09f0c17e657aa9b5dcf590d6edc42f0db908723e
[westcastle.git] / js / index.js
1 new Vue({
2 el: "#mahjong",
3 data: {
4 players: [], //array of objects, filled later
5 display: "players",
6 },
7 components: {
8 'my-players': {
9 props: ['players','initPlayers'],
10 template: `
11 <div id="players">
12 <div class="left">
13 <p>Présents</p>
14 <table class="list">
15 <tr v-for="p in sortedPlayers" v-if="p.available" @click="toggleAvailability(p.index)">
16 <td>{{ p.prenom }}</td>
17 <td>{{ p.nom }}</td>
18 </tr>
19 </table>
20 </div>
21 <div id="inactive" class="right">
22 <p>Absents</p>
23 <table class="list">
24 <tr v-for="p in sortedPlayers" v-if="!p.available && p.nom!=''" @click="toggleAvailability(p.index)">
25 <td>{{ p.prenom }}</td>
26 <td>{{ p.nom }}</td>
27 </tr>
28 </table>
29 </div>
30 <div class="clear">
31 <input class="hide" id="upload" type="file" @change="upload"/>
32 <button class="btn block cancel" @click="uploadTrigger()" title="Charge la liste des joueurs, en principe en début de tournoi">
33 (Ré)initialiser
34 </button>
35 </div>
36 </div>
37 `,
38 computed: {
39 sortedPlayers: function() {
40 return this.players
41 .map( (p,i) => { return Object.assign({}, p, {index: i}); })
42 .sort( (a,b) => {
43 return a.nom.localeCompare(b.nom);
44 });
45 },
46 },
47 methods: {
48 toggleAvailability: function(i) {
49 this.players[i].available = 1 - this.players[i].available;
50 },
51 uploadTrigger: function() {
52 document.getElementById("upload").click();
53 },
54 upload: function(e) {
55 let file = (e.target.files || e.dataTransfer.files)[0];
56 var reader = new FileReader();
57 reader.onloadend = ev => {
58 this.initPlayers(ev.currentTarget.result);
59 };
60 reader.readAsText(file);
61 },
62 },
63 },
64 'my-pairings': {
65 props: ['players','commitScores'],
66 data: function() {
67 return {
68 unpaired: [],
69 tables: [], //array of arrays of players indices
70 sessions: [], //"mini-points" for each table
71 currentIndex: -1, //table index for scoring
72 scored: [], //boolean for each table index
73 };
74 },
75 template: `
76 <div id="pairings">
77 <div v-show="currentIndex < 0">
78 <div class="button-container-horizontal">
79 <button class="btn cancel" :class="{hide: tables.length==0}" @click="cancelRound()" title="Annule la ronde courante : tous les scores en cours seront perdus, et un nouveau tirage effectué. ATTENTION : action irréversible">
80 Valider
81 </button>
82 <button id="doPairings" class="btn" :class="{cancel: tables.length>0}" :disabled="scored.some( s => { return !s; })" @click="doPairings()" title="Répartit les joueurs actifs aléatoirement sur les tables">
83 Nouvelle ronde
84 </button>
85 </div>
86 <div class="pairing" v-for="(table,index) in tables" :class="{scored: scored[index]}"
87 @click="showScoreForm(table,index)">
88 <p>Table {{ index+1 }}</p>
89 <table>
90 <tr v-for="(i,j) in table">
91 <td :class="{toto: players[i].prenom=='Toto'}">{{ players[i].prenom }} {{ players[i].nom }}</td>
92 <td class="score"><span v-show="sessions[index].length > 0">{{ sessions[index][j] }}</span></td>
93 </tr>
94 </table>
95 </div>
96 <div v-if="unpaired.length>0" class="pairing unpaired">
97 <p>Exempts</p>
98 <div v-for="i in unpaired">
99 {{ players[i].prenom }} {{ players[i].nom }}
100 </div>
101 </div>
102 </div>
103 <div id="scoreInput" v-if="currentIndex >= 0">
104 <table>
105 <tr v-for="(index,i) in tables[currentIndex]">
106 <td :class="{toto: players[tables[currentIndex][i]].prenom=='Toto'}">
107 {{ players[tables[currentIndex][i]].prenom }} {{ players[tables[currentIndex][i]].nom }}
108 </td>
109 <td><input type="text" v-model="sessions[currentIndex][i]" :disabled="scored[currentIndex]"/></td>
110 </tr>
111 </table>
112 <div class="button-container-horizontal">
113 <button :class="{hide:scored[currentIndex]}" class="btn validate" @click="setScore()" title="Enregistre le score dans la base">
114 Enregistrer
115 </button>
116 <button :class="{hide:!scored[currentIndex]}" class="btn cancel" @click="resetScore()" title="Annule le score précédemment enregistré">
117 Annuler
118 </button>
119 <button class="btn" @click="closeScoreForm()">Fermer</button>
120 </div>
121 </div>
122 </div>
123 `,
124 methods: {
125 // TODO: clic sur "Valider" télécharge la ronde courante
126 // TODO: mémoriser les appariements passés pour éviter que les mêmes joueurs se rencontrent plusieurs fois
127 // --> dans la base: tableau rounds, rounds[0] : {tables[0,1,...], chacune contenant 4 indices de joueurs; + sessions[0,1,...]}
128 // --> devrait séparer les components en plusieurs fichiers...
129 // cas à 5 joueurs : le joueur exempt doit tourner (c'est fait automatiquement en fait)
130 cancelRound: function() {
131
132 },
133 doPairings: function() {
134 // Simple case first: 4 by 4
135 let tables = [];
136 let currentTable = [];
137 let ordering = _.shuffle(_.range(this.players.length));
138 for (let i=0; i<ordering.length; i++)
139 {
140 if ( ! this.players[ordering[i]].available )
141 continue;
142 if (currentTable.length >= 4)
143 {
144 tables.push(currentTable);
145 currentTable = [];
146 }
147 currentTable.push(ordering[i]);
148 }
149 // Analyse remainder
150 this.unpaired = [];
151 if (currentTable.length != 0)
152 {
153 if (currentTable.length < 3)
154 {
155 let missingPlayers = 3 - currentTable.length;
156 // Pick players from 'missingPlayers' random different tables, if possible
157 if (tables.length >= missingPlayers)
158 {
159 let tblNums = _.sample(_.range(tables.length), missingPlayers);
160 tblNums.forEach( num => {
161 currentTable.push(tables[num].pop());
162 });
163 }
164 }
165 if (currentTable.length >= 3)
166 tables.push(currentTable);
167 else
168 this.unpaired = currentTable;
169 }
170 // Ensure that all tables have 4 players
171 tables.forEach( t => {
172 if (t.length < 4)
173 t.push(0); //index of "Toto", ghost player
174 });
175 this.tables = tables;
176 this.sessions = tables.map( t => { return []; }); //empty sessions
177 this.scored = tables.map( t => { return false; }); //nothing scored yet
178 this.currentIndex = -1; //required if reset while scoring
179 },
180 showScoreForm: function(table,index) {
181 if (this.sessions[index].length == 0)
182 this.sessions[index] = _.times(table.length, _.constant(0));
183 this.currentIndex = index;
184 },
185 closeScoreForm: function() {
186 if (!this.scored[this.currentIndex])
187 this.sessions[this.currentIndex] = [];
188 this.currentIndex = -1;
189 },
190 getPdts: function() {
191 let sortedSessions = this.sessions[this.currentIndex]
192 .map( (s,i) => { return {value:parseInt(s), index:i}; })
193 .sort( (a,b) => { return b.value - a.value; });
194 const ref_pdts = [4, 2, 1, 0];
195 // NOTE: take care of ex-aequos (spread points subtotal)
196 let curSum = 0, curCount = 0, start = 0;
197 let sortedPdts = [];
198 for (let i=0; i<4; i++)
199 {
200 curSum += ref_pdts[i];
201 curCount++;
202 if (i==3 || sortedSessions[i].value > sortedSessions[i+1].value)
203 {
204 let pdt = curSum / curCount;
205 for (let j=start; j<=i; j++)
206 sortedPdts.push(pdt);
207 curSum = 0;
208 curCount = 0;
209 start = i+1;
210 }
211 }
212 // Re-order pdts to match table order
213 let pdts = [0, 0, 0, 0];
214 for (let i=0; i<4; i++)
215 pdts[sortedSessions[i].index] = sortedPdts[i];
216 return pdts;
217 },
218 setScore: function() {
219 let pdts = this.getPdts();
220 for (let i=0; i<4; i++)
221 {
222 this.players[this.tables[this.currentIndex][i]].pdt += pdts[i];
223 this.players[this.tables[this.currentIndex][i]].session += parseInt(this.sessions[this.currentIndex][i]);
224 }
225 Vue.set(this.scored, this.currentIndex, true);
226 this.currentIndex = -1;
227 },
228 resetScore: function() {
229 let pdts = this.getPdts();
230 for (let i=0; i<4; i++)
231 {
232 this.players[this.tables[this.currentIndex][i]].pdt -= pdts[i];
233 this.players[this.tables[this.currentIndex][i]].session -= parseInt(this.sessions[this.currentIndex][i]);
234 }
235 Vue.set(this.scored, this.currentIndex, false);
236 },
237 },
238 },
239 'my-timer': {
240 data: function() {
241 return {
242 time: 0, //remaining time, in seconds
243 running: false,
244 initialTime: 90, //1h30, in minutes
245 setter: false,
246 setterTime: 0, //to input new initial time
247 };
248 },
249 template: `
250 <div id="timer" :style="{lineHeight: divHeight + 'px', fontSize: 0.66*divHeight + 'px', width: divWidth + 'px', height: divHeight + 'px'}">
251 <div v-show="!setter" @click.left="pauseResume()" @click.right.prevent="reset()" :class="{timeout:time==0}">
252 {{ formattedTime }}
253 </div>
254 <input type="text" autofocus id="setter" @keyup.enter="setTime()" @keyup.esc="setter=false" v-show="setter" v-model="setterTime"></input>
255 <img class="close-cross" src="img/cross.svg" @click="$emit('clockover')"/>
256 </div>
257 `,
258 computed: {
259 formattedTime: function() {
260 let seconds = this.time % 60;
261 let minutes = Math.floor(this.time / 60);
262 return this.padToZero(minutes) + ":" + this.padToZero(seconds);
263 },
264 divHeight: function() {
265 return screen.height;
266 },
267 divWidth: function() {
268 return screen.width;
269 },
270 },
271 methods: {
272 setTime: function() {
273 this.initialTime = this.setterTime;
274 this.setter = false;
275 this.reset();
276 },
277 padToZero: function(a) {
278 if (a < 10)
279 return "0" + a;
280 return a;
281 },
282 pauseResume: function() {
283 this.running = !this.running;
284 if (this.running)
285 this.start();
286 },
287 reset: function(e) {
288 this.running = false;
289 this.time = this.initialTime * 60;
290 },
291 start: function() {
292 if (!this.running)
293 return;
294 if (this.time == 0)
295 {
296 new Audio("sounds/gong.mp3").play();
297 this.running = false;
298 return;
299 }
300 if (this.time == this.initialTime)
301 new Audio("sounds/gong.mp3").play(); //gong at the beginning
302 setTimeout(() => {
303 if (this.running)
304 this.time--;
305 this.start();
306 }, 1000);
307 },
308 },
309 created: function() {
310 this.setterTime = this.initialTime;
311 this.reset();
312 },
313 mounted: function() {
314 let timer = document.getElementById("timer");
315 let keyDict = {
316 32: () => { this.setter = true; }, //Space
317 27: () => { this.setter = false; }, //Esc
318 };
319 document.addEventListener("keyup", e => {
320 if (timer.style.display !== "none")
321 {
322 let func = keyDict[e.keyCode];
323 if (!!func)
324 {
325 e.preventDefault();
326 func();
327 }
328 }
329 });
330 },
331 },
332 'my-ranking': {
333 props: ['players','sortByScore','commitScores'],
334 template: `
335 <div id="ranking">
336 <table class="ranking">
337 <tr class="title">
338 <th>Rang</th>
339 <th>Joueur</th>
340 <th>Points</th>
341 <th>Mini-pts</th>
342 </tr>
343 <tr v-for="p in sortedPlayers">
344 <td>{{ p.rank }}</td>
345 <td>{{ p.prenom }} {{ p.nom }}</td>
346 <td>{{ p.pdt }}</td>
347 <td>{{ p.session }}</td>
348 </tr>
349 </table>
350 <div class="button-container-vertical" style="width:200px">
351 <a id="download" href="#"></a>
352 <button class="btn" @click="download()" title="Télécharge le classement courant au format CSV">Télécharger</button>
353 <button class="btn cancel" @click="resetPlayers()" title="Réinitialise les scores à zéro. ATTENTION: action irréversible">
354 Réinitialiser
355 </button>
356 </div>
357 </div>
358 `,
359 computed: {
360 sortedPlayers: function() {
361 let res = this.rankPeople();
362 // Add rank information (taking care of ex-aequos)
363 let rank = 1;
364 for (let i=0; i<res.length; i++)
365 {
366 if (i==0 || this.sortByScore(res[i],res[i-1]) == 0)
367 res[i].rank = rank;
368 else //strictly lower scoring
369 res[i].rank = ++rank;
370 }
371 return res;
372 },
373 },
374 methods: {
375 rankPeople: function() {
376 return this.players
377 .slice(1) //discard Toto
378 .sort(this.sortByScore);
379 },
380 resetPlayers: function() {
381 if (confirm('Êtes-vous sûr ?'))
382 {
383 this.players
384 .slice(1) //discard Toto
385 .forEach( p => {
386 p.pdt = 0;
387 p.session = 0;
388 p.available = 1;
389 });
390 this.commitScores();
391 document.getElementById("doPairings").click();
392 }
393 },
394 download: function() {
395 // Prepare file content
396 let content = "prénom,nom,pdt,session\n";
397 this.players
398 .slice(1) //discard Toto
399 .sort(this.sortByScore)
400 .forEach( p => {
401 content += p.prenom + "," + p.nom + "," + p.pdt + "," + p.session + "\n";
402 });
403 // Prepare and trigger download link
404 let downloadAnchor = document.getElementById("download");
405 downloadAnchor.setAttribute("download", "classement.csv");
406 downloadAnchor.href = "data:text/plain;charset=utf-8," + encodeURIComponent(content);
407 downloadAnchor.click();
408 },
409 },
410 },
411 },
412 created: function() {
413 let players = JSON.parse(localStorage.getItem("players"));
414 if (players !== null)
415 {
416 this.addToto(players);
417 this.players = players;
418 }
419 },
420 methods: {
421 addToto: function(array) {
422 array.unshift({ //add ghost 4th player for 3-players tables
423 prenom: "Toto",
424 nom: "",
425 pdt: 0,
426 session: 0,
427 available: 0,
428 });
429 },
430 // Used both in ranking and pairings:
431 sortByScore: function(a,b) {
432 return b.pdt - a.pdt + (Math.atan(b.session - a.session) / (Math.PI/2)) / 2;
433 },
434 commitScores: function() {
435 localStorage.setItem(
436 "players",
437 JSON.stringify(this.players.slice(1)) //discard Toto
438 );
439 },
440 // Used in players, reinit players array
441 initPlayers: function(csv) {
442 const allLines = csv
443 .split(/\r\n|\n|\r/) //line breaks
444 .splice(1); //discard header
445 let players = allLines
446 .filter( line => { return line.length > 0; }) //remove empty lines
447 .map( line => {
448 let parts = line.split(",");
449 let p = { prenom: parts[0], nom: parts[1] };
450 p.pdt = parts.length > 2 ? parseFloat(parts[2]) : 0;
451 p.session = parts.length > 3 ? parseInt(parts[3]) : 0;
452 p.available = parts.length > 4 ? parts[4] : 1;
453 return p;
454 });
455 this.addToto(players);
456 this.players = players;
457 this.commitScores(); //save players in memory
458 },
459 },
460 });