Commit | Line | Data |
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59d58d7d BA |
1 | // TODO: general methods to access/retrieve from storage, to be generalized |
2 | // https://developer.mozilla.org/fr/docs/Web/API/API_IndexedDB | |
3 | // https://dexie.org/ | |
4 | ||
6d01bb17 BA |
5 | import { extractTime } from "@/utils/timeControl"; |
6 | import { shuffle } from "@/utils/alea"; | |
ce87ac6a | 7 | |
d2634386 | 8 | export const GameStorage = |
59d58d7d | 9 | { |
6d01bb17 | 10 | init: function(o) |
d2634386 | 11 | { |
6d01bb17 BA |
12 | localStorage.setItem("gameId", o.gameId); |
13 | localStorage.setItem("vname", o.vname); | |
14 | localStorage.setItem("mycolor", mycolor); //TODO: shuffle ["w","b"] | |
15 | localStorage.setItem("fenStart", o.fenStart); | |
16 | localStorage.setItem("fen", o.fenStart); | |
17 | localStorage.setItem("moves", JSON.stringify([])); | |
18 | // Shuffle players order (white then black then other colors). | |
19 | localStorage.setItem("players", JSON.stringify(shuffle(players)); | |
20 | // Extract times (in [milli]seconds), set clocks, store in localStorage | |
21 | const tc = extractTime(o.timeControl); | |
22 | localStorage.setItem("timeControl", o.timeControl); | |
23 | localStorage.setItem("clocks", JSON.stringify( | |
24 | [...Array(o.players.length)].fill(tc.mainTime)); | |
25 | localStorage.setItem("increment", tc.increment; | |
26 | localStorage.setItem("started", JSON.stringify( | |
27 | [...Array(o.players.length)].fill(false)); | |
28 | localStorage.setItem("score", "*"); | |
29 | localStorage.setItem("started", JSON.stringify( | |
30 | [...Array(o.players.length)].fill(false))); | |
31 | localStorage.setItem("clocks", JSON.stringify( | |
32 | [...Array(o.players.length)].fill(0))); | |
33 | localStorage.SetItem("mode", "live"); //function for live games only | |
d2634386 | 34 | }, |
59d58d7d | 35 | |
d2634386 | 36 | // TODO: also option to takeback a move ? |
6d01bb17 | 37 | update: function(move) //TODO: take game ID also, and update according to mode? |
d2634386 BA |
38 | { |
39 | let moves = JSON.parse(localStorage.getItem("moves")); | |
40 | moves.push(move); | |
41 | localStorage.setItem("moves", JSON.stringify(moves)); | |
42 | }, | |
59d58d7d | 43 | |
d2634386 BA |
44 | // "computer mode" clearing is done through the menu |
45 | clear: function() | |
46 | { | |
47 | // TODO: refresh, and implement "transfert" function (to indexedDB) | |
48 | delete localStorage["myid"]; | |
49 | delete localStorage["oppid"]; | |
50 | delete localStorage["gameId"]; | |
51 | delete localStorage["variant"]; | |
52 | delete localStorage["mycolor"]; | |
53 | delete localStorage["fenStart"]; | |
54 | delete localStorage["moves"]; | |
55 | }, | |
59d58d7d | 56 | |
6d01bb17 | 57 | // TODO: game or gameInfo ?! --> when moves are played, it's a game, otherwise info |
d2634386 BA |
58 | get: function(gameRef) |
59 | { | |
60 | const gid = gameRef.id; | |
61 | const rid = gameRef.rid; //may be blank | |
62 | let game = {}; | |
63 | if (localStorage.getItem("gameId") === gid) | |
64 | { | |
65 | // Retrieve running game from localStorage | |
66 | game.score = localStorage.getItem("score"); | |
67 | game.mycolor = localStorage.getItem("mycolor"); | |
68 | game.fenStart = localStorage.getItem("fenStart"); | |
69 | game.fen = localStorage.getItem("fen"); | |
70 | game.moves = JSON.parse(localStorage.getItem("moves")); | |
71 | game.players = JSON.parse(localStorage.getItem("players")); | |
72 | game.started = JSON.parse(localStorage.getItem("started")); | |
73 | game.clocks = JSON.parse(localStorage.getItem("clocks")); | |
74 | game.timeControl = localStorage.getItem("timeControl"); | |
75 | game.increment = localStorage.getItem("increment"); | |
4fe5664d | 76 | game.vname = localStorage.getItem("vname"); |
d2634386 BA |
77 | game.mode = "live"; |
78 | } | |
79 | else | |
80 | { | |
81 | // Find the game in indexedDB, on server or remotely: TODO | |
82 | } | |
83 | return game; | |
84 | }, | |
85 | }; |