Simplify cheating detection
[qomet.git] / views / assessment.pug
index 9caa03d..b4ba8c8 100644 (file)
@@ -25,13 +25,13 @@ block content
                .row
                        .col.s12.m10.offset-m1.l8.offset-l2.xl6.offset-xl3
                                h4= assessment.name
-                               #stage0(v-if="stage==0")
+                               #stage0(v-show="stage==0")
                                        .card
                                                .input-field.inline.on-left
                                                        label(for="number") Number
                                                        input#number(type="text" v-model="student.number" @keyup.enter="getStudent()")
                                                button.waves-effect.waves-light.btn(@click="getStudent()") Send
-                               #stage1(v-if="stage==1")
+                               #stage1(v-show="stage==1")
                                        .card
                                                if assessment.mode != "open"
                                                        .input-field.inline.on-left
@@ -40,23 +40,23 @@ block content
                                                        .input-field.inline
                                                                label(for="name") Name
                                                                input#name(type="text" v-model="student.name" disabled)
-                                               p
+                                               p.center-align
                                                        if assessment.mode != "open"
                                                                button.waves-effect.waves-light.btn.on-left(@click="cancelStudent") Cancel
                                                        button.waves-effect.waves-light.btn(@click="startAssessment") Start!
-                               #stage1_2_4(v-if="stage==1 || stage==2 || stage == 4")
+                               #stage1_2_4(v-show="stage==1 || stage==2 || stage == 4")
                                        .card
                                                .introduction(v-html="assessment.introduction")
-                               #stage2_4(v-if="stage==2 || stage==4")
+                               #stage2_4(v-show="stage==2 || stage==4")
                                        if assessment.time > 0
                                                .card
                                                        .timer.center(v-if="stage==2") {{ countdown }}
                                        .card
                                                statements(:assessment="assessment" :student="student" :stage="stage" :inputs="inputs" @gameover="endAssessment")
-                               #stage3(v-if="stage==3")
+                               #stage3(v-show="stage==3")
                                        .card
                                                .finish Exam completed ☺ ...don't close the window!
-                               #stage3_4(v-if="stage==3 || stage==4")
+                               #stage3_4(v-show="stage==3 || stage==4")
                                        .card
                                                .conclusion(v-html="assessment.conclusion")