Commit | Line | Data |
---|---|---|
2c9f08fc BA |
1 | import { Teleport1Rules } from "@/variants/Teleport1"; |
2 | ||
3 | export class Teleport2Rules extends Teleport1Rules { | |
4 | ||
5 | canTake([x1, y1], [x2, y2]) { | |
6 | // Cannot teleport king: | |
7 | return (this.subTurn == 1 && this.getPiece(x2, y2) != V.KING); | |
8 | } | |
9 | ||
10 | underCheck(color) { | |
11 | // Standard method: | |
12 | return this.isAttacked(this.kingPos[color], V.GetOppCol(color)); | |
13 | } | |
14 | ||
15 | postPlay(move) { | |
500dbd2c | 16 | if (move.vanish.length > 0) { |
2c9f08fc BA |
17 | // Standard method: |
18 | if (move.appear[0].p == V.KING) | |
19 | this.kingPos[move.appear[0].c] = [move.appear[0].x, move.appear[0].y]; | |
20 | this.updateCastleFlags(move); | |
21 | } | |
22 | } | |
23 | ||
24 | updateCastleFlags(move) { | |
25 | // Standard method: TODO = find a better way... (not rewriting) | |
500dbd2c | 26 | const c = move.vanish[0].c; |
2c9f08fc BA |
27 | const firstRank = (c == "w" ? V.size.x - 1 : 0); |
28 | const oppCol = this.turn; | |
29 | const oppFirstRank = V.size.x - 1 - firstRank; | |
500dbd2c | 30 | if (move.vanish[0].p == V.KING && move.appear.length > 0) |
2c9f08fc BA |
31 | this.castleFlags[c] = [V.size.y, V.size.y]; |
32 | else if ( | |
33 | move.start.x == firstRank && | |
34 | this.castleFlags[c].includes(move.start.y) | |
35 | ) { | |
36 | const flagIdx = (move.start.y == this.castleFlags[c][0] ? 0 : 1); | |
37 | this.castleFlags[c][flagIdx] = V.size.y; | |
38 | } | |
39 | if ( | |
40 | move.end.x == oppFirstRank && | |
41 | this.castleFlags[oppCol].includes(move.end.y) | |
42 | ) { | |
43 | const flagIdx = (move.end.y == this.castleFlags[oppCol][0] ? 0 : 1); | |
44 | this.castleFlags[oppCol][flagIdx] = V.size.y; | |
45 | } | |
46 | } | |
47 | ||
48 | postUndo(move) { | |
49 | if (move.vanish.length > 0) { | |
50 | // Standard method: | |
51 | const c = this.getColor(move.start.x, move.start.y); | |
52 | if (this.getPiece(move.start.x, move.start.y) == V.KING) | |
53 | this.kingPos[c] = [move.start.x, move.start.y]; | |
54 | } | |
55 | } | |
56 | ||
57 | }; |