Commit | Line | Data |
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a29d9d6b | 1 | const url = require('url'); |
4608eed9 | 2 | const VariantModel = require("./models/Variant"); |
1d184b4c | 3 | |
2807f530 | 4 | // Node version in Ubuntu 16.04 does not know about URL class |
98db2082 BA |
5 | function getJsonFromUrl(url) |
6 | { | |
7 | const query = url.substr(2); //starts with "/?" | |
8 | let result = {}; | |
9 | query.split("&").forEach((part) => { | |
10 | const item = part.split("="); | |
2807f530 BA |
11 | result[item[0]] = decodeURIComponent(item[1]); |
12 | }); | |
13 | return result; | |
14 | } | |
15 | ||
b57dbd12 BA |
16 | // TODO: empêcher multi-log du même user (envoyer le user ID + secret en même temps que name et...) |
17 | // --> si secret ne matche pas celui trouvé en DB, stop | |
18 | ||
4608eed9 BA |
19 | // TODO: this file in the end will be much simpler, just tracking connect/disconnect |
20 | // (everything else using WebRTC) | |
21 | ||
1d184b4c | 22 | module.exports = function(wss) { |
4608eed9 BA |
23 | VariantModel.getAll((err,variants) => { |
24 | let clients = { "index": {} }; | |
25 | let games = {}; //pending games (player sid) | |
26 | for (const v of variants) | |
27 | clients[v.id] = {}; | |
28 | // No-op function as a callback when sending messages | |
29 | const noop = () => { }; | |
30 | wss.on("connection", (socket, req) => { | |
2807f530 BA |
31 | // const params = new URL("http://localhost" + req.url).searchParams; |
32 | // const sid = params.get("sid"); | |
33 | // const page = params.get("page"); | |
4608eed9 BA |
34 | var query = getJsonFromUrl(req.url); |
35 | const sid = query["sid"]; | |
36 | const page = query["page"]; | |
37 | // Ignore duplicate connections: | |
38 | if (!!clients[page][sid]) | |
39 | { | |
40 | socket.send(JSON.stringify({code:"duplicate"})); | |
41 | return; | |
42 | } | |
43 | clients[page][sid] = socket; | |
44 | if (page == "index") | |
45 | { | |
46 | // Send counting info | |
47 | const countings = {}; | |
48 | for (const v of variants) | |
49 | countings[v.id] = Object.keys(clients[v.id]).length; | |
50 | socket.send(JSON.stringify({code:"counts",counts:countings})); | |
51 | } | |
52 | else | |
53 | { | |
54 | // Send to every client connected on index an update message for counts | |
55 | Object.keys(clients["index"]).forEach( k => { | |
56 | clients["index"][k].send( | |
57 | JSON.stringify({code:"increase",vid:page}), noop); | |
58 | }); | |
59 | // Also notify potential opponents: | |
60 | // hit all clients which check if sid corresponds | |
61 | Object.keys(clients[page]).forEach( k => { | |
62 | clients[page][k].send(JSON.stringify({code:"connect",id:sid}), noop); | |
63 | }); | |
64 | socket.on("message", objtxt => { | |
65 | let obj = JSON.parse(objtxt); | |
66 | switch (obj.code) | |
67 | { | |
68 | case "newchat": | |
69 | if (!!clients[page][obj.oppid]) | |
70 | { | |
71 | clients[page][obj.oppid].send( | |
72 | JSON.stringify({code:"newchat",msg:obj.msg}), noop); | |
73 | } | |
74 | break; | |
75 | case "newmove": | |
76 | if (!!clients[page][obj.oppid]) | |
77 | { | |
78 | clients[page][obj.oppid].send( | |
79 | JSON.stringify({code:"newmove",move:obj.move}), noop); | |
80 | } | |
81 | break; | |
82 | case "ping": | |
83 | if (!!clients[page][obj.oppid]) | |
84 | socket.send(JSON.stringify({code:"pong",gameId:obj.gameId})); | |
85 | break; | |
86 | case "myname": | |
87 | // Reveal my username to opponent | |
88 | if (!!clients[page][obj.oppid]) | |
89 | { | |
90 | clients[page][obj.oppid].send(JSON.stringify({ | |
91 | code:"oppname", name:obj.name})); | |
92 | } | |
93 | break; | |
94 | case "lastate": | |
95 | if (!!clients[page][obj.oppid]) | |
96 | { | |
97 | const oppId = obj.oppid; | |
98 | obj.oppid = sid; //I'm oppid for my opponent | |
99 | clients[page][oppId].send(JSON.stringify(obj), noop); | |
100 | } | |
101 | break; | |
102 | case "newgame": | |
103 | if (!!games[page]) | |
104 | { | |
105 | // Start a new game | |
106 | const oppId = games[page]["id"]; | |
107 | const fen = games[page]["fen"]; | |
108 | const gameId = games[page]["gameid"]; | |
109 | delete games[page]; | |
110 | const mycolor = (Math.random() < 0.5 ? 'w' : 'b'); | |
111 | socket.send(JSON.stringify( | |
112 | {code:"newgame",fen:fen,oppid:oppId,color:mycolor,gameid:gameId})); | |
113 | if (!!clients[page][oppId]) | |
114 | { | |
115 | clients[page][oppId].send( | |
116 | JSON.stringify( | |
117 | {code:"newgame",fen:fen,oppid:sid,color:mycolor=="w"?"b":"w",gameid:gameId}), | |
118 | noop); | |
119 | } | |
120 | } | |
121 | else | |
122 | games[page] = {id:sid, fen:obj.fen, gameid:obj.gameid}; //wait for opponent | |
123 | break; | |
124 | case "cancelnewgame": //if a user cancel his seek | |
125 | delete games[page]; | |
126 | break; | |
127 | case "resign": | |
128 | if (!!clients[page][obj.oppid]) | |
129 | clients[page][obj.oppid].send(JSON.stringify({code:"resign"}), noop); | |
130 | break; | |
131 | // TODO: case "challenge" (get ID) --> send to all, "acceptchallenge" (with ID) --> send to all, "cancelchallenge" --> send to all | |
132 | // also, "sendgame" (give current game info, if any) --> to new connections, "sendchallenges" (same for challenges) --> to new connections | |
133 | } | |
134 | }); | |
135 | } | |
136 | socket.on("close", () => { | |
137 | delete clients[page][sid]; | |
138 | // Remove potential pending game | |
139 | if (!!games[page] && games[page]["id"] == sid) | |
140 | delete games[page]; | |
141 | if (page != "index") | |
da06a6eb BA |
142 | { |
143 | // Send to every client connected on index an update message for counts | |
144 | Object.keys(clients["index"]).forEach( k => { | |
145 | clients["index"][k].send( | |
4608eed9 | 146 | JSON.stringify({code:"decrease",vid:page}), noop); |
da06a6eb | 147 | }); |
1d184b4c | 148 | } |
4608eed9 BA |
149 | // Also notify potential opponents: |
150 | // hit all clients which check if sid corresponds | |
151 | Object.keys(clients[page]).forEach( k => { | |
152 | clients[page][k].send(JSON.stringify({code:"disconnect",id:sid}), noop); | |
1d184b4c | 153 | }); |
1d184b4c BA |
154 | }); |
155 | }); | |
156 | }); | |
157 | } |