Commit | Line | Data |
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eac8fbb5 BA |
1 | # New variants |
2 | 8-pieces https://www.youtube.com/watch?v=XZ8K02Da7Ps&list=PLRyjH8DPuzTBiym6lA0r84P8N0HnTtZyN&index=6&t=0s | |
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3 | https://www.chessvariants.com/rules/8-piece-chess "Eightpieces" |
4 | ||
5 | "Capture" Chess (idea of opperwezen, maybe not new): captures are forced, | |
6 | but the goal is still to checkmate (not lose all material). | |
7 | ||
8 | Cannibal Chess with forced captures. | |
9 | ||
10 | Knightrelay: implement "official" version as Knightrelay v1 | |
11 | ||
12 | Antiking: implement v1 (deterministic) https://www.chessvariants.com/diffobjective.dir/anti-king-chess.html | |
2ebba5c0 | 13 | |
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14 | Generator vatiant, called "Matrix" ? |
15 | Peces on first rank never move but generate new pieces. Pawn don't generate. | |
16 | A generator captured and replaced by a similar piece does not generate. | |
17 | King does not generate. No castling. En passant possible? | |
18 | Goal is still checkmate. | |
19 | ||
20 | Take(a)n(d)make : if capture a piece, take its power for the last of the turn and make a move like it. | |
21 | If a pawn taken: direction of the capturer. | |
22 | ||
27f8ec06 | 23 | + Maxima, Interweave, Roccoco, Dynamo, Synchrone |
aae89b49 | 24 | Synchrone Chess: allow to anticipate en-passant capture as well :) |
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25 | |
26 | S-chess https://en.wikipedia.org/wiki/Seirawan_chess | |
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27 | |
28 | "Ball" Chess: 9x9 board, ball on center square. 2 queens ? | |
29 | To take the ball when it's free you need to capture it. | |
30 | To take the ball when it's used, u need to take the piece. | |
31 | Goal: bring ball to final rank. | |
32 | Possibles passes : soit à une pièce, soit sur une case. | |
33 | --> remplace un déplacement de pièce. Par exemple pion a2 passe à cavalier a4 = 1 coup. | |
34 | --> selon le mode de déplacement standard (donc tout droit pour les pions) | |
35 | Pas de notion d'échec ou de mat (?) | |
36 | Si une pièce est mat elle donne le ballon (?) |