Fix Atomic2, Hamilton (hover, click) + Knightrelay1 (king not relayed)
[vchess.git] / TODO
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1Implement Wildebeest castle rules
2=> (1, 2, 3 or 4 squares slide; randomized: may be impossible >1, but possible >4...)
3
4Embedded rules language not updated when language is set (in Analyse, Game and Problems)
5If new live game starts in background, "new game" notify OK but not first move (not too serious however)
6On smartphone for Teleport, Chakart, Weiqi and some others: option "confirm moves on touch screen"
7(=> comme pour corr) + option "confirm moves in corr games"?
8
9NEW VARIANTS:
10https://www.pychess.org/variant/manchu
11https://www.pychess.org/variant/dobutsu
12https://www.pychess.org/variant/cambodian
13https://www.pychess.org/variant/makpong
14https://www.pychess.org/variant/janggi
15https://www.pychess.org/variant/kyotoshogi
16https://www.pychess.org/variant/hoppelpoppel
17https://musketeerchess.net/games/musketeer/index.php Attention règle de promotion + SVG / PNG
18(https://www.pychess.org/variant/shogun)
19Isardam (type B) : https://echekk.fr/spip.php?page=article&id_article=280
20https://www.reddit.com/r/TotemChess/comments/imi3v7/totem_rules/
21https://www.chessvariants.com/other.dir/fugue.html
22https://www.chessvariants.com/rules/spartan-chess
23https://www.chessvariants.com/mvopponent.dir/avalanche.html
24https://www.chessvariants.com/mvopponent.dir/hypnotic-chess.html
25https://www.chessvariants.com/mvopponent.dir/mesmer-chess.html
26https://brainking.com/en/GameRules?tp=47&fwa=ArchivedGame!g=8204276$i=1
27related to: Crown Chess: place all units on move 1 (similar to Sittuyin, more freely --> in own half-board, possible pawns on 1st rank)
28https://musketeerchess.net/games/cerebral/rules/rules.php
29--> MusketeerChess : from Titan, should be easy
30http://history.chess.free.fr/rollerball.htm
31Squatter Chess: safe on last rank = win
32Companion Chess : pieces of same nature don't attack each others
33https://www.chessvariants.com/difftaking.dir/brotherhood.html
34Crossing Chess = win when the king cross half-board
35Medusa Chess = Isardam
36--> à chaque déplacement, check attaques directes + découvertes autour de case de départ dans 8 directions (pas caval)
37Kingmaker: pawns can promote also into enemy king
38--> no king tracking, getCheckSquares + underCheck test all kings
39Eightkings: 8 pawns + 8 kings (non-royal until the last remains?)
40--> yes seems better, no king tracking + no underCheck/...etc when >= 2 kings
41https://www.jatektan.hu/_2018_vissza/2011_ig/uj2001/isakk1.html
42https://boardgamegeek.com/boardgame/18661/alapo
43Alapo is a strategy game. Each player owns twelve abstract pieces, two each of six different kinds. Round pieces move in any of the eight directions on the 6 by 6 board; square pieces move only orthogonally and triangular pieces only diagonally. Large pieces move any distance, small pieces only one field per turn.
44Opponent pieces can be eliminated by moving onto their position. The goal is to reach the opponent's base line with one of your pieces without the opponent being able to eliminate your piece in his/her next move.
45https://www.chessvariants.com/incinf.dir/bario.html
46Paco-Sako : https://www.youtube.com/watch?v=tEv8TVqyZdQ + PDF rules
47https://discord.com/channels/686736099959504907/687076968046395410/735678637432635473 + Amazon Chess
48Maybe:
49https://www.chessvariants.com/diffmove.dir/asymmetric.html
50https://www.chessvariants.com/play/connected-chess
51Non-chess:
52fanorona https://fr.wikipedia.org/wiki/Fanorona
53Yoté https://fr.wikipedia.org/wiki/Yot%C3%A9 http://www.zillionsofgames.com/cgi-bin/zilligames/submissions.cgi/92187?do=show;id=960
54gess https://en.wikipedia.org/wiki/Gess
55gomoku, reversi
56avalam, qoridor (wider lines in another color, vr.lines [npt static get] for this one ?), draughts, draughts8
57(puis quand hexaboards peut-être: hexavariants + Hex)