); //remove last comma |
| 41 | } |
| 42 | |
| 43 | getEpSquare(moveOrSquare) { |
| 44 | if (!moveOrSquare) return undefined; |
| 45 | if (typeof moveOrSquare === "string") { |
| 46 | const square = moveOrSquare; |
| 47 | if (square == "-") return undefined; |
| 48 | let res = []; |
| 49 | square.split(",").forEach(sq => { |
| 50 | res.push(V.SquareToCoords(sq)); |
| 51 | }); |
| 52 | return res; |
| 53 | } |
| 54 | // Argument is a move: |
| 55 | const move = moveOrSquare; |
| 56 | const [sx, sy, ex] = [move.start.x, move.start.y, move.end.x]; |
| 57 | if (this.getPiece(sx, sy) == V.PAWN && Math.abs(sx - ex) >= 2) { |
| 58 | const step = (ex - sx) / Math.abs(ex - sx); |
| 59 | let res = [{ |
| 60 | x: sx + step, |
| 61 | y: sy |
| 62 | }]; |
| 63 | if (sx + 2 * step != ex) { |
| 64 | // 3-squares jump |
| 65 | res.push({ |
| 66 | x: sx + 2 * step, |
| 67 | y: sy |
| 68 | }); |
| 69 | } |
| 70 | return res; |
| 71 | } |
| 72 | return undefined; //default |
| 73 | } |
| 74 | |
| 75 | applyPromotions(moves, promoted) { |
| 76 | const lastRanks = |
| 77 | (this.turn == 'w' ? [0, 1] : [V.size.x - 1, V.size.x - 2]); |
| 78 | let promotions = []; |
| 79 | moves.forEach(m => { |
| 80 | if (lastRanks.includes(m.start.x) || lastRanks.includes(m.end.x)) { |
| 81 | let pMove = JSON.parse(JSON.stringify(m)); |
| 82 | pMove.appear[0].p = promoted; |
| 83 | promotions.push(pMove); |
| 84 | } |
| 85 | }); |
| 86 | Array.prototype.push.apply(moves, promotions); |
| 87 | } |
| 88 | |
| 89 | addPawnMoves([x1, y1], [x2, y2], moves) { |
| 90 | const color = this.turn; |
| 91 | const lastRanks = (color == "w" ? [0, 1] : [V.size.x - 1, V.size.x - 2]); |
| 92 | if (!lastRanks.includes(x2)) { |
| 93 | moves.push(this.getBasicMove([x1, y1], [x2, y2])); |
| 94 | return; |
| 95 | } |
| 96 | let finalPieces = [V.GILDING]; |
| 97 | if (x2 == lastRanks[1]) finalPieces.push(V.PAWN); |
| 98 | for (let piece of finalPieces) { |
| 99 | const tr = (piece != V.PAWN ? { c: color, p: piece } : null); |
| 100 | moves.push(this.getBasicMove([x1, y1], [x2, y2], tr)); |
| 101 | } |
| 102 | } |
| 103 | |
| 104 | getEnpassantCaptures([x, y], shiftX) { |
| 105 | const Lep = this.epSquares.length; |
| 106 | const epSquare = this.epSquares[Lep - 1]; |
| 107 | let moves = []; |
| 108 | if (!!epSquare) { |
| 109 | for (let epsq of epSquare) { |
| 110 | // TODO: some redundant checks |
| 111 | if (epsq.x == x + shiftX && Math.abs(epsq.y - y) == 1) { |
| 112 | let enpassantMove = this.getBasicMove([x, y], [epsq.x, epsq.y]); |
| 113 | // WARNING: the captured pawn may be diagonally behind us, |
| 114 | // if it's a 3-squares jump and we take on 1st passing square |
| 115 | const px = this.board[x][epsq.y] != V.EMPTY ? x : x - shiftX; |
| 116 | enpassantMove.vanish.push({ |
| 117 | x: px, |
| 118 | y: epsq.y, |
| 119 | p: "p", |
| 120 | c: this.getColor(px, epsq.y) |
| 121 | }); |
| 122 | moves.push(enpassantMove); |
| 123 | } |
| 124 | } |
| 125 | } |
| 126 | return moves; |
| 127 | } |
| 128 | |
| 129 | }; |