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1 | import { ChessRules, PiPo, Move } from "@/base_rules"; |
2 | import { ArrayFun } from "@/utils/array"; | |
3 | import { randInt } from "@/utils/alea"; | |
4 | ||
32f6285e | 5 | export class HiddenqueenRules extends ChessRules { |
a97bdbda BA |
6 | // Analyse in Hiddenqueen mode makes no sense |
7 | static get CanAnalyze() { | |
8 | return false; | |
9 | } | |
10 | ||
11 | static get HIDDEN_QUEEN() { | |
12 | return 't'; | |
13 | } | |
14 | ||
00eef1ca BA |
15 | static get SomeHiddenMoves() { |
16 | return true; | |
17 | } | |
18 | ||
a97bdbda | 19 | static get PIECES() { |
6f2f9437 | 20 | return ChessRules.PIECES.concat([V.HIDDEN_QUEEN]); |
a97bdbda BA |
21 | } |
22 | ||
23 | getPiece(i, j) { | |
24 | const piece = this.board[i][j].charAt(1); | |
25 | if ( | |
26 | piece != V.HIDDEN_QUEEN || | |
27 | // 'side' is used to determine what I see: a pawn or a (hidden)queen? | |
28 | this.getColor(i, j) == this.side | |
29 | ) { | |
30 | return piece; | |
31 | } | |
32 | return V.PAWN; | |
33 | } | |
34 | ||
35 | getPpath(b, color, score) { | |
36 | if (b[1] == V.HIDDEN_QUEEN) { | |
37 | // Supposed to be hidden. | |
38 | if (score == "*" && (!color || color != b[0])) | |
39 | return b[0] + "p"; | |
40 | return "Hiddenqueen/" + b[0] + "t"; | |
41 | } | |
42 | return b; | |
43 | } | |
44 | ||
63d6223e BA |
45 | getEpSquare(moveOrSquare) { |
46 | if (!moveOrSquare) return undefined; | |
47 | if (typeof moveOrSquare === "string") { | |
48 | const square = moveOrSquare; | |
49 | if (square == "-") return undefined; | |
50 | return V.SquareToCoords(square); | |
51 | } | |
52 | const move = moveOrSquare; | |
53 | const s = move.start, | |
54 | e = move.end; | |
55 | if ( | |
56 | s.y == e.y && | |
57 | Math.abs(s.x - e.x) == 2 && | |
58 | [V.PAWN, V.HIDDEN_QUEEN].includes(move.vanish[0].p) | |
59 | ) { | |
60 | return { | |
61 | x: (s.x + e.x) / 2, | |
62 | y: s.y | |
63 | }; | |
64 | } | |
65 | return undefined; //default | |
66 | } | |
67 | ||
a97bdbda BA |
68 | isValidPawnMove(move) { |
69 | const color = move.vanish[0].c; | |
70 | const pawnShift = color == "w" ? -1 : 1; | |
71 | const startRank = color == "w" ? V.size.x - 2 : 1; | |
a97bdbda | 72 | return ( |
a97bdbda | 73 | ( |
3a2a7b5f | 74 | move.end.x - move.start.x == pawnShift && |
a97bdbda | 75 | ( |
a97bdbda | 76 | ( |
3a2a7b5f BA |
77 | // Normal move |
78 | move.end.y == move.start.y && | |
79 | this.board[move.end.x][move.end.y] == V.EMPTY | |
80 | ) | |
81 | || | |
82 | ( | |
83 | // Capture | |
84 | Math.abs(move.end.y - move.start.y) == 1 && | |
85 | this.board[move.end.x][move.end.y] != V.EMPTY | |
a97bdbda BA |
86 | ) |
87 | ) | |
3a2a7b5f BA |
88 | ) |
89 | || | |
90 | ( | |
91 | // Two-spaces initial jump | |
92 | move.start.x == startRank && | |
93 | move.end.y == move.start.y && | |
94 | move.end.x - move.start.x == 2 * pawnShift && | |
95 | this.board[move.end.x][move.end.y] == V.EMPTY | |
a97bdbda BA |
96 | ) |
97 | ); | |
98 | } | |
99 | ||
100 | getPotentialMovesFrom([x, y]) { | |
101 | if (this.getPiece(x, y) == V.HIDDEN_QUEEN) { | |
b627d118 | 102 | const pawnMoves = this.getPotentialPawnMoves([x, y]); |
a97bdbda BA |
103 | let queenMoves = super.getPotentialQueenMoves([x, y]); |
104 | // Remove from queen moves those corresponding to a pawn move: | |
105 | queenMoves = queenMoves | |
106 | .filter(m => !this.isValidPawnMove(m)) | |
107 | // Hidden queen is revealed if moving like a queen: | |
108 | .map(m => { | |
109 | m.appear[0].p = V.QUEEN; | |
110 | return m; | |
111 | }); | |
112 | return pawnMoves.concat(queenMoves); | |
113 | } | |
114 | return super.getPotentialMovesFrom([x, y]); | |
115 | } | |
116 | ||
63d6223e BA |
117 | getEnpassantCaptures([x, y], shiftX) { |
118 | const Lep = this.epSquares.length; | |
119 | const epSquare = this.epSquares[Lep - 1]; | |
120 | let enpassantMove = null; | |
121 | if ( | |
122 | !!epSquare && | |
123 | epSquare.x == x + shiftX && | |
124 | Math.abs(epSquare.y - y) == 1 | |
125 | ) { | |
126 | enpassantMove = this.getBasicMove([x, y], [epSquare.x, epSquare.y]); | |
127 | enpassantMove.vanish.push({ | |
128 | x: x, | |
129 | y: epSquare.y, | |
130 | // Captured piece may be a hidden queen | |
131 | p: this.board[x][epSquare.y][1], | |
132 | c: this.getColor(x, epSquare.y) | |
133 | }); | |
134 | } | |
135 | return !!enpassantMove ? [enpassantMove] : []; | |
136 | } | |
137 | ||
b627d118 | 138 | getPotentialPawnMoves([x, y]) { |
b627d118 | 139 | const piece = this.getPiece(x, y); |
32f6285e BA |
140 | const promotions = |
141 | piece == V.PAWN | |
142 | ? [V.ROOK, V.KNIGHT, V.BISHOP, V.QUEEN] | |
143 | : [V.QUEEN]; //hidden queen revealed | |
144 | return super.getPotentialPawnMoves([x, y], promotions); | |
b627d118 BA |
145 | } |
146 | ||
a97bdbda BA |
147 | getPossibleMovesFrom(sq) { |
148 | this.side = this.turn; | |
149 | return this.filterValid(this.getPotentialMovesFrom(sq)); | |
150 | } | |
151 | ||
7ba4a5bc BA |
152 | static GenRandInitFen(randomness) { |
153 | let fen = ChessRules.GenRandInitFen(randomness); | |
154 | // Place hidden queens at random (always): | |
a97bdbda BA |
155 | let hiddenQueenPos = randInt(8); |
156 | let pawnRank = "PPPPPPPP".split(""); | |
157 | pawnRank[hiddenQueenPos] = "T"; | |
158 | fen = fen.replace("PPPPPPPP", pawnRank.join("")); | |
159 | hiddenQueenPos = randInt(8); | |
160 | pawnRank = "pppppppp".split(""); | |
161 | pawnRank[hiddenQueenPos] = "t"; | |
162 | fen = fen.replace("pppppppp", pawnRank.join("")); | |
163 | return fen; | |
164 | } | |
165 | ||
3a2a7b5f BA |
166 | postPlay(move) { |
167 | super.postPlay(move); | |
a97bdbda BA |
168 | if (move.vanish.length == 2 && move.vanish[1].p == V.KING) |
169 | // We took opponent king | |
170 | this.kingPos[this.turn] = [-1, -1]; | |
171 | } | |
172 | ||
3a2a7b5f BA |
173 | preUndo(move) { |
174 | super.preUndo(move); | |
175 | const oppCol = this.turn; | |
a97bdbda | 176 | if (this.kingPos[oppCol][0] < 0) |
3a2a7b5f | 177 | // Move takes opponent's king: |
a97bdbda BA |
178 | this.kingPos[oppCol] = [move.vanish[1].x, move.vanish[1].y]; |
179 | } | |
180 | ||
181 | getCurrentScore() { | |
182 | const color = this.turn; | |
183 | if (this.kingPos[color][0] < 0) | |
184 | // King disappeared | |
185 | return color == "w" ? "0-1" : "1-0"; | |
186 | return super.getCurrentScore(); | |
187 | } | |
188 | ||
189 | // Search is biased, so not really needed to explore deeply | |
190 | static get SEARCH_DEPTH() { | |
191 | return 2; | |
192 | } | |
193 | ||
194 | static get VALUES() { | |
195 | return Object.assign( | |
196 | { t: 9 }, | |
197 | ChessRules.VALUES | |
198 | ); | |
199 | } | |
200 | ||
201 | getComputerMove() { | |
202 | this.side = this.turn; | |
203 | return super.getComputerMove(); | |
204 | } | |
b627d118 BA |
205 | |
206 | getNotation(move) { | |
63d6223e BA |
207 | // Not using getPiece() method because it would transform HQ into pawn: |
208 | if (this.board[move.start.x][move.start.y][1] != V.HIDDEN_QUEEN) | |
90df90bc BA |
209 | return super.getNotation(move); |
210 | const finalSquare = V.CoordsToSquare(move.end); | |
211 | if (move.appear[0].p == V.QUEEN) { | |
212 | return ( | |
213 | "Q" + | |
214 | (move.vanish.length > move.appear.length ? "x" : "") + | |
215 | finalSquare | |
216 | ); | |
217 | } | |
218 | // Do not reveal hidden queens playing as pawns | |
219 | let notation = ""; | |
220 | if (move.vanish.length == 2) | |
221 | // Capture | |
222 | notation = V.CoordToColumn(move.start.y) + "x" + finalSquare; | |
223 | else notation = finalSquare; | |
b627d118 BA |
224 | return notation; |
225 | } | |
a97bdbda | 226 | }; |