Commit | Line | Data |
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6f2f9437 | 1 | import { ChessRules, Move, PiPo } from "@/base_rules"; |
6f2f9437 BA |
2 | import { ArrayFun } from "@/utils/array"; |
3 | import { shuffle } from "@/utils/alea"; | |
4 | ||
5 | export class BallRules extends ChessRules { | |
107dc1bd BA |
6 | static get Lines() { |
7 | return [ | |
8 | // White goal: | |
9 | [[0, 3], [0, 6]], | |
10 | [[0, 6], [1, 6]], | |
11 | [[1, 6], [1, 3]], | |
12 | [[1, 3], [0, 3]], | |
13 | // Black goal: | |
14 | [[9, 3], [9, 6]], | |
15 | [[9, 6], [8, 6]], | |
16 | [[8, 6], [8, 3]], | |
17 | [[8, 3], [9, 3]] | |
18 | ]; | |
19 | } | |
20 | ||
6f2f9437 BA |
21 | static get PawnSpecs() { |
22 | return Object.assign( | |
23 | {}, | |
24 | ChessRules.PawnSpecs, | |
2c5d7b20 | 25 | { promotions: ChessRules.PawnSpecs.promotions.concat([V.PHOENIX]) } |
6f2f9437 BA |
26 | ); |
27 | } | |
28 | ||
29 | static get HasFlags() { | |
30 | return false; | |
31 | } | |
6f2f9437 | 32 | |
2c5d7b20 BA |
33 | static get PHOENIX() { |
34 | return 'h'; | |
6f2f9437 BA |
35 | } |
36 | ||
37 | static get BALL() { | |
a6363ac1 | 38 | // Ball is already taken: |
6f2f9437 BA |
39 | return "aa"; |
40 | } | |
41 | ||
6f2f9437 BA |
42 | static get HAS_BALL_CODE() { |
43 | return { | |
44 | 'p': 's', | |
45 | 'r': 'u', | |
46 | 'n': 'o', | |
a6363ac1 | 47 | 'b': 'c', |
6f2f9437 BA |
48 | 'q': 't', |
49 | 'k': 'l', | |
2c5d7b20 | 50 | 'h': 'i' |
6f2f9437 BA |
51 | }; |
52 | } | |
53 | ||
54 | static get HAS_BALL_DECODE() { | |
55 | return { | |
56 | 's': 'p', | |
57 | 'u': 'r', | |
58 | 'o': 'n', | |
a6363ac1 | 59 | 'c': 'b', |
6f2f9437 BA |
60 | 't': 'q', |
61 | 'l': 'k', | |
2c5d7b20 | 62 | 'i': 'h' |
6f2f9437 BA |
63 | }; |
64 | } | |
65 | ||
66 | static get PIECES() { | |
67 | return ChessRules.PIECES | |
2c5d7b20 | 68 | .concat([V.PHOENIX]) |
6f2f9437 BA |
69 | .concat(Object.keys(V.HAS_BALL_DECODE)) |
70 | .concat(['a']); | |
71 | } | |
72 | ||
73 | static board2fen(b) { | |
74 | if (b == V.BALL) return 'a'; | |
75 | return ChessRules.board2fen(b); | |
76 | } | |
77 | ||
78 | static fen2board(f) { | |
79 | if (f == 'a') return V.BALL; | |
80 | return ChessRules.fen2board(f); | |
81 | } | |
82 | ||
a6363ac1 BA |
83 | static ParseFen(fen) { |
84 | return Object.assign( | |
85 | ChessRules.ParseFen(fen), | |
86 | { pmove: fen.split(" ")[4] } | |
87 | ); | |
88 | } | |
89 | ||
6f2f9437 BA |
90 | // Check that exactly one ball is on the board |
91 | // + at least one piece per color. | |
92 | static IsGoodPosition(position) { | |
93 | if (position.length == 0) return false; | |
94 | const rows = position.split("/"); | |
95 | if (rows.length != V.size.x) return false; | |
96 | let pieces = { "w": 0, "b": 0 }; | |
97 | const withBall = Object.keys(V.HAS_BALL_DECODE).concat([V.BALL]); | |
98 | let ballCount = 0; | |
99 | for (let row of rows) { | |
100 | let sumElts = 0; | |
101 | for (let i = 0; i < row.length; i++) { | |
102 | const lowerRi = row[i].toLowerCase(); | |
103 | if (V.PIECES.includes(lowerRi)) { | |
104 | if (lowerRi != V.BALL) pieces[row[i] == lowerRi ? "b" : "w"]++; | |
105 | if (withBall.includes(lowerRi)) ballCount++; | |
106 | sumElts++; | |
107 | } else { | |
e50a8025 | 108 | const num = parseInt(row[i], 10); |
6f2f9437 BA |
109 | if (isNaN(num)) return false; |
110 | sumElts += num; | |
111 | } | |
112 | } | |
113 | if (sumElts != V.size.y) return false; | |
114 | } | |
115 | if (ballCount != 1 || Object.values(pieces).some(v => v == 0)) | |
116 | return false; | |
117 | return true; | |
118 | } | |
119 | ||
a6363ac1 BA |
120 | static IsGoodFen(fen) { |
121 | if (!ChessRules.IsGoodFen(fen)) return false; | |
122 | const fenParts = fen.split(" "); | |
123 | if (fenParts.length != 5) return false; | |
124 | if ( | |
125 | fenParts[4] != "-" && | |
126 | !fenParts[4].match(/^([a-i][1-9]){2,2}$/) | |
127 | ) { | |
128 | return false; | |
129 | } | |
130 | return true; | |
131 | } | |
132 | ||
6f2f9437 BA |
133 | getPpath(b) { |
134 | let prefix = ""; | |
135 | const withPrefix = | |
136 | Object.keys(V.HAS_BALL_DECODE) | |
2c5d7b20 | 137 | .concat([V.PHOENIX]) |
6f2f9437 BA |
138 | .concat(['a']); |
139 | if (withPrefix.includes(b[1])) prefix = "Ball/"; | |
140 | return prefix + b; | |
141 | } | |
142 | ||
a6363ac1 BA |
143 | getPPpath(m) { |
144 | if ( | |
145 | m.vanish.length == 2 && | |
146 | m.appear.length == 2 && | |
147 | m.appear[0].c != m.appear[1].c | |
148 | ) { | |
149 | // Take ball in place (from opponent) | |
150 | return "Ball/inplace"; | |
151 | } | |
152 | return super.getPPpath(m); | |
153 | } | |
154 | ||
6f2f9437 | 155 | canTake([x1, y1], [x2, y2]) { |
6f252ccb BA |
156 | if (this.getColor(x1, y1) !== this.getColor(x2, y2)) { |
157 | // The piece holding the ball cannot capture: | |
158 | return ( | |
159 | !(Object.keys(V.HAS_BALL_DECODE) | |
160 | .includes(this.board[x1][y1].charAt(1))) | |
161 | ); | |
162 | } | |
163 | // Pass: possible only if one of the friendly pieces has the ball | |
6f2f9437 | 164 | return ( |
6f252ccb BA |
165 | Object.keys(V.HAS_BALL_DECODE).includes(this.board[x1][y1].charAt(1)) || |
166 | Object.keys(V.HAS_BALL_DECODE).includes(this.board[x2][y2].charAt(1)) | |
6f2f9437 BA |
167 | ); |
168 | } | |
169 | ||
a6363ac1 BA |
170 | getFen() { |
171 | return super.getFen() + " " + this.getPmoveFen(); | |
172 | } | |
173 | ||
174 | getFenForRepeat() { | |
175 | return super.getFenForRepeat() + "_" + this.getPmoveFen(); | |
176 | } | |
177 | ||
178 | getPmoveFen() { | |
179 | const L = this.pmoves.length; | |
180 | if (!this.pmoves[L-1]) return "-"; | |
181 | return ( | |
182 | V.CoordsToSquare(this.pmoves[L-1].start) + | |
183 | V.CoordsToSquare(this.pmoves[L-1].end) | |
184 | ); | |
6f2f9437 BA |
185 | } |
186 | ||
187 | static GenRandInitFen(randomness) { | |
188 | if (randomness == 0) | |
a6363ac1 | 189 | return "hbnrqrnhb/ppppppppp/9/9/4a4/9/9/PPPPPPPPP/HBNRQRNHB w 0 - -"; |
6f2f9437 BA |
190 | |
191 | let pieces = { w: new Array(9), b: new Array(9) }; | |
192 | for (let c of ["w", "b"]) { | |
193 | if (c == 'b' && randomness == 1) { | |
194 | pieces['b'] = pieces['w']; | |
195 | break; | |
196 | } | |
197 | ||
bfa7d993 BA |
198 | // Get random squares for every piece, with bishops and phoenixes |
199 | // on different colors: | |
6f2f9437 | 200 | let positions = shuffle(ArrayFun.range(9)); |
bfa7d993 BA |
201 | const composition = ['b', 'b', 'h', 'h', 'n', 'n', 'r', 'r', 'q']; |
202 | let rem2 = positions[0] % 2; | |
6f2f9437 BA |
203 | if (rem2 == positions[1] % 2) { |
204 | // Fix bishops (on different colors) | |
bfa7d993 | 205 | for (let i=4; i<9; i++) { |
6f2f9437 BA |
206 | if (positions[i] % 2 != rem2) |
207 | [positions[1], positions[i]] = [positions[i], positions[1]]; | |
208 | } | |
209 | } | |
bfa7d993 BA |
210 | rem2 = positions[2] % 2; |
211 | if (rem2 == positions[3] % 2) { | |
212 | // Fix phoenixes too: | |
213 | for (let i=4; i<9; i++) { | |
214 | if (positions[i] % 2 != rem2) | |
215 | [positions[3], positions[i]] = [positions[i], positions[3]]; | |
216 | } | |
217 | } | |
6f2f9437 BA |
218 | for (let i = 0; i < 9; i++) pieces[c][positions[i]] = composition[i]; |
219 | } | |
220 | return ( | |
221 | pieces["b"].join("") + | |
222 | "/ppppppppp/9/9/4a4/9/9/PPPPPPPPP/" + | |
223 | pieces["w"].join("").toUpperCase() + | |
a6363ac1 | 224 | " w 0 - -" |
6f2f9437 BA |
225 | ); |
226 | } | |
227 | ||
d54f6261 | 228 | scanKings() {} |
6f2f9437 | 229 | |
a6363ac1 BA |
230 | setOtherVariables(fen) { |
231 | super.setOtherVariables(fen); | |
232 | const pmove = V.ParseFen(fen).pmove; | |
233 | // Local stack of "pass moves" (no need for appear & vanish) | |
234 | this.pmoves = [ | |
235 | pmove != "-" | |
236 | ? | |
237 | { | |
238 | start: V.SquareToCoords(pmove.substr(0, 2)), | |
239 | end: V.SquareToCoords(pmove.substr(2)) | |
240 | } | |
241 | : null | |
242 | ]; | |
243 | } | |
244 | ||
6f2f9437 BA |
245 | static get size() { |
246 | return { x: 9, y: 9 }; | |
247 | } | |
248 | ||
249 | getPiece(i, j) { | |
250 | const p = this.board[i][j].charAt(1); | |
251 | if (Object.keys(V.HAS_BALL_DECODE).includes(p)) | |
252 | return V.HAS_BALL_DECODE[p]; | |
253 | return p; | |
254 | } | |
255 | ||
256 | static get steps() { | |
d54f6261 BA |
257 | return Object.assign( |
258 | {}, | |
259 | ChessRules.steps, | |
2c5d7b20 | 260 | // Add phoenix moves |
d54f6261 | 261 | { |
2c5d7b20 | 262 | h: [ |
d54f6261 | 263 | [-2, -2], |
d54f6261 | 264 | [-2, 2], |
d54f6261 | 265 | [2, -2], |
d54f6261 BA |
266 | [2, 2], |
267 | [-1, 0], | |
268 | [1, 0], | |
269 | [0, -1], | |
270 | [0, 1] | |
271 | ] | |
272 | } | |
273 | ); | |
6f2f9437 BA |
274 | } |
275 | ||
276 | // Because of the ball, getPiece() could be wrong: | |
277 | // use board[x][y][1] instead (always valid). | |
278 | getBasicMove([sx, sy], [ex, ey], tr) { | |
279 | const initColor = this.getColor(sx, sy); | |
280 | const initPiece = this.board[sx][sy].charAt(1); | |
281 | let mv = new Move({ | |
282 | appear: [ | |
283 | new PiPo({ | |
284 | x: ex, | |
285 | y: ey, | |
286 | c: tr ? tr.c : initColor, | |
287 | p: tr ? tr.p : initPiece | |
288 | }) | |
289 | ], | |
290 | vanish: [ | |
291 | new PiPo({ | |
292 | x: sx, | |
293 | y: sy, | |
294 | c: initColor, | |
295 | p: initPiece | |
296 | }) | |
297 | ] | |
298 | }); | |
299 | ||
300 | // Fix "ball holding" indication in case of promotions: | |
301 | if (!!tr && Object.keys(V.HAS_BALL_DECODE).includes(initPiece)) | |
302 | mv.appear[0].p = V.HAS_BALL_CODE[tr.p]; | |
303 | ||
304 | // The opponent piece disappears if we take it | |
305 | if (this.board[ex][ey] != V.EMPTY) { | |
306 | mv.vanish.push( | |
307 | new PiPo({ | |
308 | x: ex, | |
309 | y: ey, | |
310 | c: this.getColor(ex, ey), | |
311 | p: this.board[ex][ey].charAt(1) | |
312 | }) | |
313 | ); | |
314 | } | |
315 | ||
6f252ccb BA |
316 | // Post-processing: maybe the ball was taken, or a piece + ball, |
317 | // or maybe a pass (ball <--> piece) | |
6f2f9437 BA |
318 | if (mv.vanish.length == 2) { |
319 | if ( | |
320 | // Take the ball? | |
321 | mv.vanish[1].c == 'a' || | |
6f252ccb | 322 | // Capture a ball-holding piece? If friendly one, then adjust |
6f2f9437 BA |
323 | Object.keys(V.HAS_BALL_DECODE).includes(mv.vanish[1].p) |
324 | ) { | |
325 | mv.appear[0].p = V.HAS_BALL_CODE[mv.appear[0].p]; | |
6f252ccb BA |
326 | if (mv.vanish[1].c == mv.vanish[0].c) { |
327 | // "Capturing" self => pass | |
328 | mv.appear[0].x = mv.start.x; | |
329 | mv.appear[0].y = mv.start.y; | |
330 | mv.appear.push( | |
331 | new PiPo({ | |
332 | x: mv.end.x, | |
333 | y: mv.end.y, | |
334 | p: V.HAS_BALL_DECODE[mv.vanish[1].p], | |
335 | c: mv.vanish[0].c | |
336 | }) | |
337 | ); | |
338 | } | |
6f2f9437 BA |
339 | } else if (mv.vanish[1].c == mv.vanish[0].c) { |
340 | // Pass the ball: the passing unit does not disappear | |
341 | mv.appear.push(JSON.parse(JSON.stringify(mv.vanish[0]))); | |
342 | mv.appear[0].p = V.HAS_BALL_CODE[mv.vanish[1].p]; | |
343 | mv.appear[1].p = V.HAS_BALL_DECODE[mv.appear[1].p]; | |
344 | } | |
345 | // Else: standard capture | |
346 | } | |
347 | ||
348 | return mv; | |
349 | } | |
350 | ||
a6363ac1 | 351 | // NOTE: if a pawn captures en-passant, he doesn't hold the ball |
6f2f9437 BA |
352 | // So base implementation is fine. |
353 | ||
354 | getPotentialMovesFrom([x, y]) { | |
a6363ac1 BA |
355 | let moves = undefined; |
356 | const piece = this.getPiece(x, y); | |
357 | if (piece == V.PHOENIX) | |
358 | moves = this.getPotentialPhoenixMoves([x, y]); | |
359 | else moves = super.getPotentialMovesFrom([x, y]); | |
360 | // Add "taking ball in place" move (at most one in list) | |
361 | for (let m of moves) { | |
362 | if ( | |
363 | m.vanish.length == 2 && | |
364 | m.vanish[1].p != 'a' && | |
b1fea144 | 365 | m.vanish[0].c != m.vanish[1].c && |
a6363ac1 BA |
366 | Object.keys(V.HAS_BALL_DECODE).includes(m.appear[0].p) |
367 | ) { | |
368 | const color = this.turn; | |
369 | const oppCol = V.GetOppCol(color); | |
370 | moves.push( | |
371 | new Move({ | |
372 | appear: [ | |
373 | new PiPo({ | |
374 | x: x, | |
375 | y: y, | |
376 | c: color, | |
377 | p: m.appear[0].p | |
378 | }), | |
379 | new PiPo({ | |
380 | x: m.vanish[1].x, | |
381 | y: m.vanish[1].y, | |
382 | c: oppCol, | |
383 | p: V.HAS_BALL_DECODE[m.vanish[1].p] | |
384 | }) | |
385 | ], | |
386 | vanish: [ | |
387 | new PiPo({ | |
388 | x: x, | |
389 | y: y, | |
390 | c: color, | |
391 | p: piece | |
392 | }), | |
393 | new PiPo({ | |
394 | x: m.vanish[1].x, | |
395 | y: m.vanish[1].y, | |
396 | c: oppCol, | |
397 | p: m.vanish[1].p | |
398 | }) | |
399 | ], | |
400 | end: { x: m.end.x, y: m.end.y } | |
401 | }) | |
402 | ); | |
403 | break; | |
404 | } | |
405 | } | |
406 | return moves; | |
6f2f9437 BA |
407 | } |
408 | ||
94b9fcef | 409 | // "Sliders": at most 3 steps |
d54f6261 BA |
410 | getSlideNJumpMoves([x, y], steps, oneStep) { |
411 | let moves = []; | |
412 | outerLoop: for (let step of steps) { | |
413 | let i = x + step[0]; | |
414 | let j = y + step[1]; | |
415 | let stepCount = 1; | |
416 | while (V.OnBoard(i, j) && this.board[i][j] == V.EMPTY) { | |
417 | moves.push(this.getBasicMove([x, y], [i, j])); | |
94b9fcef | 418 | if (oneStep || stepCount == 3) continue outerLoop; |
d54f6261 BA |
419 | i += step[0]; |
420 | j += step[1]; | |
421 | stepCount++; | |
422 | } | |
423 | if (V.OnBoard(i, j) && this.canTake([x, y], [i, j])) | |
424 | moves.push(this.getBasicMove([x, y], [i, j])); | |
425 | } | |
426 | return moves; | |
427 | } | |
428 | ||
2c5d7b20 BA |
429 | getPotentialPhoenixMoves(sq) { |
430 | return this.getSlideNJumpMoves(sq, V.steps[V.PHOENIX], "oneStep"); | |
6f2f9437 BA |
431 | } |
432 | ||
a6363ac1 BA |
433 | getPmove(move) { |
434 | if ( | |
435 | move.vanish.length == 2 && | |
436 | move.appear.length == 2 && | |
437 | move.appear[0].c != move.appear[1].c | |
438 | ) { | |
439 | // In-place pass: | |
440 | return { | |
441 | start: move.start, | |
442 | end: move.end | |
443 | }; | |
444 | } | |
445 | return null; | |
446 | } | |
447 | ||
448 | oppositePasses(m1, m2) { | |
449 | return ( | |
450 | m1.start.x == m2.end.x && | |
451 | m1.start.y == m2.end.y && | |
452 | m1.end.x == m2.start.x && | |
453 | m1.end.y == m2.start.y | |
454 | ); | |
455 | } | |
456 | ||
6f2f9437 | 457 | filterValid(moves) { |
a6363ac1 BA |
458 | const L = this.pmoves.length; |
459 | const lp = this.pmoves[L-1]; | |
460 | if (!lp) return moves; | |
461 | return moves.filter(m => { | |
462 | return ( | |
463 | m.vanish.length == 1 || | |
464 | m.appear.length == 1 || | |
465 | m.appear[0].c == m.appear[1].c || | |
466 | !this.oppositePasses(lp, m) | |
467 | ); | |
468 | }); | |
6f2f9437 BA |
469 | } |
470 | ||
471 | // isAttacked: unused here (no checks) | |
472 | ||
a6363ac1 BA |
473 | postPlay(move) { |
474 | this.pmoves.push(this.getPmove(move)); | |
475 | } | |
476 | ||
477 | postUndo() { | |
478 | this.pmoves.pop(); | |
479 | } | |
480 | ||
481 | getCheckSquares() { | |
482 | return []; | |
483 | } | |
6f2f9437 BA |
484 | |
485 | getCurrentScore() { | |
486 | // Turn has changed: | |
487 | const color = V.GetOppCol(this.turn); | |
488 | const lastRank = (color == "w" ? 0 : 8); | |
489 | if ([3,4,5].some( | |
490 | i => { | |
491 | return ( | |
492 | Object.keys(V.HAS_BALL_DECODE).includes( | |
493 | this.board[lastRank][i].charAt(1)) && | |
494 | this.getColor(lastRank, i) == color | |
495 | ); | |
496 | } | |
497 | )) { | |
498 | // Goal scored! | |
499 | return color == "w" ? "1-0" : "0-1"; | |
500 | } | |
501 | if (this.atLeastOneMove()) return "*"; | |
502 | // Stalemate (quite unlikely?) | |
503 | return "1/2"; | |
504 | } | |
505 | ||
506 | static get VALUES() { | |
507 | return { | |
508 | p: 1, | |
c0250d0a | 509 | r: 3, |
2c5d7b20 | 510 | n: 3, |
c0250d0a BA |
511 | b: 2, |
512 | q: 5, | |
2c5d7b20 | 513 | h: 3, |
6f2f9437 BA |
514 | a: 0 //ball: neutral |
515 | }; | |
516 | } | |
517 | ||
518 | static get SEARCH_DEPTH() { | |
519 | return 2; | |
520 | } | |
521 | ||
522 | evalPosition() { | |
523 | // Count material: | |
524 | let evaluation = super.evalPosition(); | |
525 | if (this.board[4][4] == V.BALL) | |
526 | // Ball not captured yet | |
527 | return evaluation; | |
528 | // Ponder depending on ball position | |
529 | for (let i=0; i<9; i++) { | |
530 | for (let j=0; j<9; j++) { | |
531 | if (Object.keys(V.HAS_BALL_DECODE).includes(this.board[i][j][1])) | |
532 | return evaluation/2 + (this.getColor(i, j) == "w" ? 8 - i : -i); | |
533 | } | |
534 | } | |
535 | return 0; //never reached | |
536 | } | |
537 | ||
538 | getNotation(move) { | |
539 | const finalSquare = V.CoordsToSquare(move.end); | |
540 | if (move.appear.length == 2) | |
541 | // A pass: special notation | |
542 | return V.CoordsToSquare(move.start) + "P" + finalSquare; | |
543 | const piece = this.getPiece(move.start.x, move.start.y); | |
544 | if (piece == V.PAWN) { | |
545 | // Pawn move | |
546 | let notation = ""; | |
547 | if (move.vanish.length > move.appear.length) { | |
548 | // Capture | |
549 | const startColumn = V.CoordToColumn(move.start.y); | |
550 | notation = startColumn + "x" + finalSquare; | |
551 | } | |
552 | else notation = finalSquare; | |
553 | if (![V.PAWN, V.HAS_BALL_CODE[V.PAWN]].includes(move.appear[0].p)) { | |
554 | // Promotion | |
555 | const promotePiece = | |
556 | V.HAS_BALL_DECODE[move.appear[0].p] || move.appear[0].p; | |
557 | notation += "=" + promotePiece.toUpperCase(); | |
558 | } | |
559 | return notation; | |
560 | } | |
561 | // Piece movement | |
562 | return ( | |
563 | piece.toUpperCase() + | |
564 | (move.vanish.length > move.appear.length ? "x" : "") + | |
565 | finalSquare | |
566 | ); | |
567 | } | |
568 | }; |