Commit | Line | Data |
---|---|---|
a6088c90 | 1 | <template lang="pug"> |
e71161fb | 2 | div#baseGame |
7e355d68 | 3 | input#modalEog.modal(type="checkbox") |
6808d7a1 BA |
4 | div#eogDiv( |
5 | role="dialog" | |
6 | data-checkbox="modalEog" | |
7 | ) | |
9a3049f3 | 8 | .card.text-center |
7e355d68 | 9 | label.modal-close(for="modalEog") |
9a3049f3 | 10 | h3.section {{ endgameMessage }} |
cf94b843 BA |
11 | #gameContainer |
12 | #boardContainer | |
6808d7a1 BA |
13 | Board( |
14 | :vr="vr" | |
15 | :last-move="lastMove" | |
20620465 BA |
16 | :analyze="game.mode=='analyze'" |
17 | :score="game.score" | |
6808d7a1 BA |
18 | :user-color="game.mycolor" |
19 | :orientation="orientation" | |
20 | :vname="game.vname" | |
21 | :incheck="incheck" | |
22 | @play-move="play" | |
23 | ) | |
20620465 | 24 | #turnIndicator(v-if="showTurn") {{ turn }} |
cf94b843 | 25 | #controls |
b9a5fe01 BA |
26 | button(@click="gotoBegin()") |
27 | img.inline(src="/images/icons/fast-forward_rev.svg") | |
28 | button(@click="undo()") | |
29 | img.inline(src="/images/icons/play_rev.svg") | |
30 | button(v-if="canFlip" @click="flip()") | |
31 | img.inline(src="/images/icons/flip.svg") | |
32 | button(@click="play()") | |
33 | img.inline(src="/images/icons/play.svg") | |
34 | button(@click="gotoEnd()") | |
35 | img.inline(src="/images/icons/fast-forward.svg") | |
cf94b843 | 36 | #movesList |
6808d7a1 | 37 | MoveList( |
933fd1f9 | 38 | :show="showMoves" |
feaf1bf7 BA |
39 | :canAnalyze="canAnalyze" |
40 | :canDownload="allowDownloadPGN" | |
6808d7a1 BA |
41 | :score="game.score" |
42 | :message="game.scoreMsg" | |
43 | :firstNum="firstMoveNumber" | |
44 | :moves="moves" | |
45 | :cursor="cursor" | |
feaf1bf7 BA |
46 | @download="download" |
47 | @showrules="showRules" | |
48 | @analyze="analyzePosition" | |
6808d7a1 BA |
49 | @goto-move="gotoMove" |
50 | ) | |
41c80bb6 | 51 | .clearer |
a6088c90 BA |
52 | </template> |
53 | ||
54 | <script> | |
55 | import Board from "@/components/Board.vue"; | |
f21cd6d9 | 56 | import MoveList from "@/components/MoveList.vue"; |
a6088c90 BA |
57 | import { store } from "@/store"; |
58 | import { getSquareId } from "@/utils/squareId"; | |
d4036efe | 59 | import { getDate } from "@/utils/datetime"; |
602d6bef | 60 | import { processModalClick } from "@/utils/modalClick"; |
77c50966 | 61 | import { getScoreMessage } from "@/utils/scoring"; |
e71161fb BA |
62 | import { getFullNotation } from "@/utils/notation"; |
63 | import { undoMove } from "@/utils/playUndo"; | |
a6088c90 | 64 | export default { |
6808d7a1 | 65 | name: "my-base-game", |
a6088c90 BA |
66 | components: { |
67 | Board, | |
6808d7a1 | 68 | MoveList |
a6088c90 | 69 | }, |
e71161fb | 70 | props: ["game"], |
a6088c90 BA |
71 | data: function() { |
72 | return { | |
73 | st: store.state, | |
b7c32f1a | 74 | // NOTE: all following variables must be reset at the beginning of a game |
e71161fb | 75 | vr: null, //VariantRules object, game state |
a6088c90 BA |
76 | endgameMessage: "", |
77 | orientation: "w", | |
78 | score: "*", //'*' means 'unfinished' | |
b7c32f1a | 79 | moves: [], |
a6088c90 BA |
80 | cursor: -1, //index of the move just played |
81 | lastMove: null, | |
5157ce0b | 82 | firstMoveNumber: 0, //for printing |
e71161fb | 83 | incheck: [], //for Board |
57eb158f BA |
84 | inMultimove: false, |
85 | inPlay: false, | |
86 | stackToPlay: [] | |
a6088c90 BA |
87 | }; |
88 | }, | |
37cdcbf3 | 89 | watch: { |
aae89b49 BA |
90 | // game initial FEN changes when a new game starts. |
91 | // NOTE: when game ID change on Game page, fenStart may be temporarily undefined | |
92 | "game.fenStart": function(fenStart) { | |
93 | if (!!fenStart) this.re_setVariables(); | |
37cdcbf3 BA |
94 | }, |
95 | }, | |
a6088c90 BA |
96 | computed: { |
97 | showMoves: function() { | |
933fd1f9 BA |
98 | return this.game.score != "*" |
99 | ? "all" | |
100 | : (this.vr ? this.vr.showMoves : "none"); | |
20620465 BA |
101 | }, |
102 | showTurn: function() { | |
71ef1664 BA |
103 | return ( |
104 | this.game.score == '*' && | |
105 | this.vr && | |
106 | (this.vr.showMoves != "all" || !this.vr.canFlip) | |
107 | ); | |
a6088c90 | 108 | }, |
58ae6be5 | 109 | turn: function() { |
71ef1664 BA |
110 | if (!this.vr) |
111 | return ""; | |
112 | if (this.vr.showMoves != "all") | |
113 | return this.st.tr[(this.vr.turn == 'w' ? "White" : "Black") + " to move"] | |
114 | // Cannot flip: racing king or circular chess | |
115 | return this.vr.movesCount == 0 && this.game.mycolor == "w" | |
116 | ? this.st.tr["It's your turn!"] | |
a13cbc0f | 117 | : ""; |
58ae6be5 | 118 | }, |
20620465 | 119 | canAnalyze: function() { |
933fd1f9 | 120 | return this.game.mode != "analyze" && this.vr && this.vr.canAnalyze; |
20620465 | 121 | }, |
71ef1664 BA |
122 | canFlip: function() { |
123 | return this.vr && this.vr.canFlip; | |
124 | }, | |
20620465 | 125 | allowDownloadPGN: function() { |
933fd1f9 | 126 | return this.game.score != "*" || (this.vr && this.vr.showMoves == "all"); |
6808d7a1 | 127 | } |
a6088c90 | 128 | }, |
4b0384fa | 129 | created: function() { |
6808d7a1 | 130 | if (this.game.fenStart) this.re_setVariables(); |
4b0384fa | 131 | }, |
cf94b843 | 132 | mounted: function() { |
e71161fb BA |
133 | if (!("ontouchstart" in window)) { |
134 | // Desktop browser: | |
135 | const baseGameDiv = document.getElementById("baseGame"); | |
136 | baseGameDiv.tabIndex = 0; | |
137 | baseGameDiv.addEventListener("click", this.focusBg); | |
138 | baseGameDiv.addEventListener("keydown", this.handleKeys); | |
139 | baseGameDiv.addEventListener("wheel", this.handleScroll); | |
140 | } | |
5b3dc10e BA |
141 | document.getElementById("eogDiv").addEventListener( |
142 | "click", | |
143 | processModalClick); | |
cf94b843 | 144 | }, |
a6088c90 | 145 | methods: { |
9ca1e26b | 146 | focusBg: function() { |
9ca1e26b BA |
147 | document.getElementById("baseGame").focus(); |
148 | }, | |
149 | handleKeys: function(e) { | |
6808d7a1 BA |
150 | if ([32, 37, 38, 39, 40].includes(e.keyCode)) e.preventDefault(); |
151 | switch (e.keyCode) { | |
9ca1e26b BA |
152 | case 37: |
153 | this.undo(); | |
154 | break; | |
155 | case 39: | |
156 | this.play(); | |
157 | break; | |
5701c228 | 158 | case 38: |
9ca1e26b BA |
159 | this.gotoBegin(); |
160 | break; | |
161 | case 40: | |
162 | this.gotoEnd(); | |
163 | break; | |
164 | case 32: | |
9ca1e26b BA |
165 | this.flip(); |
166 | break; | |
167 | } | |
168 | }, | |
dcd68c41 | 169 | handleScroll: function(e) { |
e71161fb BA |
170 | e.preventDefault(); |
171 | if (e.deltaY < 0) this.undo(); | |
172 | else if (e.deltaY > 0) this.play(); | |
dcd68c41 | 173 | }, |
0e16cb26 BA |
174 | showRules: function() { |
175 | //this.$router.push("/variants/" + this.game.vname); | |
176 | window.open("#/variants/" + this.game.vname, "_blank"); //better | |
177 | }, | |
4b0384fa BA |
178 | re_setVariables: function() { |
179 | this.endgameMessage = ""; | |
8477e53d BA |
180 | // "w": default orientation for observed games |
181 | this.orientation = this.game.mycolor || "w"; | |
4b0384fa | 182 | this.moves = JSON.parse(JSON.stringify(this.game.moves || [])); |
e71161fb BA |
183 | // Post-processing: decorate each move with notation and FEN |
184 | this.vr = new V(this.game.fenStart); | |
8477e53d BA |
185 | const parsedFen = V.ParseFen(this.game.fenStart); |
186 | const firstMoveColor = parsedFen.turn; | |
187 | this.firstMoveNumber = Math.floor(parsedFen.movesCount / 2); | |
d4036efe | 188 | this.moves.forEach(move => { |
e71161fb BA |
189 | // Strategy working also for multi-moves: |
190 | if (!Array.isArray(move)) move = [move]; | |
191 | move.forEach(m => { | |
192 | m.notation = this.vr.getNotation(m); | |
193 | this.vr.play(m); | |
194 | }); | |
d4036efe | 195 | }); |
8477e53d | 196 | if (firstMoveColor == "b") { |
311cba76 | 197 | // 'start' & 'end' is required for Board component |
6808d7a1 | 198 | this.moves.unshift({ |
6808d7a1 | 199 | notation: "...", |
311cba76 | 200 | start: { x: -1, y: -1 }, |
6808d7a1 BA |
201 | end: { x: -1, y: -1 } |
202 | }); | |
697ee580 | 203 | } |
e71161fb | 204 | this.positionCursorTo(this.moves.length - 1); |
9ef63965 | 205 | this.incheck = this.vr.getCheckSquares(this.vr.turn); |
4b0384fa | 206 | }, |
e71161fb BA |
207 | positionCursorTo: function(index) { |
208 | this.cursor = index; | |
209 | // Caution: last move in moves array might be a multi-move | |
210 | if (index >= 0) { | |
211 | if (Array.isArray(this.moves[index])) { | |
212 | const L = this.moves[index].length; | |
213 | this.lastMove = this.moves[index][L - 1]; | |
214 | } else { | |
215 | this.lastMove = this.moves[index]; | |
216 | } | |
217 | } | |
218 | else | |
219 | this.lastMove = null; | |
220 | }, | |
63ca2b89 | 221 | analyzePosition: function() { |
7ba4a5bc | 222 | let newUrl = |
6808d7a1 BA |
223 | "/analyse/" + |
224 | this.game.vname + | |
225 | "/?fen=" + | |
226 | this.vr.getFen().replace(/ /g, "_"); | |
7ba4a5bc BA |
227 | if (this.game.mycolor) |
228 | newUrl += "&side=" + this.game.mycolor; | |
910d631b | 229 | // Open in same tab in live games (against cheating) |
6808d7a1 | 230 | if (this.game.type == "live") this.$router.push(newUrl); |
910d631b | 231 | else window.open("#" + newUrl); |
603b8a8b | 232 | }, |
a6088c90 BA |
233 | download: function() { |
234 | const content = this.getPgn(); | |
235 | // Prepare and trigger download link | |
236 | let downloadAnchor = document.getElementById("download"); | |
237 | downloadAnchor.setAttribute("download", "game.pgn"); | |
6808d7a1 BA |
238 | downloadAnchor.href = |
239 | "data:text/plain;charset=utf-8," + encodeURIComponent(content); | |
a6088c90 BA |
240 | downloadAnchor.click(); |
241 | }, | |
242 | getPgn: function() { | |
243 | let pgn = ""; | |
244 | pgn += '[Site "vchess.club"]\n'; | |
834c202a | 245 | pgn += '[Variant "' + this.game.vname + '"]\n'; |
a6088c90 | 246 | pgn += '[Date "' + getDate(new Date()) + '"]\n'; |
d4036efe BA |
247 | pgn += '[White "' + this.game.players[0].name + '"]\n'; |
248 | pgn += '[Black "' + this.game.players[1].name + '"]\n'; | |
834c202a | 249 | pgn += '[Fen "' + this.game.fenStart + '"]\n'; |
430a2038 | 250 | pgn += '[Result "' + this.game.score + '"]\n\n'; |
e71161fb BA |
251 | for (let i = 0; i < this.moves.length; i += 2) { |
252 | pgn += (i/2+1) + "." + getFullNotation(this.moves[i]) + " "; | |
253 | if (i+1 < this.moves.length) | |
254 | pgn += getFullNotation(this.moves[i+1]) + " "; | |
a6088c90 BA |
255 | } |
256 | return pgn + "\n"; | |
257 | }, | |
b988c726 BA |
258 | showEndgameMsg: function(message) { |
259 | this.endgameMessage = message; | |
aae89b49 | 260 | document.getElementById("modalEog").checked = true; |
a6088c90 | 261 | }, |
e71161fb | 262 | // Animate an elementary move |
63ca2b89 | 263 | animateMove: function(move, callback) { |
a6088c90 | 264 | let startSquare = document.getElementById(getSquareId(move.start)); |
f9c36b2d | 265 | if (!startSquare) return; //shouldn't happen but... |
a6088c90 BA |
266 | let endSquare = document.getElementById(getSquareId(move.end)); |
267 | let rectStart = startSquare.getBoundingClientRect(); | |
268 | let rectEnd = endSquare.getBoundingClientRect(); | |
6808d7a1 BA |
269 | let translation = { |
270 | x: rectEnd.x - rectStart.x, | |
271 | y: rectEnd.y - rectStart.y | |
272 | }; | |
273 | let movingPiece = document.querySelector( | |
274 | "#" + getSquareId(move.start) + " > img.piece" | |
275 | ); | |
efdfb4c7 BA |
276 | // For some unknown reasons Opera get "movingPiece == null" error |
277 | // TOOO: is it calling 'animate()' twice ? One extra time ? | |
278 | if (!movingPiece) return; | |
a6088c90 BA |
279 | // HACK for animation (with positive translate, image slides "under background") |
280 | // Possible improvement: just alter squares on the piece's way... | |
281 | const squares = document.getElementsByClassName("board"); | |
6808d7a1 | 282 | for (let i = 0; i < squares.length; i++) { |
a6088c90 | 283 | let square = squares.item(i); |
6808d7a1 | 284 | if (square.id != getSquareId(move.start)) square.style.zIndex = "-1"; |
a6088c90 | 285 | } |
6808d7a1 BA |
286 | movingPiece.style.transform = |
287 | "translate(" + translation.x + "px," + translation.y + "px)"; | |
910d631b | 288 | movingPiece.style.transitionDuration = "0.25s"; |
a6088c90 | 289 | movingPiece.style.zIndex = "3000"; |
6808d7a1 BA |
290 | setTimeout(() => { |
291 | for (let i = 0; i < squares.length; i++) | |
a6088c90 BA |
292 | squares.item(i).style.zIndex = "auto"; |
293 | movingPiece.style = {}; //required e.g. for 0-0 with KR swap | |
63ca2b89 | 294 | callback(); |
a6088c90 BA |
295 | }, 250); |
296 | }, | |
8055eabd BA |
297 | // For Analyse mode: |
298 | emitFenIfAnalyze: function() { | |
299 | if (this.game.mode == "analyze") { | |
300 | this.$emit( | |
301 | "fenchange", | |
302 | this.lastMove ? this.lastMove.fen : this.game.fenStart | |
303 | ); | |
304 | } | |
305 | }, | |
e71161fb | 306 | // "light": if gotoMove() or gotoEnd() |
57eb158f BA |
307 | play: function(move, received, light, noemit) { |
308 | if (!!noemit) { | |
309 | if (this.inPlay) { | |
310 | // Received moves in observed games can arrive too fast: | |
311 | this.stackToPlay.unshift(move); | |
312 | return; | |
313 | } | |
314 | this.inPlay = true; | |
315 | } | |
9d54ab89 | 316 | const navigate = !move; |
e71161fb BA |
317 | const playSubmove = (smove) => { |
318 | if (!navigate) smove.notation = this.vr.getNotation(smove); | |
319 | this.vr.play(smove); | |
320 | this.lastMove = smove; | |
321 | // Is opponent in check? | |
322 | this.incheck = this.vr.getCheckSquares(this.vr.turn); | |
323 | if (!navigate) { | |
324 | if (!this.inMultimove) { | |
325 | if (this.cursor < this.moves.length - 1) | |
8055eabd | 326 | this.moves = this.moves.slice(0, this.cursor + 1); |
e71161fb BA |
327 | this.moves.push(smove); |
328 | this.inMultimove = true; //potentially | |
329 | this.cursor++; | |
330 | } else { | |
331 | // Already in the middle of a multi-move | |
332 | const L = this.moves.length; | |
333 | if (!Array.isArray(this.moves[L-1])) | |
334 | this.$set(this.moves, L-1, [this.moves[L-1], smove]); | |
335 | else | |
336 | this.$set(this.moves, L-1, this.moves.concat([smove])); | |
337 | } | |
338 | } | |
339 | }; | |
340 | const playMove = () => { | |
7ba4a5bc | 341 | const animate = V.ShowMoves == "all" && (received || navigate); |
e71161fb BA |
342 | if (!Array.isArray(move)) move = [move]; |
343 | let moveIdx = 0; | |
344 | let self = this; | |
345 | const initurn = this.vr.turn; | |
346 | (function executeMove() { | |
347 | const smove = move[moveIdx++]; | |
348 | if (animate) { | |
349 | self.animateMove(smove, () => { | |
350 | playSubmove(smove); | |
351 | if (moveIdx < move.length) | |
352 | setTimeout(executeMove, 500); | |
353 | else afterMove(smove, initurn); | |
354 | }); | |
355 | } else { | |
356 | playSubmove(smove); | |
357 | if (moveIdx < move.length) executeMove(); | |
358 | else afterMove(smove, initurn); | |
359 | } | |
360 | })(); | |
361 | }; | |
362 | const afterMove = (smove, initurn) => { | |
e71161fb BA |
363 | if (this.vr.turn != initurn) { |
364 | // Turn has changed: move is complete | |
e891730f | 365 | if (!smove.fen) { |
cc00b83c BA |
366 | // NOTE: only FEN of last sub-move is required (thus setting it here) |
367 | smove.fen = this.vr.getFen(); | |
e891730f BA |
368 | this.emitFenIfAnalyze(); |
369 | } | |
e71161fb | 370 | this.inMultimove = false; |
5aa14a21 BA |
371 | if (!noemit) { |
372 | var score = this.vr.getCurrentScore(); | |
373 | if (score != "*" && this.game.mode == "analyze") { | |
374 | const message = getScoreMessage(score); | |
e533e1ba BA |
375 | // Just show score on screen (allow undo) |
376 | this.showEndgameMsg(score + " . " + this.st.tr[message]); | |
5aa14a21 | 377 | } |
e71161fb BA |
378 | } |
379 | if (!navigate && this.game.mode != "analyze") { | |
380 | const L = this.moves.length; | |
57eb158f | 381 | if (!noemit) |
5aa14a21 BA |
382 | // Post-processing (e.g. computer play). |
383 | // NOTE: always emit the score, even in unfinished, | |
384 | // to tell Game::processMove() that it's not a received move. | |
385 | this.$emit("newmove", this.moves[L-1], { score: score }); | |
57eb158f BA |
386 | else { |
387 | this.inPlay = false; | |
388 | if (this.stackToPlay.length > 0) | |
389 | // Move(s) arrived in-between | |
390 | this.play(this.stackToPlay.pop(), received, light, noemit); | |
391 | } | |
e71161fb BA |
392 | } |
393 | } | |
394 | }; | |
395 | // NOTE: navigate and received are mutually exclusive | |
396 | if (navigate) { | |
397 | // The move to navigate to is necessarily full: | |
398 | if (this.cursor == this.moves.length - 1) return; //no more moves | |
399 | move = this.moves[this.cursor + 1]; | |
400 | if (light) { | |
401 | // Just play the move, nothing else: | |
402 | if (!Array.isArray(move)) move = [move]; | |
403 | for (let i=0; i < move.length; i++) this.vr.play(move[i]); | |
404 | } | |
8055eabd BA |
405 | else { |
406 | playMove(); | |
407 | this.emitFenIfAnalyze(); | |
408 | } | |
e71161fb BA |
409 | this.cursor++; |
410 | return; | |
411 | } | |
63ca2b89 BA |
412 | // Forbid playing outside analyze mode, except if move is received. |
413 | // Sufficient condition because Board already knows which turn it is. | |
6808d7a1 | 414 | if ( |
6808d7a1 | 415 | this.game.mode != "analyze" && |
e71161fb | 416 | !received && |
6808d7a1 BA |
417 | (this.game.score != "*" || this.cursor < this.moves.length - 1) |
418 | ) { | |
a6088c90 BA |
419 | return; |
420 | } | |
e71161fb BA |
421 | // To play a received move, cursor must be at the end of the game: |
422 | if (received && this.cursor < this.moves.length - 1) | |
423 | this.gotoEnd(); | |
424 | playMove(); | |
425 | }, | |
426 | cancelCurrentMultimove: function() { | |
e71161fb BA |
427 | const L = this.moves.length; |
428 | let move = this.moves[L-1]; | |
429 | if (!Array.isArray(move)) move = [move]; | |
430 | for (let i=move.length -1; i >= 0; i--) this.vr.undo(move[i]); | |
431 | this.moves.pop(); | |
432 | this.cursor--; | |
433 | this.inMultimove = false; | |
434 | }, | |
435 | cancelLastMove: function() { | |
436 | // The last played move was canceled (corr game) | |
437 | this.undo(); | |
438 | this.moves.pop(); | |
439 | }, | |
440 | // "light": if gotoMove() or gotoBegin() | |
441 | undo: function(move, light) { | |
442 | if (this.inMultimove) { | |
443 | this.cancelCurrentMultimove(); | |
63ca2b89 | 444 | this.incheck = this.vr.getCheckSquares(this.vr.turn); |
e71161fb BA |
445 | } else { |
446 | if (!move) { | |
447 | if (this.cursor < 0) return; //no more moves | |
448 | move = this.moves[this.cursor]; | |
449 | } | |
450 | // Caution; if multi-move, undo all submoves from last to first | |
451 | undoMove(move, this.vr); | |
452 | if (light) this.cursor--; | |
453 | else { | |
454 | this.positionCursorTo(this.cursor - 1); | |
e71161fb | 455 | this.incheck = this.vr.getCheckSquares(this.vr.turn); |
8055eabd | 456 | this.emitFenIfAnalyze(); |
63ca2b89 | 457 | } |
a6088c90 | 458 | } |
a6088c90 BA |
459 | }, |
460 | gotoMove: function(index) { | |
e71161fb BA |
461 | if (this.inMultimove) this.cancelCurrentMultimove(); |
462 | if (index == this.cursor) return; | |
463 | if (index < this.cursor) { | |
464 | while (this.cursor > index) | |
465 | this.undo(null, null, "light"); | |
466 | } | |
467 | else { | |
468 | // index > this.cursor) | |
469 | while (this.cursor < index) | |
470 | this.play(null, null, "light"); | |
471 | } | |
472 | // NOTE: next line also re-assign cursor, but it's very light | |
473 | this.positionCursorTo(index); | |
8b405c81 | 474 | this.incheck = this.vr.getCheckSquares(this.vr.turn); |
8055eabd | 475 | this.emitFenIfAnalyze(); |
a6088c90 BA |
476 | }, |
477 | gotoBegin: function() { | |
e71161fb BA |
478 | if (this.inMultimove) this.cancelCurrentMultimove(); |
479 | while (this.cursor >= 0) | |
480 | this.undo(null, null, "light"); | |
6808d7a1 | 481 | if (this.moves.length > 0 && this.moves[0].notation == "...") { |
5701c228 BA |
482 | this.cursor = 0; |
483 | this.lastMove = this.moves[0]; | |
6808d7a1 | 484 | } else { |
5701c228 BA |
485 | this.lastMove = null; |
486 | } | |
e71161fb | 487 | this.incheck = []; |
8055eabd | 488 | this.emitFenIfAnalyze(); |
a6088c90 BA |
489 | }, |
490 | gotoEnd: function() { | |
6808d7a1 BA |
491 | if (this.cursor == this.moves.length - 1) return; |
492 | this.gotoMove(this.moves.length - 1); | |
8055eabd | 493 | this.emitFenIfAnalyze(); |
a6088c90 BA |
494 | }, |
495 | flip: function() { | |
0e16cb26 | 496 | this.orientation = V.GetOppCol(this.orientation); |
6808d7a1 BA |
497 | } |
498 | } | |
a6088c90 BA |
499 | }; |
500 | </script> | |
72ccbd67 | 501 | |
41c80bb6 | 502 | <style lang="sass" scoped> |
9a3049f3 BA |
503 | [type="checkbox"]#modalEog+div .card |
504 | min-height: 45px | |
910d631b | 505 | |
cf94b843 BA |
506 | #baseGame |
507 | width: 100% | |
4f518610 BA |
508 | &:focus |
509 | outline: none | |
cf94b843 BA |
510 | |
511 | #gameContainer | |
72ccbd67 BA |
512 | margin-left: auto |
513 | margin-right: auto | |
cf94b843 | 514 | |
ed06d9e9 BA |
515 | #downloadDiv |
516 | display: inline-block | |
517 | ||
72ccbd67 | 518 | #controls |
bd76b456 | 519 | margin: 0 auto |
71ef1664 | 520 | text-align: center |
b9a5fe01 | 521 | display: flex |
72ccbd67 BA |
522 | button |
523 | display: inline-block | |
524 | width: 20% | |
525 | margin: 0 | |
feaf1bf7 BA |
526 | padding-top: 5px |
527 | padding-bottom: 5px | |
528 | ||
529 | img.inline | |
530 | height: 24px | |
531 | padding-top: 5px | |
532 | @media screen and (max-width: 767px) | |
533 | height: 18px | |
910d631b | 534 | |
0e16cb26 BA |
535 | #turnIndicator |
536 | text-align: center | |
29bc61be | 537 | font-weight: bold |
910d631b | 538 | |
72ccbd67 | 539 | #boardContainer |
cf94b843 | 540 | float: left |
41c80bb6 BA |
541 | // TODO: later, maybe, allow movesList of variable width |
542 | // or e.g. between 250 and 350px (but more complicated) | |
910d631b | 543 | |
cf94b843 BA |
544 | #movesList |
545 | width: 280px | |
546 | float: left | |
910d631b | 547 | |
96e9585a BA |
548 | @media screen and (max-width: 767px) |
549 | #movesList | |
550 | width: 100% | |
551 | float: none | |
552 | clear: both | |
72ccbd67 | 553 | </style> |