From 3ad85eac7975eef019f2883fe0be19ed4a646387 Mon Sep 17 00:00:00 2001
From: Benjamin Auder <benjamin.auder@somewhere>
Date: Fri, 14 Dec 2018 01:10:19 +0100
Subject: [PATCH] Clarify long leaper movement in Ultima rules

---
 views/rules/Ultima.pug | 10 ++++++----
 1 file changed, 6 insertions(+), 4 deletions(-)

diff --git a/views/rules/Ultima.pug b/views/rules/Ultima.pug
index a9a156be..a2f55f39 100644
--- a/views/rules/Ultima.pug
+++ b/views/rules/Ultima.pug
@@ -92,15 +92,17 @@ figure.diagram-container
 h4 Long leapers (knights)
 
 p.
-	A knight captures exactly as a queen in draughts game: by jumping over its enemies,
-	as many times as it can/want but always in the same direction.
+	A knight captures exactly as a queen in international draughts game: by jumping
+	over its enemies, as many times as it can/want but always in the same direction.
 	In this respect it is less powerful than a draughts' queen:
 	on the following diagram c8 or f6 cannot be captured.
+	However, the knight does not have to maximize the number of captured units
+	(as is the case in draughts).
 
 figure.diagram-container
 	.diagram
-		| fen:2n2b1k/3r4/8/3p4/8/3b4/3N4/K7 w d4,d6,d8:
-	figcaption All marked squares are playable from d2.
+		| fen:2n4k/3r4/5b2/3p4/1m6/3b4/3N4/K7 w d4,d6,d8,a5:
+	figcaption All marked squares captures are playable from d2.
 
 h4 Withdrawer (queen)
 
-- 
2.44.0