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d982fffc BA |
1 | import { ChessRules, Move, PiPo } from "@/base_rules"; |
2 | import { randInt } from "@/utils/alea"; | |
3 | import { ArrayFun } from "@/utils/array"; | |
d2af3400 | 4 | |
d982fffc | 5 | export class EmergoRules extends ChessRules { |
d2af3400 | 6 | |
d982fffc BA |
7 | // Simple encoding: A to L = 1 to 12, from left to right, if white controls. |
8 | // Lowercase if black controls. | |
9 | // Single piece (no prisoners): A@ to L@ (+ lowercase) | |
10 | ||
4313762d BA |
11 | static get Options() { |
12 | return null; | |
13 | } | |
14 | ||
d982fffc BA |
15 | static get HasFlags() { |
16 | return false; | |
17 | } | |
18 | ||
19 | static get HasEnpassant() { | |
20 | return false; | |
21 | } | |
22 | ||
23 | static get DarkBottomRight() { | |
24 | return true; | |
25 | } | |
26 | ||
27 | // board element == file name: | |
28 | static board2fen(b) { | |
29 | return b; | |
30 | } | |
31 | static fen2board(f) { | |
32 | return f; | |
33 | } | |
34 | ||
35 | static IsGoodPosition(position) { | |
36 | if (position.length == 0) return false; | |
37 | const rows = position.split("/"); | |
38 | if (rows.length != V.size.x) return false; | |
39 | for (let row of rows) { | |
40 | let sumElts = 0; | |
41 | for (let i = 0; i < row.length; i++) { | |
42 | // Add only 0.5 per symbol because 2 per piece | |
43 | if (row[i].toLowerCase().match(/^[a-lA-L@]$/)) sumElts += 0.5; | |
44 | else { | |
45 | const num = parseInt(row[i], 10); | |
46 | if (isNaN(num) || num <= 0) return false; | |
47 | sumElts += num; | |
48 | } | |
49 | } | |
50 | if (sumElts != V.size.y) return false; | |
51 | } | |
52 | return true; | |
53 | } | |
54 | ||
55 | static GetBoard(position) { | |
56 | const rows = position.split("/"); | |
57 | let board = ArrayFun.init(V.size.x, V.size.y, ""); | |
58 | for (let i = 0; i < rows.length; i++) { | |
59 | let j = 0; | |
60 | for (let indexInRow = 0; indexInRow < rows[i].length; indexInRow++) { | |
61 | const character = rows[i][indexInRow]; | |
62 | const num = parseInt(character, 10); | |
63 | // If num is a number, just shift j: | |
64 | if (!isNaN(num)) j += num; | |
65 | else | |
66 | // Something at position i,j | |
67 | board[i][j++] = V.fen2board(character + rows[i][++indexInRow]); | |
68 | } | |
69 | } | |
70 | return board; | |
71 | } | |
72 | ||
73 | getPpath(b) { | |
74 | return "Emergo/" + b; | |
75 | } | |
76 | ||
77 | getColor(x, y) { | |
78 | if (x >= V.size.x) return x == V.size.x ? "w" : "b"; | |
79 | if (this.board[x][y].charCodeAt(0) < 97) return 'w'; | |
80 | return 'b'; | |
81 | } | |
82 | ||
83 | getPiece() { | |
84 | return V.PAWN; //unused | |
85 | } | |
86 | ||
87 | static IsGoodFen(fen) { | |
88 | if (!ChessRules.IsGoodFen(fen)) return false; | |
89 | const fenParsed = V.ParseFen(fen); | |
90 | // 3) Check reserves | |
91 | if ( | |
92 | !fenParsed.reserve || | |
93 | !fenParsed.reserve.match(/^([0-9]{1,2},?){2,2}$/) | |
94 | ) { | |
95 | return false; | |
96 | } | |
97 | return true; | |
98 | } | |
99 | ||
100 | static ParseFen(fen) { | |
101 | const fenParts = fen.split(" "); | |
102 | return Object.assign( | |
103 | ChessRules.ParseFen(fen), | |
104 | { reserve: fenParts[3] } | |
105 | ); | |
106 | } | |
107 | ||
108 | static get size() { | |
109 | return { x: 9, y: 9 }; | |
110 | } | |
111 | ||
4313762d | 112 | static GenRandInitFen() { |
d982fffc BA |
113 | return "9/9/9/9/9/9/9/9/9 w 0 12,12"; |
114 | } | |
115 | ||
116 | getFen() { | |
117 | return super.getFen() + " " + this.getReserveFen(); | |
118 | } | |
119 | ||
120 | getFenForRepeat() { | |
121 | return super.getFenForRepeat() + "_" + this.getReserveFen(); | |
122 | } | |
123 | ||
124 | getReserveFen() { | |
125 | return ( | |
126 | (!this.reserve["w"] ? 0 : this.reserve["w"][V.PAWN]) + "," + | |
127 | (!this.reserve["b"] ? 0 : this.reserve["b"][V.PAWN]) | |
128 | ); | |
129 | } | |
130 | ||
131 | getReservePpath(index, color) { | |
132 | return "Emergo/" + (color == 'w' ? 'A' : 'a') + '@'; | |
133 | } | |
134 | ||
135 | static get RESERVE_PIECES() { | |
136 | return [V.PAWN]; //only array length matters | |
137 | } | |
138 | ||
139 | setOtherVariables(fen) { | |
140 | const reserve = | |
141 | V.ParseFen(fen).reserve.split(",").map(x => parseInt(x, 10)); | |
b27300c2 BA |
142 | this.reserve = { w: null, b: null }; |
143 | if (reserve[0] > 0) this.reserve['w'] = { [V.PAWN]: reserve[0] }; | |
144 | if (reserve[1] > 0) this.reserve['b'] = { [V.PAWN]: reserve[1] }; | |
d982fffc BA |
145 | // Local stack of captures during a turn (squares + directions) |
146 | this.captures = [ [] ]; | |
147 | } | |
148 | ||
b27300c2 | 149 | atLeastOneCaptureFrom([x, y], color, forbiddenStep) { |
d982fffc | 150 | for (let s of V.steps[V.BISHOP]) { |
d982fffc | 151 | if ( |
b27300c2 BA |
152 | !forbiddenStep || |
153 | (s[0] != -forbiddenStep[0] || s[1] != -forbiddenStep[1]) | |
d982fffc | 154 | ) { |
b27300c2 BA |
155 | const [i, j] = [x + s[0], y + s[1]]; |
156 | if ( | |
157 | V.OnBoard(i + s[0], j + s[1]) && | |
158 | this.board[i][j] != V.EMPTY && | |
159 | this.getColor(i, j) != color && | |
160 | this.board[i + s[0]][j + s[1]] == V.EMPTY | |
161 | ) { | |
162 | return true; | |
163 | } | |
d982fffc BA |
164 | } |
165 | } | |
166 | return false; | |
167 | } | |
168 | ||
169 | atLeastOneCapture(color) { | |
170 | const L0 = this.captures.length; | |
171 | const captures = this.captures[L0 - 1]; | |
172 | const L = captures.length; | |
b27300c2 BA |
173 | if (L > 0) { |
174 | return ( | |
175 | this.atLeastOneCaptureFrom( | |
176 | captures[L-1].square, color, captures[L-1].step) | |
177 | ); | |
178 | } | |
d982fffc BA |
179 | for (let i = 0; i < V.size.x; i++) { |
180 | for (let j=0; j< V.size.y; j++) { | |
181 | if ( | |
182 | this.board[i][j] != V.EMPTY && | |
183 | this.getColor(i, j) == color && | |
184 | this.atLeastOneCaptureFrom([i, j], color) | |
185 | ) { | |
186 | return true; | |
187 | } | |
188 | } | |
189 | } | |
190 | return false; | |
191 | } | |
192 | ||
193 | maxLengthIndices(caps) { | |
194 | let maxLength = 0; | |
195 | let res = []; | |
196 | for (let i = 0; i < caps.length; i++) { | |
197 | if (caps[i].length > maxLength) { | |
198 | res = [i]; | |
199 | maxLength = caps[i].length; | |
200 | } | |
201 | else if (caps[i].length == maxLength) res.push(i); | |
202 | } | |
203 | return res; | |
204 | }; | |
205 | ||
b27300c2 BA |
206 | getLongestCaptures_aux([x, y], color, locSteps) { |
207 | let res = []; | |
208 | const L = locSteps.length; | |
209 | const lastStep = (L > 0 ? locSteps[L-1] : null); | |
210 | for (let s of V.steps[V.BISHOP]) { | |
211 | if (!!lastStep && s[0] == -lastStep[0] && s[1] == -lastStep[1]) continue; | |
212 | const [i, j] = [x + s[0], y + s[1]]; | |
213 | if ( | |
214 | V.OnBoard(i + s[0], j + s[1]) && | |
215 | this.board[i + s[0]][j + s[1]] == V.EMPTY && | |
216 | this.board[i][j] != V.EMPTY && | |
217 | this.getColor(i, j) != color | |
218 | ) { | |
219 | const move = this.getBasicMove([x, y], [i + s[0], j + s[1]], [i, j]); | |
220 | locSteps.push(s); | |
221 | V.PlayOnBoard(this.board, move); | |
222 | const nextRes = | |
223 | this.getLongestCaptures_aux([i + s[0], j + s[1]], color, locSteps); | |
224 | res.push(1 + nextRes); | |
225 | locSteps.pop(); | |
226 | V.UndoOnBoard(this.board, move); | |
227 | } | |
228 | } | |
229 | if (res.length == 0) return 0; | |
230 | return Math.max(...res); | |
231 | } | |
232 | ||
d982fffc | 233 | getLongestCapturesFrom([x, y], color, locSteps) { |
d982fffc BA |
234 | let res = []; |
235 | const L = locSteps.length; | |
236 | const lastStep = (L > 0 ? locSteps[L-1] : null); | |
237 | for (let s of V.steps[V.BISHOP]) { | |
238 | if (!!lastStep && s[0] == -lastStep[0] && s[1] == -lastStep[1]) continue; | |
239 | const [i, j] = [x + s[0], y + s[1]]; | |
240 | if ( | |
241 | V.OnBoard(i + s[0], j + s[1]) && | |
242 | this.board[i + s[0]][j + s[1]] == V.EMPTY && | |
243 | this.board[i][j] != V.EMPTY && | |
244 | this.getColor(i, j) != color | |
245 | ) { | |
246 | const move = this.getBasicMove([x, y], [i + s[0], j + s[1]], [i, j]); | |
247 | locSteps.push(s); | |
248 | V.PlayOnBoard(this.board, move); | |
b27300c2 BA |
249 | const stepRes = |
250 | this.getLongestCaptures_aux([i + s[0], j + s[1]], color, locSteps); | |
251 | res.push({ step: s, length: 1 + stepRes }); | |
d982fffc BA |
252 | locSteps.pop(); |
253 | V.UndoOnBoard(this.board, move); | |
254 | } | |
255 | } | |
b27300c2 | 256 | return this.maxLengthIndices(res).map(i => res[i]);; |
d982fffc BA |
257 | } |
258 | ||
259 | getAllLongestCaptures(color) { | |
260 | const L0 = this.captures.length; | |
261 | const captures = this.captures[L0 - 1]; | |
262 | const L = captures.length; | |
b27300c2 | 263 | let caps = []; |
d982fffc | 264 | if (L > 0) { |
b27300c2 BA |
265 | let locSteps = [ captures[L-1].step ]; |
266 | let res = | |
267 | this.getLongestCapturesFrom(captures[L-1].square, color, locSteps); | |
268 | Array.prototype.push.apply( | |
269 | caps, | |
270 | res.map(r => Object.assign({ square: captures[L-1].square }, r)) | |
d982fffc | 271 | ); |
d982fffc | 272 | } |
b27300c2 BA |
273 | else { |
274 | for (let i = 0; i < V.size.x; i++) { | |
275 | for (let j=0; j < V.size.y; j++) { | |
276 | if ( | |
277 | this.board[i][j] != V.EMPTY && | |
278 | this.getColor(i, j) == color | |
279 | ) { | |
280 | let locSteps = []; | |
281 | let res = this.getLongestCapturesFrom([i, j], color, locSteps); | |
282 | Array.prototype.push.apply( | |
283 | caps, | |
284 | res.map(r => Object.assign({ square: [i, j] }, r)) | |
285 | ); | |
286 | } | |
d982fffc BA |
287 | } |
288 | } | |
289 | } | |
d982fffc BA |
290 | return this.maxLengthIndices(caps).map(i => caps[i]); |
291 | } | |
292 | ||
293 | getBasicMove([x1, y1], [x2, y2], capt) { | |
294 | const cp1 = this.board[x1][y1]; | |
295 | if (!capt) { | |
296 | return new Move({ | |
297 | appear: [ new PiPo({ x: x2, y: y2, c: cp1[0], p: cp1[1] }) ], | |
298 | vanish: [ new PiPo({ x: x1, y: y1, c: cp1[0], p: cp1[1] }) ] | |
299 | }); | |
300 | } | |
301 | // Compute resulting types based on jumped + jumping pieces | |
b27300c2 BA |
302 | const color = this.getColor(x1, y1); |
303 | const firstCodes = (color == 'w' ? [65, 97] : [97, 65]); | |
d982fffc | 304 | const cpCapt = this.board[capt[0]][capt[1]]; |
b27300c2 BA |
305 | let count1 = [cp1.charCodeAt(0) - firstCodes[0], -1]; |
306 | if (cp1[1] != '@') count1[1] = cp1.charCodeAt(1) - firstCodes[0]; | |
307 | let countC = [cpCapt.charCodeAt(0) - firstCodes[1], -1]; | |
308 | if (cpCapt[1] != '@') countC[1] = cpCapt.charCodeAt(1) - firstCodes[1]; | |
309 | count1[1]++; | |
310 | countC[0]--; | |
311 | let colorChange = false, | |
312 | captVanish = false; | |
313 | if (countC[0] < 0) { | |
314 | if (countC[1] >= 0) { | |
315 | colorChange = true; | |
316 | countC = [countC[1], -1]; | |
317 | } | |
318 | else captVanish = true; | |
319 | } | |
320 | const incPrisoners = String.fromCharCode(firstCodes[0] + count1[1]); | |
d982fffc BA |
321 | let mv = new Move({ |
322 | appear: [ | |
323 | new PiPo({ | |
324 | x: x2, | |
325 | y: y2, | |
326 | c: cp1[0], | |
b27300c2 | 327 | p: incPrisoners |
d982fffc BA |
328 | }) |
329 | ], | |
330 | vanish: [ | |
331 | new PiPo({ x: x1, y: y1, c: cp1[0], p: cp1[1] }), | |
332 | new PiPo({ x: capt[0], y: capt[1], c: cpCapt[0], p: cpCapt[1] }) | |
333 | ] | |
334 | }); | |
b27300c2 | 335 | if (!captVanish) { |
d982fffc BA |
336 | mv.appear.push( |
337 | new PiPo({ | |
338 | x: capt[0], | |
339 | y: capt[1], | |
b27300c2 BA |
340 | c: String.fromCharCode( |
341 | firstCodes[(colorChange ? 0 : 1)] + countC[0]), | |
342 | p: (colorChange ? '@' : cpCapt[1]), | |
d982fffc BA |
343 | }) |
344 | ); | |
345 | } | |
346 | return mv; | |
347 | } | |
348 | ||
349 | getReserveMoves(x) { | |
350 | const color = this.turn; | |
351 | if (!this.reserve[color] || this.atLeastOneCapture(color)) return []; | |
352 | let moves = []; | |
353 | const shadowPiece = | |
354 | this.reserve[V.GetOppCol(color)] == null | |
355 | ? this.reserve[color][V.PAWN] - 1 | |
356 | : 0; | |
357 | const appearColor = String.fromCharCode( | |
358 | (color == 'w' ? 'A' : 'a').charCodeAt(0) + shadowPiece); | |
359 | const addMove = ([i, j]) => { | |
360 | moves.push( | |
361 | new Move({ | |
362 | appear: [ new PiPo({ x: i, y: j, c: appearColor, p: '@' }) ], | |
363 | vanish: [], | |
364 | start: { x: V.size.x + (color == 'w' ? 0 : 1), y: 0 } | |
365 | }) | |
366 | ); | |
367 | }; | |
368 | const oppCol = V.GetOppCol(color); | |
369 | const opponentCanCapture = this.atLeastOneCapture(oppCol); | |
370 | for (let i = 0; i < V.size.x; i++) { | |
371 | for (let j = i % 2; j < V.size.y; j += 2) { | |
372 | if ( | |
373 | this.board[i][j] == V.EMPTY && | |
374 | // prevent playing on central square at move 1: | |
375 | (this.movesCount >= 1 || i != 4 || j != 4) | |
376 | ) { | |
377 | if (opponentCanCapture) addMove([i, j]); | |
378 | else { | |
379 | let canAddMove = true; | |
380 | for (let s of V.steps[V.BISHOP]) { | |
381 | if ( | |
382 | V.OnBoard(i + s[0], j + s[1]) && | |
383 | V.OnBoard(i - s[0], j - s[1]) && | |
384 | this.board[i + s[0]][j + s[1]] != V.EMPTY && | |
385 | this.board[i - s[0]][j - s[1]] == V.EMPTY && | |
386 | this.getColor(i + s[0], j + s[1]) == oppCol | |
387 | ) { | |
388 | canAddMove = false; | |
389 | break; | |
390 | } | |
391 | } | |
392 | if (canAddMove) addMove([i, j]); | |
393 | } | |
394 | } | |
395 | } | |
396 | } | |
397 | return moves; | |
398 | } | |
399 | ||
400 | getPotentialMovesFrom([x, y], longestCaptures) { | |
401 | if (x >= V.size.x) { | |
402 | if (longestCaptures.length == 0) return this.getReserveMoves(x); | |
403 | return []; | |
404 | } | |
405 | const color = this.turn; | |
d49414be | 406 | if (!!this.reserve[color] && !this.atLeastOneCapture(color)) return []; |
d982fffc BA |
407 | const L0 = this.captures.length; |
408 | const captures = this.captures[L0 - 1]; | |
409 | const L = captures.length; | |
410 | let moves = []; | |
411 | if (longestCaptures.length > 0) { | |
412 | if ( | |
413 | L > 0 && | |
414 | (x != captures[L-1].square[0] || y != captures[L-1].square[1]) | |
415 | ) { | |
416 | return []; | |
417 | } | |
418 | longestCaptures.forEach(lc => { | |
419 | if (lc.square[0] == x && lc.square[1] == y) { | |
420 | const s = lc.step; | |
421 | const [i, j] = [x + s[0], y + s[1]]; | |
422 | moves.push(this.getBasicMove([x, y], [i + s[0], j + s[1]], [i, j])); | |
423 | } | |
424 | }); | |
425 | return moves; | |
426 | } | |
427 | // Just search simple moves: | |
428 | for (let s of V.steps[V.BISHOP]) { | |
429 | const [i, j] = [x + s[0], y + s[1]]; | |
430 | if (V.OnBoard(i, j) && this.board[i][j] == V.EMPTY) | |
431 | moves.push(this.getBasicMove([x, y], [i, j])); | |
432 | } | |
433 | return moves; | |
434 | } | |
435 | ||
436 | getAllValidMoves() { | |
437 | const color = this.turn; | |
438 | const longestCaptures = this.getAllLongestCaptures(color); | |
439 | let potentialMoves = []; | |
440 | for (let i = 0; i < V.size.x; i++) { | |
441 | for (let j = 0; j < V.size.y; j++) { | |
442 | if (this.board[i][j] != V.EMPTY && this.getColor(i, j) == color) { | |
443 | Array.prototype.push.apply( | |
444 | potentialMoves, | |
445 | this.getPotentialMovesFrom([i, j], longestCaptures) | |
446 | ); | |
447 | } | |
448 | } | |
449 | } | |
450 | // Add reserve moves | |
451 | potentialMoves = potentialMoves.concat( | |
452 | this.getReserveMoves(V.size.x + (color == "w" ? 0 : 1)) | |
453 | ); | |
454 | return potentialMoves; | |
455 | } | |
456 | ||
457 | getPossibleMovesFrom([x, y]) { | |
458 | const longestCaptures = this.getAllLongestCaptures(this.getColor(x, y)); | |
459 | return this.getPotentialMovesFrom([x, y], longestCaptures); | |
460 | } | |
461 | ||
462 | filterValid(moves) { | |
463 | return moves; | |
464 | } | |
465 | ||
466 | getCheckSquares() { | |
467 | return []; | |
468 | } | |
469 | ||
470 | play(move) { | |
471 | const color = this.turn; | |
472 | move.turn = color; //for undo | |
473 | V.PlayOnBoard(this.board, move); | |
474 | if (move.vanish.length == 2) { | |
475 | const L0 = this.captures.length; | |
476 | let captures = this.captures[L0 - 1]; | |
477 | captures.push({ | |
b27300c2 BA |
478 | square: [move.end.x, move.end.y], |
479 | step: [(move.end.x - move.start.x)/2, (move.end.y - move.start.y)/2] | |
d982fffc | 480 | }); |
b27300c2 BA |
481 | if (this.atLeastOneCapture(color)) |
482 | // There could be other captures (mandatory) | |
d982fffc BA |
483 | move.notTheEnd = true; |
484 | } | |
485 | else if (move.vanish == 0) { | |
665a8844 BA |
486 | const firstCode = (color == 'w' ? 65 : 97); |
487 | // Generally, reserveCount == 1 (except for shadow piece) | |
488 | const reserveCount = move.appear[0].c.charCodeAt() - firstCode + 1; | |
489 | this.reserve[color][V.PAWN] -= reserveCount; | |
490 | if (this.reserve[color][V.PAWN] == 0) this.reserve[color] = null; | |
d982fffc BA |
491 | } |
492 | if (!move.notTheEnd) { | |
493 | this.turn = V.GetOppCol(color); | |
494 | this.movesCount++; | |
495 | this.captures.push([]); | |
496 | } | |
497 | } | |
498 | ||
499 | undo(move) { | |
500 | V.UndoOnBoard(this.board, move); | |
501 | if (!move.notTheEnd) { | |
502 | this.turn = move.turn; | |
503 | this.movesCount--; | |
504 | this.captures.pop(); | |
505 | } | |
506 | if (move.vanish.length == 0) { | |
507 | const color = (move.appear[0].c == 'A' ? 'w' : 'b'); | |
665a8844 BA |
508 | const firstCode = (color == 'w' ? 65 : 97); |
509 | const reserveCount = move.appear[0].c.charCodeAt() - firstCode + 1; | |
510 | if (!this.reserve[color]) this.reserve[color] = { [V.PAWN]: 0 }; | |
511 | this.reserve[color][V.PAWN] += reserveCount; | |
d982fffc BA |
512 | } |
513 | else if (move.vanish.length == 2) { | |
514 | const L0 = this.captures.length; | |
515 | let captures = this.captures[L0 - 1]; | |
516 | captures.pop(); | |
517 | } | |
518 | } | |
519 | ||
520 | atLeastOneMove() { | |
d982fffc | 521 | const color = this.turn; |
b27300c2 | 522 | if (this.atLeastOneCapture(color)) return true; |
d982fffc BA |
523 | for (let i = 0; i < V.size.x; i++) { |
524 | for (let j = 0; j < V.size.y; j++) { | |
525 | if (this.board[i][j] != V.EMPTY && this.getColor(i, j) == color) { | |
526 | const moves = this.getPotentialMovesFrom([i, j], []); | |
527 | if (moves.length > 0) return true; | |
528 | } | |
529 | } | |
530 | } | |
531 | const reserveMoves = | |
532 | this.getReserveMoves(V.size.x + (this.turn == "w" ? 0 : 1)); | |
533 | return (reserveMoves.length > 0); | |
534 | } | |
535 | ||
536 | getCurrentScore() { | |
537 | const color = this.turn; | |
538 | // If no pieces on board + reserve, I lose | |
b27300c2 BA |
539 | if (!!this.reserve[color]) return "*"; |
540 | let atLeastOnePiece = false; | |
541 | outerLoop: for (let i=0; i < V.size.x; i++) { | |
542 | for (let j=0; j < V.size.y; j++) { | |
543 | if (this.board[i][j] != V.EMPTY && this.getColor(i, j) == color) { | |
544 | atLeastOnePiece = true; | |
545 | break outerLoop; | |
546 | } | |
547 | } | |
d982fffc | 548 | } |
b27300c2 | 549 | if (!atLeastOnePiece) return (color == 'w' ? "0-1" : "1-0"); |
d982fffc BA |
550 | if (!this.atLeastOneMove()) return "1/2"; |
551 | return "*"; | |
552 | } | |
553 | ||
554 | getComputerMove() { | |
555 | // Random mover for now (TODO) | |
556 | const color = this.turn; | |
557 | let mvArray = []; | |
558 | let mv = null; | |
559 | while (this.turn == color) { | |
560 | const moves = this.getAllValidMoves(); | |
561 | mv = moves[randInt(moves.length)]; | |
562 | mvArray.push(mv); | |
563 | this.play(mv); | |
564 | } | |
565 | for (let i = mvArray.length - 1; i >= 0; i--) this.undo(mvArray[i]); | |
566 | return (mvArray.length > 1 ? mvArray : mvArray[0]); | |
567 | } | |
568 | ||
569 | getNotation(move) { | |
570 | if (move.vanish.length == 0) return "@" + V.CoordsToSquare(move.end); | |
b27300c2 BA |
571 | const L0 = this.captures.length; |
572 | if (this.captures[L0 - 1].length > 0) return V.CoordsToSquare(move.end); | |
d982fffc BA |
573 | return V.CoordsToSquare(move.start) + V.CoordsToSquare(move.end); |
574 | } | |
d2af3400 BA |
575 | |
576 | }; |