'/javascripts/base_rules.js',
'/javascripts/utils/array.js',
'/javascripts/variants/' + e.data[1] + '.js');
- self.V = VariantRules;
+ self.V = eval(e.data[1] + "Rules");
break;
case "init":
const fen = e.data[1];
- self.vr = new VariantRules(fen, []);
+ self.vr = new VariantRules(fen);
break;
case "newmove":
self.vr.play(e.data[1]);