Better hints on mousehover master
authorBenjamin Auder <benjamin.auder@somewhere>
Sun, 4 Feb 2018 20:09:55 +0000 (21:09 +0100)
committerBenjamin Auder <benjamin.auder@somewhere>
Sun, 4 Feb 2018 20:09:55 +0000 (21:09 +0100)
index.html

index 2b99c37..c31bbd9 100644 (file)
                        <div class="row">
                                <div class="col s12">
                                        <form class="center">
-                                               <div class="input-field inline">
+                                               <div class="input-field inline" title="The number of human moves remembered by the program. Higher means better performances, generally">
                                                        <input id="nInput" type="number" v-model.number="nInput" @change="reinitialize()">
                                                        <label for="nInput">Memory</label>
                                                </div>
-                                               <span class="leftSpacing">
+                                               <span class="leftSpacing" title="If activated, the bot consider a draw as a lost game, and therefore tries to win even harder">
                                                        <input id="drawIsLost" type="checkbox" v-model="drawIsLost">
-                                                       <label for="drawIsLost" title="If activated, the bot consider a draw as a lost game, and therefore tries to win even harder">Winner bot</label>
+                                                       <label for="drawIsLost">Winner bot</label>
                                                </span>
                                        </form>
                                </div>