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1d184b4c BA |
1 | class AtomicRules extends ChessRules |
2 | { | |
46302e64 | 3 | getPotentialMovesFrom([x,y]) |
1d184b4c | 4 | { |
46302e64 | 5 | let moves = super.getPotentialMovesFrom([x,y]); |
1d184b4c BA |
6 | |
7 | // Handle explosions | |
8 | moves.forEach(m => { | |
9 | if (m.vanish.length > 1 && m.appear.length <= 1) //avoid castles | |
10 | { | |
92342261 | 11 | // Explosion! TODO(?): drop moves which explode our king here |
1d184b4c BA |
12 | let steps = [ [-1,-1],[-1,0],[-1,1],[0,-1],[0,1],[1,-1],[1,0],[1,1] ]; |
13 | for (let step of steps) | |
14 | { | |
15 | let x = m.end.x + step[0]; | |
16 | let y = m.end.y + step[1]; | |
17 | if (x>=0 && x<8 && y>=0 && y<8 && this.board[x][y] != VariantRules.EMPTY | |
18 | && this.getPiece(x,y) != VariantRules.PAWN) | |
19 | { | |
92342261 BA |
20 | m.vanish.push( |
21 | new PiPo({p:this.getPiece(x,y),c:this.getColor(x,y),x:x,y:y})); | |
1d184b4c BA |
22 | } |
23 | } | |
24 | m.end = {x:m.appear[0].x, y:m.appear[0].y}; | |
25 | m.appear.pop(); //Nothin appears in this case | |
26 | } | |
27 | }); | |
28 | ||
29 | return moves; | |
30 | } | |
31 | ||
46302e64 | 32 | getPotentialKingMoves([x,y]) |
1d184b4c | 33 | { |
a37076f1 | 34 | const V = VariantRules; |
1d184b4c BA |
35 | // King cannot capture: |
36 | let moves = []; | |
a37076f1 BA |
37 | let [sizeX,sizeY] = V.size; |
38 | const steps = V.steps[V.ROOK].concat(V.steps[V.BISHOP]); | |
1d184b4c BA |
39 | for (let step of steps) |
40 | { | |
41 | var i = x + step[0]; | |
42 | var j = y + step[1]; | |
43 | if (i>=0 && i<sizeX && j>=0 && j<sizeY && this.board[i][j] == VariantRules.EMPTY) | |
46302e64 | 44 | moves.push(this.getBasicMove([x,y], [i,j])); |
1d184b4c | 45 | } |
46302e64 | 46 | return moves.concat(this.getCastleMoves([x,y])); |
1d184b4c BA |
47 | } |
48 | ||
46302e64 | 49 | isAttacked(sq, colors) |
1d184b4c | 50 | { |
92342261 BA |
51 | if (this.getPiece(sq[0],sq[1]) == VariantRules.KING |
52 | && this.isAttackedByKing(sq, colors)) | |
53 | { | |
1d184b4c | 54 | return false; //king cannot take... |
92342261 | 55 | } |
46302e64 BA |
56 | return (this.isAttackedByPawn(sq, colors) |
57 | || this.isAttackedByRook(sq, colors) | |
58 | || this.isAttackedByKnight(sq, colors) | |
59 | || this.isAttackedByBishop(sq, colors) | |
60 | || this.isAttackedByQueen(sq, colors)); | |
1d184b4c BA |
61 | } |
62 | ||
63 | updateVariables(move) | |
64 | { | |
65 | super.updateVariables(move); | |
1147d895 | 66 | const color = this.getColor(move.start.x,move.start.y); |
ffd4c71f | 67 | if (move.appear.length == 0) //capture |
1d184b4c | 68 | { |
1147d895 BA |
69 | const firstRank = {"w": 7, "b": 0}; |
70 | for (let c of ["w","b"]) | |
1d184b4c | 71 | { |
1147d895 BA |
72 | // Did we explode king of color c ? (TODO: remove move earlier) |
73 | if (Math.abs(this.kingPos[c][0]-move.end.x) <= 1 | |
74 | && Math.abs(this.kingPos[c][1]-move.end.y) <= 1) | |
383387d2 | 75 | { |
1147d895 BA |
76 | this.kingPos[c] = [-1,-1]; |
77 | this.castleFlags[c] = [false,false]; | |
383387d2 | 78 | } |
1147d895 | 79 | else |
1d184b4c | 80 | { |
1147d895 BA |
81 | // Now check if init rook(s) exploded |
82 | if (Math.abs(move.end.x-firstRank[c]) <= 1) | |
83 | { | |
84 | if (Math.abs(move.end.y-this.INIT_COL_ROOK[c][0]) <= 1) | |
85 | this.castleFlags[c][0] = false; | |
86 | if (Math.abs(move.end.y-this.INIT_COL_ROOK[c][1]) <= 1) | |
87 | this.castleFlags[c][1] = false; | |
88 | } | |
1d184b4c BA |
89 | } |
90 | } | |
91 | } | |
92 | } | |
93 | ||
d3334c3a | 94 | unupdateVariables(move) |
1d184b4c | 95 | { |
d3334c3a | 96 | super.unupdateVariables(move); |
1d184b4c BA |
97 | const c = this.getColor(move.start.x,move.start.y); |
98 | const oppCol = this.getOppCol(c); | |
99 | if ([this.kingPos[c][0],this.kingPos[oppCol][0]].some(e => { return e < 0; })) | |
100 | { | |
101 | // There is a chance that last move blowed some king away.. | |
102 | for (let psq of move.vanish) | |
103 | { | |
104 | if (psq.p == 'k') | |
105 | this.kingPos[psq.c==c ? c : oppCol] = [psq.x, psq.y]; | |
106 | } | |
107 | } | |
108 | } | |
109 | ||
46302e64 | 110 | underCheck(move) |
1d184b4c | 111 | { |
46302e64 | 112 | const c = this.turn; |
1d184b4c BA |
113 | const oppCol = this.getOppCol(c); |
114 | this.play(move); | |
115 | let res = undefined; | |
116 | // If our king disappeared, move is not valid | |
117 | if (this.kingPos[c][0] < 0) | |
118 | res = true; | |
119 | // If opponent king disappeared, move is valid | |
120 | else if (this.kingPos[oppCol][0] < 0) | |
121 | res = false; | |
122 | // Otherwise, if we remain under check, move is not valid | |
123 | else | |
cf130369 | 124 | res = this.isAttacked(this.kingPos[c], [oppCol]); |
1d184b4c BA |
125 | this.undo(move); |
126 | return res; | |
127 | } | |
128 | ||
46302e64 | 129 | getCheckSquares(move) |
4b5fe306 | 130 | { |
46302e64 | 131 | const c = this.getOppCol(this.turn); |
1af36beb BA |
132 | // King might explode: |
133 | const saveKingPos = JSON.parse(JSON.stringify(this.kingPos[c])); | |
4b5fe306 BA |
134 | this.play(move); |
135 | let res = [ ]; | |
136 | if (this.kingPos[c][0] < 0) | |
137 | res = [saveKingPos]; | |
cf130369 | 138 | else if (this.isAttacked(this.kingPos[c], [this.getOppCol(c)])) |
1af36beb | 139 | res = [ JSON.parse(JSON.stringify(this.kingPos[c])) ] |
4b5fe306 BA |
140 | this.undo(move); |
141 | return res; | |
142 | } | |
143 | ||
46302e64 | 144 | checkGameEnd() |
1d184b4c | 145 | { |
46302e64 | 146 | const color = this.turn; |
1d184b4c BA |
147 | const kp = this.kingPos[color]; |
148 | if (kp[0] < 0) //king disappeared | |
149 | return color == "w" ? "0-1" : "1-0"; | |
cf130369 | 150 | if (!this.isAttacked(kp, [this.getOppCol(color)])) |
1d184b4c | 151 | return "1/2"; |
92342261 | 152 | return color == "w" ? "0-1" : "1-0"; //checkmate |
1d184b4c BA |
153 | } |
154 | } |