Commit | Line | Data |
---|---|---|
7f0711a8 | 1 | p.boxed |
7dc18cbe BA |
2 | | Each piece has a charge generating a magnetic field, |
3 | | attracting enemy pieces while repelling others. | |
7f0711a8 | 4 | |
b41d5704 | 5 | p. |
7dc18cbe | 6 | Every piece has a charge generating a magnetic field, except the two kings |
2c5d7b20 BA |
7 | which have a neutral charge. Pieces of the same color have let's say a |
8 | positive charge, while the others have a negative charge. After each move | |
9 | positive charges attract negative ones, and repel positive ones. | |
7f0711a8 | 10 | |
2c5d7b20 BA |
11 | p. |
12 | Win by capturing opponent's king. There is no notion of check or stalemate | |
13 | here. | |
e791b158 | 14 | |
7f0711a8 | 15 | figure.diagram-container |
7dc18cbe BA |
16 | .diagram.diag12 |
17 | | fen:3b4/8/3K4/q1R2rP1/3Q4/8/3b4/8: | |
18 | .diagram.diag22 | |
19 | | fen:3b4/8/3K4/qR1Qr1P1/3b4/8/8/8: | |
20 | figcaption Left: before white move Qd5. Right: after this move. | |
7f0711a8 | 21 | |
2316f8b8 | 22 | p. |
2c5d7b20 BA |
23 | Remember that since kings have a neutral charge, any of their movement does |
24 | not change anything on the board. They also block magnetic actions which go | |
25 | in their direction. | |
2316f8b8 | 26 | |
56c7bb2d BA |
27 | p. |
28 | Castling is possible, but no en-passant captures. | |
29 | While castling, the changes are made by the rook movement. | |
d7f69b87 | 30 | |
e081ffe3 | 31 | h3 Source |
7f0711a8 BA |
32 | |
33 | p | |
2c5d7b20 BA |
34 | a(href="https://www.chessvariants.com/other.dir/magnetic.html") |
35 | | Magnetic chess | |
36 | | on chessvariants.com. | |
d048c4c9 BA |
37 | |
38 | p Inventors: Joao Pedro Neto and Claude Chaunier (1996) |