Commit | Line | Data |
---|---|---|
31e9e40a BA |
1 | import { ChessRules, PiPo, Move } from "@/base_rules"; |
2 | ||
32f6285e | 3 | export class SuctionRules extends ChessRules { |
3a2a7b5f BA |
4 | static get HasFlags() { |
5 | return false; | |
6 | } | |
7 | ||
241bf8f2 BA |
8 | setOtherVariables(fen) { |
9 | super.setOtherVariables(fen); | |
3a2a7b5f | 10 | // Local stack of "captures" |
241bf8f2 | 11 | this.cmoves = []; |
3a2a7b5f | 12 | const cmove = V.ParseFen(fen).cmove; |
241bf8f2 BA |
13 | if (cmove == "-") this.cmoves.push(null); |
14 | else { | |
15 | this.cmoves.push({ | |
16 | start: ChessRules.SquareToCoords(cmove.substr(0, 2)), | |
17 | end: ChessRules.SquareToCoords(cmove.substr(2)) | |
18 | }); | |
19 | } | |
20 | } | |
21 | ||
3a2a7b5f | 22 | static ParseFen(fen) { |
6f2f9437 BA |
23 | return Object.assign( |
24 | ChessRules.ParseFen(fen), | |
25 | { cmove: fen.split(" ")[4] } | |
26 | ); | |
3a2a7b5f BA |
27 | } |
28 | ||
241bf8f2 BA |
29 | static IsGoodFen(fen) { |
30 | if (!ChessRules.IsGoodFen(fen)) return false; | |
31 | const fenParts = fen.split(" "); | |
61656127 BA |
32 | if (fenParts.length != 5) return false; |
33 | if (fenParts[4] != "-" && !fenParts[4].match(/^([a-h][1-8]){2}$/)) | |
241bf8f2 BA |
34 | return false; |
35 | return true; | |
36 | } | |
37 | ||
38 | getCmove(move) { | |
39 | if (move.vanish.length == 2) | |
40 | return { start: move.start, end: move.end }; | |
41 | return null; | |
42 | } | |
43 | ||
31e9e40a BA |
44 | getBasicMove([sx, sy], [ex, ey]) { |
45 | const startColor = this.getColor(sx, sy); | |
46 | const startPiece = this.getPiece(sx, sy); | |
47 | let mv = new Move({ | |
48 | appear: [ | |
49 | new PiPo({ | |
50 | x: ex, | |
51 | y: ey, | |
52 | c: startColor, | |
53 | p: startPiece | |
54 | }) | |
55 | ], | |
56 | vanish: [ | |
57 | new PiPo({ | |
58 | x: sx, | |
59 | y: sy, | |
60 | c: startColor, | |
61 | p: startPiece | |
62 | }) | |
63 | ] | |
64 | }); | |
65 | ||
66 | if (this.board[ex][ey] != V.EMPTY) { | |
67 | const endColor = this.getColor(ex, ey); | |
68 | const endPiece = this.getPiece(ex, ey); | |
69 | mv.vanish.push( | |
70 | new PiPo({ | |
71 | x: ex, | |
72 | y: ey, | |
73 | c: endColor, | |
74 | p: endPiece | |
75 | }) | |
76 | ); | |
77 | mv.appear.push( | |
78 | new PiPo({ | |
79 | x: sx, | |
80 | y: sy, | |
81 | c: endColor, | |
82 | p: endPiece | |
83 | }) | |
84 | ); | |
85 | } | |
86 | return mv; | |
87 | } | |
88 | ||
32f6285e | 89 | getEnpassantCaptures([x, y], shiftX) { |
31e9e40a | 90 | let moves = []; |
31e9e40a BA |
91 | const Lep = this.epSquares.length; |
92 | const epSquare = this.epSquares[Lep - 1]; //always at least one element | |
93 | if ( | |
94 | !!epSquare && | |
95 | epSquare.x == x + shiftX && | |
96 | Math.abs(epSquare.y - y) == 1 | |
97 | ) { | |
98 | let enpassantMove = this.getBasicMove([x, y], [epSquare.x, epSquare.y]); | |
58bf4670 | 99 | const oppCol = V.GetOppCol(this.turn); |
31e9e40a BA |
100 | enpassantMove.vanish.push({ |
101 | x: x, | |
102 | y: epSquare.y, | |
103 | p: "p", | |
104 | c: oppCol | |
105 | }); | |
106 | enpassantMove.appear.push({ | |
107 | x: x, | |
108 | y: y, | |
109 | p: "p", | |
110 | c: oppCol | |
111 | }); | |
112 | moves.push(enpassantMove); | |
113 | } | |
31e9e40a BA |
114 | return moves; |
115 | } | |
116 | ||
117 | getPotentialKingMoves() { | |
118 | return []; | |
119 | } | |
120 | ||
241bf8f2 BA |
121 | // Does m2 un-do m1 ? (to disallow undoing captures) |
122 | oppositeMoves(m1, m2) { | |
123 | return ( | |
61656127 | 124 | !!m1 && |
241bf8f2 BA |
125 | m2.vanish.length == 2 && |
126 | m1.start.x == m2.start.x && | |
127 | m1.end.x == m2.end.x && | |
128 | m1.start.y == m2.start.y && | |
129 | m1.end.y == m2.end.y | |
130 | ); | |
131 | } | |
132 | ||
133 | filterValid(moves) { | |
134 | if (moves.length == 0) return []; | |
135 | const color = this.turn; | |
136 | return moves.filter(m => { | |
137 | const L = this.cmoves.length; //at least 1: init from FEN | |
138 | return !this.oppositeMoves(this.cmoves[L - 1], m); | |
139 | }); | |
140 | } | |
141 | ||
7ba4a5bc | 142 | static GenRandInitFen(randomness) { |
241bf8f2 | 143 | // Add empty cmove: |
3a2a7b5f | 144 | return ChessRules.GenRandInitFen(randomness).slice(0, -6) + "- -"; |
31e9e40a BA |
145 | } |
146 | ||
241bf8f2 BA |
147 | getFen() { |
148 | const L = this.cmoves.length; | |
149 | const cmoveFen = !this.cmoves[L - 1] | |
150 | ? "-" | |
151 | : ChessRules.CoordsToSquare(this.cmoves[L - 1].start) + | |
152 | ChessRules.CoordsToSquare(this.cmoves[L - 1].end); | |
153 | return super.getFen() + " " + cmoveFen; | |
154 | } | |
155 | ||
3a2a7b5f BA |
156 | postPlay(move) { |
157 | super.postPlay(move); | |
158 | if (move.vanish.length == 2) { | |
159 | // Was opponent king swapped? | |
160 | if (move.vanish[1].p == V.KING) | |
161 | this.kingPos[this.turn] = [move.appear[1].x, move.appear[1].y]; | |
162 | } | |
241bf8f2 | 163 | this.cmoves.push(this.getCmove(move)); |
241bf8f2 BA |
164 | } |
165 | ||
3a2a7b5f BA |
166 | postUndo(move) { |
167 | super.postUndo(move); | |
168 | if (move.appear.length == 2) { | |
169 | if (move.appear[1].p == V.KING) | |
170 | this.kingPos[move.vanish[1].c] = [move.vanish[1].x, move.vanish[1].y]; | |
171 | } | |
241bf8f2 | 172 | this.cmoves.pop(); |
241bf8f2 BA |
173 | } |
174 | ||
175 | atLeastOneMove() { | |
176 | return true; | |
31e9e40a BA |
177 | } |
178 | ||
179 | getCheckSquares() { | |
180 | return []; | |
181 | } | |
182 | ||
183 | getCurrentScore() { | |
184 | const color = this.turn; | |
185 | const kp = this.kingPos[color]; | |
bb688df5 BA |
186 | if (color == "w" && kp[0] == 0) return "0-1"; |
187 | if (color == "b" && kp[0] == V.size.x - 1) return "1-0"; | |
31e9e40a BA |
188 | // King is not on the opposite edge: game not over |
189 | return "*"; | |
190 | } | |
191 | ||
192 | evalPosition() { | |
193 | // Very simple criterion for now: kings position | |
194 | return this.kingPos["w"][0] + this.kingPos["b"][0]; | |
195 | } | |
71ef1664 BA |
196 | |
197 | getNotation(move) { | |
198 | // Translate final square | |
199 | const finalSquare = V.CoordsToSquare(move.end); | |
200 | ||
201 | const piece = this.getPiece(move.start.x, move.start.y); | |
202 | if (piece == V.PAWN) { | |
203 | // Pawn move | |
204 | let notation = ""; | |
205 | if (move.vanish.length == 2) { | |
206 | // Capture | |
207 | const startColumn = V.CoordToColumn(move.start.y); | |
208 | notation = startColumn + "x" + finalSquare; | |
209 | } | |
210 | else notation = finalSquare; | |
211 | return notation; | |
212 | } | |
213 | // Piece movement | |
214 | return ( | |
215 | piece.toUpperCase() + | |
216 | (move.vanish.length == 2 ? "x" : "") + | |
217 | finalSquare | |
218 | ); | |
219 | } | |
31e9e40a | 220 | }; |