// Emit the click event which could be used by some variants
const targetId =
(withPiece ? e.target.parentNode.id : e.target.id);
- this.$emit("click-square", getSquareFromId(targetId));
- if (withPiece) {
+ const sq = getSquareFromId(targetId);
+ this.$emit("click-square", sq);
+ if (withPiece && !this.vr.onlyClick(sq)) {
this.possibleMoves = this.vr.getPossibleMovesFrom(startSquare);
// For potential drag'n drop, remember start coordinates
// (to center the piece on mouse cursor)