From 3ad85eac7975eef019f2883fe0be19ed4a646387 Mon Sep 17 00:00:00 2001 From: Benjamin Auder <benjamin.auder@somewhere> Date: Fri, 14 Dec 2018 01:10:19 +0100 Subject: [PATCH] Clarify long leaper movement in Ultima rules --- views/rules/Ultima.pug | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/views/rules/Ultima.pug b/views/rules/Ultima.pug index a9a156be..a2f55f39 100644 --- a/views/rules/Ultima.pug +++ b/views/rules/Ultima.pug @@ -92,15 +92,17 @@ figure.diagram-container h4 Long leapers (knights) p. - A knight captures exactly as a queen in draughts game: by jumping over its enemies, - as many times as it can/want but always in the same direction. + A knight captures exactly as a queen in international draughts game: by jumping + over its enemies, as many times as it can/want but always in the same direction. In this respect it is less powerful than a draughts' queen: on the following diagram c8 or f6 cannot be captured. + However, the knight does not have to maximize the number of captured units + (as is the case in draughts). figure.diagram-container .diagram - | fen:2n2b1k/3r4/8/3p4/8/3b4/3N4/K7 w d4,d6,d8: - figcaption All marked squares are playable from d2. + | fen:2n4k/3r4/5b2/3p4/1m6/3b4/3N4/K7 w d4,d6,d8,a5: + figcaption All marked squares captures are playable from d2. h4 Withdrawer (queen) -- 2.44.0