From: Benjamin Auder Date: Sun, 29 Mar 2020 14:29:03 +0000 (+0200) Subject: Fix Omega and Wormhole FEN parsing X-Git-Url: https://git.auder.net/variants/img/pieces/css/doc/html/mini-custom.min.css?a=commitdiff_plain;h=c0b036aaf5a2a8e477c955623df2a8e5ce826151;p=vchess.git Fix Omega and Wormhole FEN parsing --- diff --git a/client/src/variants/Omega.js b/client/src/variants/Omega.js index e6826718..3310dd5e 100644 --- a/client/src/variants/Omega.js +++ b/client/src/variants/Omega.js @@ -36,6 +36,28 @@ export class OmegaRules extends ChessRules { return ([V.CHAMPION, V.WIZARD].includes(b[1]) ? "Omega/" : "") + b; } + static IsGoodPosition(position) { + if (position.length == 0) return false; + const rows = position.split("/"); + if (rows.length != V.size.x) return false; + let kings = { "k": 0, "K": 0 }; + for (let row of rows) { + let sumElts = 0; + for (let i = 0; i < row.length; i++) { + if (['K','k'].includes(row[i])) kings[row[i]]++; + if (['x'].concat(V.PIECES).includes(row[i].toLowerCase())) sumElts++; + else { + const num = parseInt(row[i]); + if (isNaN(num)) return false; + sumElts += num; + } + } + if (sumElts != V.size.y) return false; + } + if (Object.values(kings).some(v => v != 1)) return false; + return true; + } + // NOTE: keep this extensive check because the board has holes static IsGoodEnpassant(enpassant) { if (enpassant != "-") { diff --git a/client/src/variants/Wormhole.js b/client/src/variants/Wormhole.js index 20c9d119..cc9fd497 100644 --- a/client/src/variants/Wormhole.js +++ b/client/src/variants/Wormhole.js @@ -28,6 +28,28 @@ export class WormholeRules extends ChessRules { return b; } + static IsGoodPosition(position) { + if (position.length == 0) return false; + const rows = position.split("/"); + if (rows.length != V.size.x) return false; + let kings = { "k": 0, "K": 0 }; + for (let row of rows) { + let sumElts = 0; + for (let i = 0; i < row.length; i++) { + if (['K','k'].includes(row[i])) kings[row[i]]++; + if (['x'].concat(V.PIECES).includes(row[i].toLowerCase())) sumElts++; + else { + const num = parseInt(row[i]); + if (isNaN(num)) return false; + sumElts += num; + } + } + if (sumElts != V.size.y) return false; + } + if (Object.values(kings).some(v => v != 1)) return false; + return true; + } + getSquareAfter(square, movement) { let shift1, shift2; if (Array.isArray(movement[0])) {