| 1 | p.boxed. |
| 2 | Pieces generally move like an orthodox queen, |
| 3 | but capture according to complexe rules. |
| 4 | |
| 5 | p. |
| 6 | This variant comes from an attempt to fix some issues with Baroque variant, |
| 7 | which "favors the defense over the attack, and is lacking in clarity" |
| 8 | (from the introduction of the Rococo rules; see the link at the bottom of |
| 9 | the page). |
| 10 | |
| 11 | h4 Pieces names |
| 12 | |
| 13 | p Pieces names refer to the way they capture, which is described later. |
| 14 | ul |
| 15 | li Pawn : Cannon Pawn |
| 16 | li Rook : Swapper |
| 17 | li Knight : Long Leaper |
| 18 | li Bishop : Chameleon |
| 19 | li Queen : "Pushme-Pullyu" |
| 20 | li King : King (same behavior as in standard chess) |
| 21 | p. |
| 22 | Besides, a new piece is introduced: the immobilizer, written by the letter |
| 23 | 'M'. It is represented by an upside-down rook: |
| 24 | |
| 25 | figure.diagram-container |
| 26 | .diagram |
| 27 | | fen:91/91/91/5m4/91/91/91/4M5/91/91: |
| 28 | figcaption Immobilizers on e3 and f7. |
| 29 | |
| 30 | p The board is of size 10x10 to facilitate captures, as explained below. |
| 31 | |
| 32 | h3 Non-capturing moves |
| 33 | |
| 34 | p The king moves (and captures) as usual. |
| 35 | |
| 36 | p. |
| 37 | Cannon Pawns move without capturing two ways: either a single step in any |
| 38 | direction, or, they may leap over an adjacent piece of either side to the |
| 39 | empty square just beyond. |
| 40 | |
| 41 | figure.diagram-container |
| 42 | .diagram |
| 43 | | fen:91/91/91/91/4b5/4P5/5Q4/91/91/91 e4,d4,d5,d6,f6,f5,e7,g3: |
| 44 | figcaption Squares where the pawn can move to (without capturing). |
| 45 | |
| 46 | p All other pieces move like an orthodox queen. |
| 47 | |
| 48 | p. |
| 49 | When a piece is next to an enemy immobilizer, it cannot move but |
| 50 | is allowed a special "suicide" move: it can disappear by "capturing" the |
| 51 | immobilizer (to trigger the move on the interface). |
| 52 | |
| 53 | h3 Capturing moves |
| 54 | |
| 55 | p. |
| 56 | As said above, the king captures as usual. However, all other pieces have |
| 57 | a new way of capturing - when they can. Indeed the immobilizer doesn't |
| 58 | capture, and the swapper can only capture a piece when it stands next to him. |
| 59 | In this case he disappears as well in the process. |
| 60 | |
| 61 | p. |
| 62 | The edge of the board can be reached only by capturing, only if landing on |
| 63 | the edge is the only way to do some capture, and that there exist no other |
| 64 | such captures with a smallest move length. The move length is the distance |
| 65 | between the initial and destination squares. |
| 66 | |
| 67 | h4 (Cannon) Pawns |
| 68 | |
| 69 | p. |
| 70 | Cannon pawns capture by leaping over an adjacent piece (the mount), landing |
| 71 | on the opposing piece just beyond the mount. |
| 72 | |
| 73 | figure.diagram-container |
| 74 | .diagram |
| 75 | | fen:91/91/91/4p5/4b5/1rB1P5/5Q4/2p3q3/91/91 e7,g3: |
| 76 | figcaption Possible pawn captures. |
| 77 | |
| 78 | h4 "Pushme-Pullyu" (Queen) |
| 79 | |
| 80 | p. |
| 81 | The queen captures on the square just after where she stops (if any |
| 82 | opponent's piece stands there), and also on the square initially just behind |
| 83 | her. It is a combination of a Withdrawer and an Advancer, as described on |
| 84 | the rules page on chessvariants (see the link at the bottom). |
| 85 | |
| 86 | figure.diagram-container |
| 87 | .diagram |
| 88 | | fen:91/91/91/91/2bQ4r1/91/91/91/91/91 h6: |
| 89 | figcaption. |
| 90 | Any move to the right will capture the bishop; only a move to the marked |
| 91 | spot will also capture the rook. |
| 92 | |
| 93 | h4 Rook (Swapper) |
| 94 | |
| 95 | p. |
| 96 | The rook can swap its position with any enemy piece in the attacking |
| 97 | line of an orthodox queen, as illustrated below. |
| 98 | |
| 99 | figure.diagram-container |
| 100 | .diagram.diag12 |
| 101 | | fen:91/91/7k2/91/91/91/2n7/2R7/91/91: |
| 102 | .diagram.diag22 |
| 103 | | fen:91/91/7R2/91/91/91/2n7/2k7/91/91: |
| 104 | figcaption Before and after a rook swap with the king. |
| 105 | |
| 106 | p. |
| 107 | Moreover, if the rook stands just next to an enemy piece (like the knight |
| 108 | here), it can choose to capture it by a "kamikaze" attack: indeed it get |
| 109 | self-destroyed in the process. |
| 110 | |
| 111 | h4 Other pieces |
| 112 | |
| 113 | p. |
| 114 | The Long Leaper, Immobilizer and Chameleon behave as in the Baroque |
| 115 | variant playable on this site: please refer to these rules description. There |
| 116 | is only one change is in the immobilizing rules, which are simpler here: |
| 117 | immobilizers powers are not canceled by the chameleons. |
| 118 | |
| 119 | h3 End of the game |
| 120 | |
| 121 | p. |
| 122 | The game ends by checkmate or stalemate as in standard chess. |
| 123 | Just pay attention to the capturing rules :) |
| 124 | |
| 125 | h3 Source |
| 126 | |
| 127 | p |
| 128 | | The |
| 129 | a(href="https://www.chessvariants.com/other.dir/rococo.html") Rococo variant |
| 130 | | on chessvariants.com. |
| 131 | |
| 132 | p Inventors: Peter Aronson and David Howe (2002) |