Commit | Line | Data |
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de3f5625 BA |
1 | import { ChessRules } from "@/base_rules"; |
2 | ||
3 | // Ideas with 2 kings: | |
4 | // Stage 1 {w, b} : 2 kings on board, value 5. | |
5 | // Stage 2: only one, get mated and all that, value 1000 | |
6 | // ...But the middle king will get captured quickly... | |
7 | ||
8 | export class DoublearmyRules extends ChessRules { | |
9 | static get COMMONER() { | |
10 | return "c"; | |
11 | } | |
12 | ||
13 | static get PIECES() { | |
14 | return ChessRules.PIECES.concat([V.COMMONER]); | |
15 | } | |
16 | ||
17 | getPpath(b) { | |
18 | return (b[1] == V.COMMONER ? "Doublearmy/" : "") + b; | |
19 | } | |
20 | ||
21 | static GenRandInitFen(randomness) { | |
22 | const fen = ChessRules.GenRandInitFen(randomness); | |
23 | const rows = fen.split(" ")[0].split("/"); | |
24 | return ( | |
25 | rows[0] + "/" + | |
26 | rows[1] + "/" + | |
27 | rows[0].replace('k', 'c') + "/" + | |
28 | rows[1] + "/" + | |
29 | rows[6] + "/" + | |
30 | rows[7].replace('K', 'C') + "/" + | |
31 | rows[6] + "/" + | |
32 | rows[7] + fen.slice(-11) | |
33 | ); | |
34 | } | |
35 | ||
36 | getPotentialMovesFrom([x, y]) { | |
37 | switch (this.getPiece(x, y)) { | |
38 | case V.COMMONER: | |
39 | return this.getPotentialCommonerMoves([x, y]); | |
40 | default: | |
41 | return super.getPotentialMovesFrom([x, y]); | |
42 | } | |
43 | } | |
44 | ||
45 | getPotentialCommonerMoves(sq) { | |
46 | return this.getSlideNJumpMoves( | |
47 | sq, | |
48 | V.steps[V.ROOK].concat(V.steps[V.BISHOP]), | |
49 | "oneStep" | |
50 | ); | |
51 | } | |
52 | ||
53 | isAttacked(sq, color) { | |
54 | return ( | |
55 | super.isAttacked(sq, color) || | |
56 | this.isAttackedByCommoner(sq, color) | |
57 | ); | |
58 | } | |
59 | ||
60 | isAttackedByCommoner(sq, color) { | |
61 | return this.isAttackedBySlideNJump( | |
62 | sq, | |
63 | color, | |
64 | V.COMMONER, | |
65 | V.steps[V.ROOK].concat(V.steps[V.BISHOP]), | |
66 | "oneStep" | |
67 | ); | |
68 | } | |
69 | ||
70 | static get VALUES() { | |
71 | return Object.assign( | |
72 | {}, | |
73 | ChessRules.VALUES, | |
74 | { c: 5 } | |
75 | ); | |
76 | } | |
77 | ||
78 | static get SEARCH_DEPTH() { | |
79 | return 2; | |
80 | } | |
81 | }; |