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2 | Align five stones in any direction.
3
4p.
5 At each turn, put a stone on the board, on any empty intersection.
6 Once on the board, it will not move. The first player to align
7 five stones (or more) in any direction wins the game.
8 However, if White (playing in second) can achieve such an alignment right
9 after Black, the game is a draw.
10
11figure.diagram-container
12 .diagram
13 | fen:991/991/991/991/991/94P5/93p6/7ppp1p7/9Pp8/9pP8/7PPP1P7/93P6/94p5/991/991/991/991/991/991 k9,k12:
14 figcaption.
15 If black plays at the lower marked point,
16 White replies at the other mark: draw.