Fix Omega castling and pieces randomization, fix a bug when undoing partial multi...
[vchess.git] / client / src / translations / rules / Baroque / en.pug
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2 | Pieces generally move like an orthodox queen,
3 | but capturing rules are quite complex.
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26c1e3bd 5p
1042fd0a 6 | Note: 'Baroque' is the initial name thought by the author,
2f8dce6a 7 | but 'Ultima' is also largely adopted.
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8 a(href="https://www.chessvariants.com/people.dir/abbott.html")
9 | He prefers 'Baroque'
10 | , and I think me too.
32cfcea4 11
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12h4 Pieces names
13
14p Pieces names refer to the way they capture, which is described later.
15ul
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16 li Pawn : Pawn or Pincer
17 li Rook : Coordinator
18 li Knight : Long Leaper
19 li Bishop : Chameleon
20 li Queen : Withdrawer
21 li King : King (same behavior as in standard chess)
15c1295a 22p.
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23 Besides, a new piece is introduced: the immobilizer, written by the letter
24 'm' in FEN diagrams and PGN games. It is represented by an upside-down rook:
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25
26figure.diagram-container
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27 .diagram
28 | fen:8/8/4m3/8/8/8/3M4/8:
29 figcaption Immobilizers on d2 and e6.
15c1295a 30
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31h3 Non-capturing moves
32
b41d5704 33p.
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34 Pawns move as orthodox rooks, and the king moves as usual,
35 one square in any direction.
36 All other pieces move like an orthodox queen.
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2316f8b8 38p.
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39 When a piece is adjacent to an enemy immobilizer, it cannot move unless
40 the enemy immobilizer is adjacent to a friendly immobilizer or chameleon
41 (cancelling the powers of the opponent's immobilizer).
15c1295a 42p
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43 | Note : this corresponds to the "pure rules" described on
44 a(href="http://www.inference.org.uk/mackay/ultima/ultima.html") this page
45 | , which slightly differ from the initial rules.
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46 | The aim is to get rid of the weird suicide rule by weakening the
47 | immobilizers lock. In particular, in the original rules two adjacent
48 | immobilizer are stuck forever until one is captured. Note that it's still
49 | the case if all chameleons disappeared.
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50
51h3 Capturing moves
52
b41d5704 53p.
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54 Easy case first: the king captures as usual, by moving onto an adjacent
55 square occupied by an enemy piece. But this is the only piece following
56 orthodox rules, and also the only one which captures by moving onto an
57 occupied square. All other pieces capture passively: they land on a free
58 square and captured units are determined by some characteristics of the
59 movement.
15c1295a 60
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61p Note 1: the immobilizer does not capture.
62
63p.
1042fd0a 64 Note 2: for passive captures, a 'X' is added at the end of the move notation,
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65 to indicate that something was taken (replaying the game is necessary to know
66 where).
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67
68h4 Pawns/Pincers
69
70p.
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71 If at the end of its movement a pawn is horizontally or vertically adjacent
72 to an enemy piece, which itself is next to a friendly piece (in the same
73 direction), the "pinced" unit is removed from the board.
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74
75figure.diagram-container
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76 .diagram
77 | fen:7k/5ppp/2N5/2n5/3rB3/8/PPP5/K7:
78 figcaption 1.Pc2c4 captures both coordinator and long leaper.
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79
80h4 Coordinators (rooks)
81
82p.
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83 Imagine that rook and king of the same color are two corners of a rectangle
84 (this works if these two pieces are unaligned).
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85 If at the end of a rook move an enemy piece stands in any of the two
86 remaining corners, it is captured.
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87
88figure.diagram-container
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89 .diagram
90 | fen:8/2b4K/2q5/3p1N1p/8/8/2R5/k7:
91 figcaption 1.Rc5 captures on c7 and h5.
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92
93h4 Long leapers (knights)
94
95p.
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96 A knight captures exactly as a queen in international draughts game: by
97 jumping over its enemies, as many times as it can/want but always in the same
98 direction. In this respect it is less powerful than a draughts' queen:
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99 on the following diagram c8 or f6 cannot be captured.
100 However, the knight does not have to maximize the number of captured units
101 (as is the case in draughts).
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102
103figure.diagram-container
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104 .diagram
105 | fen:2n4k/3r4/5b2/3p4/1m6/3b4/3N4/K7 d4,d6,d8,a5:
106 figcaption All marked squares captures are playable from d2.
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107
108h4 Withdrawer (queen)
109
110p.
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111 The queen captures by moving away from an adjacent enemy piece, in the
112 opposite direction (without jumping, the path must be free).
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113
114figure.diagram-container
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115 .diagram
116 | fen:7k/8/8/3Qr3/8/8/8/K7 a5,b5,c5:
117 figcaption 1.Qa5, 1.Qb5 or 1.Qc5 captures the black rook.
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118
119h4 Chameleon (bishop)
120
121p The chameleon captures pieces in the way they would capture. So, it
122ul
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123 li pinces pawns (if moving like a pawn),
124 li withdraws from withdrawers,
125 li leaps over long leapers,
126 li coordinates coordinators.
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127p ...and these captures can be combined.
128
05084186 129p.
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130 Remark: the move indicated on the diagram doesn't capture the black pincer
131 on e5, since it is a diagonal move (not like a pawn).
05084186 132
15c1295a 133figure.diagram-container
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134 .diagram
135 | fen:7k/8/8/r3pP2/2n5/8/B7/K7 a5,c4:
136 figcaption 1.Bd5 captures the two marked pieces.
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137
138p.
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139 Besides, chameleon immobilizes immobilizers (but cannot capture them since
140 they do not capture).
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141
142p.
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143 A chameleon captures the king in the same way the king captures, which means
144 that a chameleon adjacent to a king gives check.
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145
146h3 End of the game
147
15c1295a 148p.
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149 The game ends by checkmate or stalemate as in standard chess. Note however
150 that checks are more difficult to see, because of the exotic capturing rules.
151 For example, on the following diagram the white king cannot move to e5
152 because then the black pawn could capture by moving next to it.
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153
154figure.diagram-container
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155 .diagram
156 | fen:7k/8/8/p4r/4K3/8/8/8 e5:
157 figcaption 1.Ke5 is impossible
32cfcea4 158
e081ffe3 159h3 More information
32cfcea4 160
c75838d9 161p
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162 | A good starting point is the
163 a(href="https://en.wikipedia.org/wiki/Baroque_chess") Wikipedia page
164 | , which also gives pointers to other interesting pages (including
165 | chessvariants.com, as usual).
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166
167p Inventor: Robert Abbott (1963)