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32cfcea4 | 1 | p.boxed |
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2 | | Pieces generally move like an orthodox queen, |
3 | | but capturing rules are quite complex. | |
32cfcea4 | 4 | |
26c1e3bd | 5 | p |
1042fd0a | 6 | | Note: 'Baroque' is the initial name thought by the author, |
2f8dce6a | 7 | | but 'Ultima' is also largely adopted. |
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8 | a(href="https://www.chessvariants.com/people.dir/abbott.html") |
9 | | He prefers 'Baroque' | |
10 | | , and I think me too. | |
32cfcea4 | 11 | |
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12 | h4 Pieces names |
13 | ||
14 | p Pieces names refer to the way they capture, which is described later. | |
15 | ul | |
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16 | li Pawn : Pawn or Pincer |
17 | li Rook : Coordinator | |
18 | li Knight : Long Leaper | |
19 | li Bishop : Chameleon | |
20 | li Queen : Withdrawer | |
21 | li King : King (same behavior as in standard chess) | |
15c1295a | 22 | p. |
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23 | Besides, a new piece is introduced: the immobilizer, written by the letter |
24 | 'm' in FEN diagrams and PGN games. It is represented by an upside-down rook: | |
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25 | |
26 | figure.diagram-container | |
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27 | .diagram |
28 | | fen:8/8/4m3/8/8/8/3M4/8: | |
29 | figcaption Immobilizers on d2 and e6. | |
15c1295a | 30 | |
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31 | h3 Non-capturing moves |
32 | ||
b41d5704 | 33 | p. |
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34 | Pawns move as orthodox rooks, and the king moves as usual, |
35 | one square in any direction. | |
36 | All other pieces move like an orthodox queen. | |
15c1295a | 37 | |
2316f8b8 | 38 | p. |
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39 | When a piece is adjacent to an enemy immobilizer, it cannot move unless |
40 | the enemy immobilizer is adjacent to a friendly immobilizer or chameleon | |
41 | (cancelling the powers of the opponent's immobilizer). | |
15c1295a | 42 | p |
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43 | | Note : this corresponds to the "pure rules" described on |
44 | a(href="http://www.inference.org.uk/mackay/ultima/ultima.html") this page | |
45 | | , which slightly differ from the initial rules. | |
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46 | | The aim is to get rid of the weird suicide rule by weakening the |
47 | | immobilizers lock. In particular, in the original rules two adjacent | |
48 | | immobilizer are stuck forever until one is captured. Note that it's still | |
49 | | the case if all chameleons disappeared. | |
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50 | |
51 | h3 Capturing moves | |
52 | ||
b41d5704 | 53 | p. |
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54 | Easy case first: the king captures as usual, by moving onto an adjacent |
55 | square occupied by an enemy piece. But this is the only piece following | |
56 | orthodox rules, and also the only one which captures by moving onto an | |
57 | occupied square. All other pieces capture passively: they land on a free | |
58 | square and captured units are determined by some characteristics of the | |
59 | movement. | |
15c1295a | 60 | |
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61 | p Note 1: the immobilizer does not capture. |
62 | ||
63 | p. | |
1042fd0a | 64 | Note 2: for passive captures, a 'X' is added at the end of the move notation, |
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65 | to indicate that something was taken (replaying the game is necessary to know |
66 | where). | |
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67 | |
68 | h4 Pawns/Pincers | |
69 | ||
70 | p. | |
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71 | If at the end of its movement a pawn is horizontally or vertically adjacent |
72 | to an enemy piece, which itself is next to a friendly piece (in the same | |
73 | direction), the "pinced" unit is removed from the board. | |
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74 | |
75 | figure.diagram-container | |
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76 | .diagram |
77 | | fen:7k/5ppp/2N5/2n5/3rB3/8/PPP5/K7: | |
78 | figcaption 1.Pc2c4 captures both coordinator and long leaper. | |
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79 | |
80 | h4 Coordinators (rooks) | |
81 | ||
82 | p. | |
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83 | Imagine that rook and king of the same color are two corners of a rectangle |
84 | (this works if these two pieces are unaligned). | |
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85 | If at the end of a rook move an enemy piece stands in any of the two |
86 | remaining corners, it is captured. | |
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87 | |
88 | figure.diagram-container | |
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89 | .diagram |
90 | | fen:8/2b4K/2q5/3p1N1p/8/8/2R5/k7: | |
91 | figcaption 1.Rc5 captures on c7 and h5. | |
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92 | |
93 | h4 Long leapers (knights) | |
94 | ||
95 | p. | |
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96 | A knight captures exactly as a queen in international draughts game: by |
97 | jumping over its enemies, as many times as it can/want but always in the same | |
98 | direction. In this respect it is less powerful than a draughts' queen: | |
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99 | on the following diagram c8 or f6 cannot be captured. |
100 | However, the knight does not have to maximize the number of captured units | |
101 | (as is the case in draughts). | |
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102 | |
103 | figure.diagram-container | |
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104 | .diagram |
105 | | fen:2n4k/3r4/5b2/3p4/1m6/3b4/3N4/K7 d4,d6,d8,a5: | |
106 | figcaption All marked squares captures are playable from d2. | |
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107 | |
108 | h4 Withdrawer (queen) | |
109 | ||
110 | p. | |
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111 | The queen captures by moving away from an adjacent enemy piece, in the |
112 | opposite direction (without jumping, the path must be free). | |
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113 | |
114 | figure.diagram-container | |
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115 | .diagram |
116 | | fen:7k/8/8/3Qr3/8/8/8/K7 a5,b5,c5: | |
117 | figcaption 1.Qa5, 1.Qb5 or 1.Qc5 captures the black rook. | |
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118 | |
119 | h4 Chameleon (bishop) | |
120 | ||
121 | p The chameleon captures pieces in the way they would capture. So, it | |
122 | ul | |
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123 | li pinces pawns (if moving like a pawn), |
124 | li withdraws from withdrawers, | |
125 | li leaps over long leapers, | |
126 | li coordinates coordinators. | |
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127 | p ...and these captures can be combined. |
128 | ||
05084186 | 129 | p. |
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130 | Remark: the move indicated on the diagram doesn't capture the black pincer |
131 | on e5, since it is a diagonal move (not like a pawn). | |
05084186 | 132 | |
15c1295a | 133 | figure.diagram-container |
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134 | .diagram |
135 | | fen:7k/8/8/r3pP2/2n5/8/B7/K7 a5,c4: | |
136 | figcaption 1.Bd5 captures the two marked pieces. | |
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137 | |
138 | p. | |
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139 | Besides, chameleon immobilizes immobilizers (but cannot capture them since |
140 | they do not capture). | |
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141 | |
142 | p. | |
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143 | A chameleon captures the king in the same way the king captures, which means |
144 | that a chameleon adjacent to a king gives check. | |
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145 | |
146 | h3 End of the game | |
147 | ||
15c1295a | 148 | p. |
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149 | The game ends by checkmate or stalemate as in standard chess. Note however |
150 | that checks are more difficult to see, because of the exotic capturing rules. | |
151 | For example, on the following diagram the white king cannot move to e5 | |
152 | because then the black pawn could capture by moving next to it. | |
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153 | |
154 | figure.diagram-container | |
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155 | .diagram |
156 | | fen:7k/8/8/p4r/4K3/8/8/8 e5: | |
157 | figcaption 1.Ke5 is impossible | |
32cfcea4 | 158 | |
e081ffe3 | 159 | h3 More information |
32cfcea4 | 160 | |
c75838d9 | 161 | p |
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162 | | A good starting point is the |
163 | a(href="https://en.wikipedia.org/wiki/Baroque_chess") Wikipedia page | |
164 | | , which also gives pointers to other interesting pages (including | |
165 | | chessvariants.com, as usual). | |
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166 | |
167 | p Inventor: Robert Abbott (1963) |