Commit | Line | Data |
---|---|---|
a6088c90 | 1 | <template lang="pug"> |
e71161fb | 2 | div#baseGame |
7e355d68 | 3 | input#modalEog.modal(type="checkbox") |
6808d7a1 BA |
4 | div#eogDiv( |
5 | role="dialog" | |
6 | data-checkbox="modalEog" | |
7 | ) | |
9a3049f3 | 8 | .card.text-center |
7e355d68 | 9 | label.modal-close(for="modalEog") |
9a3049f3 | 10 | h3.section {{ endgameMessage }} |
cf94b843 BA |
11 | #gameContainer |
12 | #boardContainer | |
6808d7a1 | 13 | Board( |
a6836242 | 14 | ref="board" |
6808d7a1 BA |
15 | :vr="vr" |
16 | :last-move="lastMove" | |
20620465 BA |
17 | :analyze="game.mode=='analyze'" |
18 | :score="game.score" | |
6808d7a1 BA |
19 | :user-color="game.mycolor" |
20 | :orientation="orientation" | |
21 | :vname="game.vname" | |
22 | :incheck="incheck" | |
23 | @play-move="play" | |
24 | ) | |
20620465 | 25 | #turnIndicator(v-if="showTurn") {{ turn }} |
b1e46b33 | 26 | #controls.button-group |
b9a5fe01 BA |
27 | button(@click="gotoBegin()") |
28 | img.inline(src="/images/icons/fast-forward_rev.svg") | |
29 | button(@click="undo()") | |
30 | img.inline(src="/images/icons/play_rev.svg") | |
31 | button(v-if="canFlip" @click="flip()") | |
32 | img.inline(src="/images/icons/flip.svg") | |
54ec15eb BA |
33 | button( |
34 | @click="runAutoplay()" | |
35 | :class="{'in-autoplay': autoplay}" | |
36 | ) | |
37 | img.inline(src="/images/icons/autoplay.svg") | |
b9a5fe01 BA |
38 | button(@click="play()") |
39 | img.inline(src="/images/icons/play.svg") | |
40 | button(@click="gotoEnd()") | |
41 | img.inline(src="/images/icons/fast-forward.svg") | |
cf94b843 | 42 | #movesList |
6808d7a1 | 43 | MoveList( |
933fd1f9 | 44 | :show="showMoves" |
feaf1bf7 BA |
45 | :canAnalyze="canAnalyze" |
46 | :canDownload="allowDownloadPGN" | |
6808d7a1 BA |
47 | :score="game.score" |
48 | :message="game.scoreMsg" | |
49 | :firstNum="firstMoveNumber" | |
50 | :moves="moves" | |
51 | :cursor="cursor" | |
feaf1bf7 BA |
52 | @download="download" |
53 | @showrules="showRules" | |
54 | @analyze="analyzePosition" | |
6808d7a1 BA |
55 | @goto-move="gotoMove" |
56 | ) | |
41c80bb6 | 57 | .clearer |
a6088c90 BA |
58 | </template> |
59 | ||
60 | <script> | |
61 | import Board from "@/components/Board.vue"; | |
f21cd6d9 | 62 | import MoveList from "@/components/MoveList.vue"; |
a6088c90 BA |
63 | import { store } from "@/store"; |
64 | import { getSquareId } from "@/utils/squareId"; | |
d4036efe | 65 | import { getDate } from "@/utils/datetime"; |
602d6bef | 66 | import { processModalClick } from "@/utils/modalClick"; |
77c50966 | 67 | import { getScoreMessage } from "@/utils/scoring"; |
e71161fb BA |
68 | import { getFullNotation } from "@/utils/notation"; |
69 | import { undoMove } from "@/utils/playUndo"; | |
a6088c90 | 70 | export default { |
6808d7a1 | 71 | name: "my-base-game", |
a6088c90 BA |
72 | components: { |
73 | Board, | |
6808d7a1 | 74 | MoveList |
a6088c90 | 75 | }, |
e71161fb | 76 | props: ["game"], |
a6088c90 BA |
77 | data: function() { |
78 | return { | |
79 | st: store.state, | |
b7c32f1a | 80 | // NOTE: all following variables must be reset at the beginning of a game |
e71161fb | 81 | vr: null, //VariantRules object, game state |
a6088c90 BA |
82 | endgameMessage: "", |
83 | orientation: "w", | |
84 | score: "*", //'*' means 'unfinished' | |
b7c32f1a | 85 | moves: [], |
a6088c90 BA |
86 | cursor: -1, //index of the move just played |
87 | lastMove: null, | |
5157ce0b | 88 | firstMoveNumber: 0, //for printing |
e71161fb | 89 | incheck: [], //for Board |
57eb158f | 90 | inMultimove: false, |
54ec15eb BA |
91 | autoplay: false, |
92 | autoplayLoop: null, | |
57eb158f BA |
93 | inPlay: false, |
94 | stackToPlay: [] | |
a6088c90 BA |
95 | }; |
96 | }, | |
97 | computed: { | |
6b9378a6 BA |
98 | turn: function() { |
99 | if (!this.vr) return ""; | |
100 | if (this.vr.showMoves != "all") { | |
101 | return this.st.tr[ | |
102 | (this.vr.turn == 'w' ? "White" : "Black") + " to move"]; | |
103 | } | |
104 | // Cannot flip: racing king or circular chess | |
105 | return ( | |
106 | this.vr.movesCount == 0 && this.game.mycolor == "w" | |
107 | ? this.st.tr["It's your turn!"] | |
108 | : "" | |
109 | ); | |
110 | }, | |
111 | // TODO: is it OK to pass "computed" as propoerties? | |
112 | // Also, some are seemingly not recomputed when vr is initialized. | |
a6088c90 | 113 | showMoves: function() { |
933fd1f9 BA |
114 | return this.game.score != "*" |
115 | ? "all" | |
6b9378a6 | 116 | : (!!this.vr ? this.vr.showMoves : "none"); |
20620465 BA |
117 | }, |
118 | showTurn: function() { | |
71ef1664 BA |
119 | return ( |
120 | this.game.score == '*' && | |
6b9378a6 | 121 | !!this.vr && (this.vr.showMoves != "all" || !this.vr.canFlip) |
71ef1664 | 122 | ); |
a6088c90 | 123 | }, |
20620465 | 124 | canAnalyze: function() { |
6b9378a6 BA |
125 | return ( |
126 | this.game.mode != "analyze" && | |
127 | !!this.vr && this.vr.canAnalyze | |
128 | ); | |
20620465 | 129 | }, |
71ef1664 | 130 | canFlip: function() { |
6b9378a6 | 131 | return !!this.vr && this.vr.canFlip; |
71ef1664 | 132 | }, |
20620465 | 133 | allowDownloadPGN: function() { |
6b9378a6 BA |
134 | return ( |
135 | this.game.score != "*" || | |
136 | (!!this.vr && this.vr.showMoves == "all") | |
137 | ); | |
6808d7a1 | 138 | } |
a6088c90 | 139 | }, |
4b0384fa | 140 | created: function() { |
b1e46b33 | 141 | if (!!this.game.fenStart) this.re_setVariables(); |
4b0384fa | 142 | }, |
cf94b843 | 143 | mounted: function() { |
e71161fb BA |
144 | if (!("ontouchstart" in window)) { |
145 | // Desktop browser: | |
146 | const baseGameDiv = document.getElementById("baseGame"); | |
147 | baseGameDiv.tabIndex = 0; | |
148 | baseGameDiv.addEventListener("click", this.focusBg); | |
149 | baseGameDiv.addEventListener("keydown", this.handleKeys); | |
150 | baseGameDiv.addEventListener("wheel", this.handleScroll); | |
151 | } | |
42a92848 BA |
152 | document.getElementById("eogDiv") |
153 | .addEventListener("click", processModalClick); | |
cf94b843 | 154 | }, |
54ec15eb BA |
155 | beforeDestroy: function() { |
156 | if (!!this.autoplayLoop) clearInterval(this.autoplayLoop); | |
157 | }, | |
a6088c90 | 158 | methods: { |
9ca1e26b | 159 | focusBg: function() { |
9ca1e26b BA |
160 | document.getElementById("baseGame").focus(); |
161 | }, | |
162 | handleKeys: function(e) { | |
6808d7a1 BA |
163 | if ([32, 37, 38, 39, 40].includes(e.keyCode)) e.preventDefault(); |
164 | switch (e.keyCode) { | |
9ca1e26b BA |
165 | case 37: |
166 | this.undo(); | |
167 | break; | |
168 | case 39: | |
169 | this.play(); | |
170 | break; | |
5701c228 | 171 | case 38: |
9ca1e26b BA |
172 | this.gotoBegin(); |
173 | break; | |
174 | case 40: | |
175 | this.gotoEnd(); | |
176 | break; | |
177 | case 32: | |
9ca1e26b BA |
178 | this.flip(); |
179 | break; | |
180 | } | |
181 | }, | |
dcd68c41 | 182 | handleScroll: function(e) { |
e71161fb BA |
183 | e.preventDefault(); |
184 | if (e.deltaY < 0) this.undo(); | |
185 | else if (e.deltaY > 0) this.play(); | |
dcd68c41 | 186 | }, |
0e16cb26 BA |
187 | showRules: function() { |
188 | //this.$router.push("/variants/" + this.game.vname); | |
189 | window.open("#/variants/" + this.game.vname, "_blank"); //better | |
190 | }, | |
b1e46b33 BA |
191 | re_setVariables: function(game) { |
192 | if (!game) game = this.game; //in case of... | |
4b0384fa | 193 | this.endgameMessage = ""; |
8477e53d | 194 | // "w": default orientation for observed games |
b1e46b33 BA |
195 | this.orientation = game.mycolor || "w"; |
196 | this.moves = JSON.parse(JSON.stringify(game.moves || [])); | |
e71161fb | 197 | // Post-processing: decorate each move with notation and FEN |
b1e46b33 BA |
198 | this.vr = new V(game.fenStart); |
199 | const parsedFen = V.ParseFen(game.fenStart); | |
8477e53d BA |
200 | const firstMoveColor = parsedFen.turn; |
201 | this.firstMoveNumber = Math.floor(parsedFen.movesCount / 2); | |
f54f4c26 | 202 | let L = this.moves.length; |
d4036efe | 203 | this.moves.forEach(move => { |
e71161fb BA |
204 | // Strategy working also for multi-moves: |
205 | if (!Array.isArray(move)) move = [move]; | |
f54f4c26 | 206 | move.forEach((m,idx) => { |
e71161fb BA |
207 | m.notation = this.vr.getNotation(m); |
208 | this.vr.play(m); | |
f54f4c26 BA |
209 | if (idx < L - 1 && this.vr.getCheckSquares(this.vr.turn).length > 0) |
210 | m.notation += "+"; | |
e71161fb | 211 | }); |
d4036efe | 212 | }); |
8477e53d | 213 | if (firstMoveColor == "b") { |
311cba76 | 214 | // 'start' & 'end' is required for Board component |
6808d7a1 | 215 | this.moves.unshift({ |
6808d7a1 | 216 | notation: "...", |
311cba76 | 217 | start: { x: -1, y: -1 }, |
3a2a7b5f BA |
218 | end: { x: -1, y: -1 }, |
219 | fen: game.fenStart | |
6808d7a1 | 220 | }); |
f54f4c26 | 221 | L++; |
697ee580 | 222 | } |
e71161fb | 223 | this.positionCursorTo(this.moves.length - 1); |
9ef63965 | 224 | this.incheck = this.vr.getCheckSquares(this.vr.turn); |
f54f4c26 | 225 | const score = this.vr.getCurrentScore(); |
3f22c2c3 BA |
226 | if (L > 0 && this.moves[L - 1].notation != "...") { |
227 | if (["1-0","0-1"].includes(score)) | |
228 | this.moves[L - 1].notation += "#"; | |
229 | else if (this.vr.getCheckSquares(this.vr.turn).length > 0) | |
230 | this.moves[L - 1].notation += "+"; | |
231 | } | |
4b0384fa | 232 | }, |
e71161fb BA |
233 | positionCursorTo: function(index) { |
234 | this.cursor = index; | |
235 | // Caution: last move in moves array might be a multi-move | |
236 | if (index >= 0) { | |
237 | if (Array.isArray(this.moves[index])) { | |
238 | const L = this.moves[index].length; | |
239 | this.lastMove = this.moves[index][L - 1]; | |
240 | } else { | |
241 | this.lastMove = this.moves[index]; | |
242 | } | |
3a2a7b5f | 243 | } else this.lastMove = null; |
e71161fb | 244 | }, |
63ca2b89 | 245 | analyzePosition: function() { |
7ba4a5bc | 246 | let newUrl = |
6808d7a1 BA |
247 | "/analyse/" + |
248 | this.game.vname + | |
249 | "/?fen=" + | |
250 | this.vr.getFen().replace(/ /g, "_"); | |
7ba4a5bc BA |
251 | if (this.game.mycolor) |
252 | newUrl += "&side=" + this.game.mycolor; | |
910d631b | 253 | // Open in same tab in live games (against cheating) |
6808d7a1 | 254 | if (this.game.type == "live") this.$router.push(newUrl); |
910d631b | 255 | else window.open("#" + newUrl); |
603b8a8b | 256 | }, |
a6088c90 BA |
257 | download: function() { |
258 | const content = this.getPgn(); | |
259 | // Prepare and trigger download link | |
260 | let downloadAnchor = document.getElementById("download"); | |
261 | downloadAnchor.setAttribute("download", "game.pgn"); | |
6808d7a1 BA |
262 | downloadAnchor.href = |
263 | "data:text/plain;charset=utf-8," + encodeURIComponent(content); | |
a6088c90 BA |
264 | downloadAnchor.click(); |
265 | }, | |
266 | getPgn: function() { | |
267 | let pgn = ""; | |
268 | pgn += '[Site "vchess.club"]\n'; | |
834c202a | 269 | pgn += '[Variant "' + this.game.vname + '"]\n'; |
a6088c90 | 270 | pgn += '[Date "' + getDate(new Date()) + '"]\n'; |
d4036efe BA |
271 | pgn += '[White "' + this.game.players[0].name + '"]\n'; |
272 | pgn += '[Black "' + this.game.players[1].name + '"]\n'; | |
834c202a | 273 | pgn += '[Fen "' + this.game.fenStart + '"]\n'; |
430a2038 | 274 | pgn += '[Result "' + this.game.score + '"]\n\n'; |
e71161fb BA |
275 | for (let i = 0; i < this.moves.length; i += 2) { |
276 | pgn += (i/2+1) + "." + getFullNotation(this.moves[i]) + " "; | |
277 | if (i+1 < this.moves.length) | |
278 | pgn += getFullNotation(this.moves[i+1]) + " "; | |
a6088c90 BA |
279 | } |
280 | return pgn + "\n"; | |
281 | }, | |
b988c726 BA |
282 | showEndgameMsg: function(message) { |
283 | this.endgameMessage = message; | |
aae89b49 | 284 | document.getElementById("modalEog").checked = true; |
a6088c90 | 285 | }, |
54ec15eb BA |
286 | runAutoplay: function() { |
287 | const infinitePlay = () => { | |
288 | if (this.cursor == this.moves.length - 1) { | |
289 | clearInterval(this.autoplayLoop); | |
290 | this.autoplayLoop = null; | |
291 | this.autoplay = false; | |
292 | return; | |
293 | } | |
294 | if (this.inPlay || this.inMultimove) | |
295 | // Wait next tick | |
296 | return; | |
297 | this.play(); | |
298 | }; | |
299 | if (this.autoplay) { | |
300 | this.autoplay = false; | |
301 | clearInterval(this.autoplayLoop); | |
302 | this.autoplayLoop = null; | |
303 | } else { | |
304 | this.autoplay = true; | |
305 | infinitePlay(); | |
306 | this.autoplayLoop = setInterval(infinitePlay, 1500); | |
307 | } | |
308 | }, | |
e71161fb | 309 | // Animate an elementary move |
63ca2b89 | 310 | animateMove: function(move, callback) { |
a6088c90 | 311 | let startSquare = document.getElementById(getSquareId(move.start)); |
f9c36b2d | 312 | if (!startSquare) return; //shouldn't happen but... |
a6088c90 BA |
313 | let endSquare = document.getElementById(getSquareId(move.end)); |
314 | let rectStart = startSquare.getBoundingClientRect(); | |
315 | let rectEnd = endSquare.getBoundingClientRect(); | |
6808d7a1 BA |
316 | let translation = { |
317 | x: rectEnd.x - rectStart.x, | |
318 | y: rectEnd.y - rectStart.y | |
319 | }; | |
320 | let movingPiece = document.querySelector( | |
321 | "#" + getSquareId(move.start) + " > img.piece" | |
322 | ); | |
efdfb4c7 BA |
323 | // For some unknown reasons Opera get "movingPiece == null" error |
324 | // TOOO: is it calling 'animate()' twice ? One extra time ? | |
325 | if (!movingPiece) return; | |
a6088c90 BA |
326 | // HACK for animation (with positive translate, image slides "under background") |
327 | // Possible improvement: just alter squares on the piece's way... | |
328 | const squares = document.getElementsByClassName("board"); | |
6808d7a1 | 329 | for (let i = 0; i < squares.length; i++) { |
a6088c90 | 330 | let square = squares.item(i); |
6808d7a1 | 331 | if (square.id != getSquareId(move.start)) square.style.zIndex = "-1"; |
a6088c90 | 332 | } |
6808d7a1 BA |
333 | movingPiece.style.transform = |
334 | "translate(" + translation.x + "px," + translation.y + "px)"; | |
910d631b | 335 | movingPiece.style.transitionDuration = "0.25s"; |
a6088c90 | 336 | movingPiece.style.zIndex = "3000"; |
6808d7a1 BA |
337 | setTimeout(() => { |
338 | for (let i = 0; i < squares.length; i++) | |
a6088c90 BA |
339 | squares.item(i).style.zIndex = "auto"; |
340 | movingPiece.style = {}; //required e.g. for 0-0 with KR swap | |
63ca2b89 | 341 | callback(); |
a6088c90 BA |
342 | }, 250); |
343 | }, | |
8055eabd BA |
344 | // For Analyse mode: |
345 | emitFenIfAnalyze: function() { | |
346 | if (this.game.mode == "analyze") { | |
347 | this.$emit( | |
348 | "fenchange", | |
f1c9d707 | 349 | !!this.lastMove ? this.lastMove.fen : this.game.fenStart |
8055eabd BA |
350 | ); |
351 | } | |
352 | }, | |
e71161fb | 353 | // "light": if gotoMove() or gotoEnd() |
57eb158f | 354 | play: function(move, received, light, noemit) { |
a6836242 BA |
355 | // Freeze while choices are shown: |
356 | if (this.$refs["board"].choices.length > 0) return; | |
57eb158f BA |
357 | if (!!noemit) { |
358 | if (this.inPlay) { | |
359 | // Received moves in observed games can arrive too fast: | |
360 | this.stackToPlay.unshift(move); | |
361 | return; | |
362 | } | |
363 | this.inPlay = true; | |
364 | } | |
9d54ab89 | 365 | const navigate = !move; |
e71161fb | 366 | const playSubmove = (smove) => { |
fbd68f75 | 367 | smove.notation = this.vr.getNotation(smove); |
e71161fb | 368 | this.vr.play(smove); |
f14572c4 | 369 | this.lastMove = smove; |
fbd68f75 | 370 | if (!this.inMultimove) { |
54ec15eb BA |
371 | // Condition is "!navigate" but we mean "!this.autoplay" |
372 | if (!navigate) { | |
373 | if (this.cursor < this.moves.length - 1) | |
374 | this.moves = this.moves.slice(0, this.cursor + 1); | |
375 | this.moves.push(smove); | |
376 | } | |
fbd68f75 BA |
377 | this.inMultimove = true; //potentially |
378 | this.cursor++; | |
54ec15eb | 379 | } else if (!navigate) { |
fbd68f75 BA |
380 | // Already in the middle of a multi-move |
381 | const L = this.moves.length; | |
382 | if (!Array.isArray(this.moves[L-1])) | |
383 | this.$set(this.moves, L-1, [this.moves[L-1], smove]); | |
384 | else | |
385 | this.$set(this.moves, L-1, this.moves.concat([smove])); | |
e71161fb BA |
386 | } |
387 | }; | |
388 | const playMove = () => { | |
54ec15eb | 389 | const animate = ( |
57d9b2c4 | 390 | ["all", "highlight"].includes(V.ShowMoves) && |
54ec15eb BA |
391 | (this.autoplay || !!received) |
392 | ); | |
e71161fb BA |
393 | if (!Array.isArray(move)) move = [move]; |
394 | let moveIdx = 0; | |
395 | let self = this; | |
396 | const initurn = this.vr.turn; | |
397 | (function executeMove() { | |
398 | const smove = move[moveIdx++]; | |
399 | if (animate) { | |
400 | self.animateMove(smove, () => { | |
401 | playSubmove(smove); | |
402 | if (moveIdx < move.length) | |
403 | setTimeout(executeMove, 500); | |
404 | else afterMove(smove, initurn); | |
405 | }); | |
406 | } else { | |
407 | playSubmove(smove); | |
408 | if (moveIdx < move.length) executeMove(); | |
409 | else afterMove(smove, initurn); | |
410 | } | |
411 | })(); | |
412 | }; | |
fbd68f75 BA |
413 | const computeScore = () => { |
414 | const score = this.vr.getCurrentScore(); | |
f54f4c26 BA |
415 | if (!navigate) { |
416 | if (["1-0","0-1"].includes(score)) | |
417 | this.lastMove.notation += "#"; | |
418 | else if (this.vr.getCheckSquares(this.vr.turn).length > 0) | |
419 | this.lastMove.notation += "+"; | |
420 | } | |
fbd68f75 BA |
421 | if (score != "*" && this.game.mode == "analyze") { |
422 | const message = getScoreMessage(score); | |
423 | // Just show score on screen (allow undo) | |
424 | this.showEndgameMsg(score + " . " + this.st.tr[message]); | |
425 | } | |
426 | return score; | |
427 | }; | |
e71161fb | 428 | const afterMove = (smove, initurn) => { |
e71161fb BA |
429 | if (this.vr.turn != initurn) { |
430 | // Turn has changed: move is complete | |
3a2a7b5f | 431 | if (!smove.fen) |
cc00b83c BA |
432 | // NOTE: only FEN of last sub-move is required (thus setting it here) |
433 | smove.fen = this.vr.getFen(); | |
b0a0468a BA |
434 | // Is opponent in check? |
435 | this.incheck = this.vr.getCheckSquares(this.vr.turn); | |
3a2a7b5f | 436 | this.emitFenIfAnalyze(); |
e71161fb | 437 | this.inMultimove = false; |
f54f4c26 | 438 | this.score = computeScore(); |
54ec15eb | 439 | if (this.game.mode != "analyze" && !navigate) { |
f54f4c26 | 440 | if (!noemit) { |
5aa14a21 | 441 | // Post-processing (e.g. computer play). |
f54f4c26 | 442 | const L = this.moves.length; |
5aa14a21 BA |
443 | // NOTE: always emit the score, even in unfinished, |
444 | // to tell Game::processMove() that it's not a received move. | |
f54f4c26 BA |
445 | this.$emit("newmove", this.moves[L-1], { score: this.score }); |
446 | } else { | |
57eb158f BA |
447 | this.inPlay = false; |
448 | if (this.stackToPlay.length > 0) | |
449 | // Move(s) arrived in-between | |
450 | this.play(this.stackToPlay.pop(), received, light, noemit); | |
451 | } | |
e71161fb BA |
452 | } |
453 | } | |
454 | }; | |
455 | // NOTE: navigate and received are mutually exclusive | |
456 | if (navigate) { | |
457 | // The move to navigate to is necessarily full: | |
458 | if (this.cursor == this.moves.length - 1) return; //no more moves | |
459 | move = this.moves[this.cursor + 1]; | |
54ec15eb BA |
460 | if (!this.autoplay) { |
461 | // Just play the move: | |
462 | if (!Array.isArray(move)) move = [move]; | |
463 | for (let i=0; i < move.length; i++) this.vr.play(move[i]); | |
464 | if (!light) { | |
465 | this.lastMove = move[move.length-1]; | |
466 | this.incheck = this.vr.getCheckSquares(this.vr.turn); | |
467 | this.score = computeScore(); | |
468 | this.emitFenIfAnalyze(); | |
469 | } | |
470 | this.cursor++; | |
471 | return; | |
8055eabd | 472 | } |
e71161fb | 473 | } |
63ca2b89 BA |
474 | // Forbid playing outside analyze mode, except if move is received. |
475 | // Sufficient condition because Board already knows which turn it is. | |
6808d7a1 | 476 | if ( |
6808d7a1 | 477 | this.game.mode != "analyze" && |
dcb3637c | 478 | !navigate && |
e71161fb | 479 | !received && |
6808d7a1 BA |
480 | (this.game.score != "*" || this.cursor < this.moves.length - 1) |
481 | ) { | |
a6088c90 BA |
482 | return; |
483 | } | |
e71161fb BA |
484 | // To play a received move, cursor must be at the end of the game: |
485 | if (received && this.cursor < this.moves.length - 1) | |
486 | this.gotoEnd(); | |
487 | playMove(); | |
488 | }, | |
489 | cancelCurrentMultimove: function() { | |
e71161fb BA |
490 | const L = this.moves.length; |
491 | let move = this.moves[L-1]; | |
492 | if (!Array.isArray(move)) move = [move]; | |
493 | for (let i=move.length -1; i >= 0; i--) this.vr.undo(move[i]); | |
494 | this.moves.pop(); | |
495 | this.cursor--; | |
496 | this.inMultimove = false; | |
497 | }, | |
498 | cancelLastMove: function() { | |
499 | // The last played move was canceled (corr game) | |
500 | this.undo(); | |
501 | this.moves.pop(); | |
502 | }, | |
503 | // "light": if gotoMove() or gotoBegin() | |
504 | undo: function(move, light) { | |
a6836242 BA |
505 | // Freeze while choices are shown: |
506 | if (this.$refs["board"].choices.length > 0) return; | |
e71161fb BA |
507 | if (this.inMultimove) { |
508 | this.cancelCurrentMultimove(); | |
63ca2b89 | 509 | this.incheck = this.vr.getCheckSquares(this.vr.turn); |
e71161fb BA |
510 | } else { |
511 | if (!move) { | |
3a2a7b5f BA |
512 | const minCursor = |
513 | this.moves.length > 0 && this.moves[0].notation == "..." | |
514 | ? 1 | |
515 | : 0; | |
516 | if (this.cursor < minCursor) return; //no more moves | |
e71161fb BA |
517 | move = this.moves[this.cursor]; |
518 | } | |
e71161fb BA |
519 | undoMove(move, this.vr); |
520 | if (light) this.cursor--; | |
521 | else { | |
522 | this.positionCursorTo(this.cursor - 1); | |
e71161fb | 523 | this.incheck = this.vr.getCheckSquares(this.vr.turn); |
8055eabd | 524 | this.emitFenIfAnalyze(); |
63ca2b89 | 525 | } |
a6088c90 | 526 | } |
a6088c90 BA |
527 | }, |
528 | gotoMove: function(index) { | |
a6836242 | 529 | if (this.$refs["board"].choices.length > 0) return; |
e71161fb BA |
530 | if (this.inMultimove) this.cancelCurrentMultimove(); |
531 | if (index == this.cursor) return; | |
532 | if (index < this.cursor) { | |
533 | while (this.cursor > index) | |
534 | this.undo(null, null, "light"); | |
535 | } | |
536 | else { | |
537 | // index > this.cursor) | |
538 | while (this.cursor < index) | |
539 | this.play(null, null, "light"); | |
540 | } | |
541 | // NOTE: next line also re-assign cursor, but it's very light | |
542 | this.positionCursorTo(index); | |
8b405c81 | 543 | this.incheck = this.vr.getCheckSquares(this.vr.turn); |
8055eabd | 544 | this.emitFenIfAnalyze(); |
a6088c90 BA |
545 | }, |
546 | gotoBegin: function() { | |
a6836242 | 547 | if (this.$refs["board"].choices.length > 0) return; |
e71161fb | 548 | if (this.inMultimove) this.cancelCurrentMultimove(); |
3a2a7b5f BA |
549 | const minCursor = |
550 | this.moves.length > 0 && this.moves[0].notation == "..." | |
551 | ? 1 | |
552 | : 0; | |
553 | while (this.cursor >= minCursor) this.undo(null, null, "light"); | |
554 | this.lastMove = (minCursor == 1 ? this.moves[0] : null); | |
555 | this.incheck = this.vr.getCheckSquares(this.vr.turn); | |
8055eabd | 556 | this.emitFenIfAnalyze(); |
a6088c90 BA |
557 | }, |
558 | gotoEnd: function() { | |
a6836242 | 559 | if (this.$refs["board"].choices.length > 0) return; |
6808d7a1 BA |
560 | if (this.cursor == this.moves.length - 1) return; |
561 | this.gotoMove(this.moves.length - 1); | |
8055eabd | 562 | this.emitFenIfAnalyze(); |
a6088c90 BA |
563 | }, |
564 | flip: function() { | |
a6836242 | 565 | if (this.$refs["board"].choices.length > 0) return; |
0e16cb26 | 566 | this.orientation = V.GetOppCol(this.orientation); |
6808d7a1 BA |
567 | } |
568 | } | |
a6088c90 BA |
569 | }; |
570 | </script> | |
72ccbd67 | 571 | |
41c80bb6 | 572 | <style lang="sass" scoped> |
9a3049f3 BA |
573 | [type="checkbox"]#modalEog+div .card |
574 | min-height: 45px | |
910d631b | 575 | |
cf94b843 BA |
576 | #baseGame |
577 | width: 100% | |
4f518610 BA |
578 | &:focus |
579 | outline: none | |
cf94b843 BA |
580 | |
581 | #gameContainer | |
72ccbd67 BA |
582 | margin-left: auto |
583 | margin-right: auto | |
cf94b843 | 584 | |
ed06d9e9 BA |
585 | #downloadDiv |
586 | display: inline-block | |
587 | ||
72ccbd67 | 588 | #controls |
28b32b4f | 589 | user-select: none |
72ccbd67 | 590 | button |
b1e46b33 | 591 | border: none |
72ccbd67 | 592 | margin: 0 |
feaf1bf7 BA |
593 | padding-top: 5px |
594 | padding-bottom: 5px | |
595 | ||
54ec15eb BA |
596 | .in-autoplay |
597 | background-color: #FACF8C | |
598 | ||
feaf1bf7 | 599 | img.inline |
54ec15eb | 600 | height: 22px |
feaf1bf7 BA |
601 | padding-top: 5px |
602 | @media screen and (max-width: 767px) | |
603 | height: 18px | |
910d631b | 604 | |
0e16cb26 BA |
605 | #turnIndicator |
606 | text-align: center | |
29bc61be | 607 | font-weight: bold |
910d631b | 608 | |
72ccbd67 | 609 | #boardContainer |
cf94b843 | 610 | float: left |
41c80bb6 BA |
611 | // TODO: later, maybe, allow movesList of variable width |
612 | // or e.g. between 250 and 350px (but more complicated) | |
910d631b | 613 | |
cf94b843 BA |
614 | #movesList |
615 | width: 280px | |
616 | float: left | |
910d631b | 617 | |
96e9585a BA |
618 | @media screen and (max-width: 767px) |
619 | #movesList | |
620 | width: 100% | |
621 | float: none | |
622 | clear: both | |
72ccbd67 | 623 | </style> |